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Brian1

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    Ontario, Canada
  • Interests
    Gaming, Roleplaying, Military History

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  1. quote:Originally posted by Supreme Cmdr: [QB] I expect it to do even better once the exclusive period is over and the game becomes available everywhere; including international countries (still working on this and the holiday is making things run slower than usual). Good to here. I do definetly believe you are the right track with the games concept. I purchased a copy of BC3K a year or so ago even though I couldn't get it working right. Considered it my way of helping to finance this game. Hope to see even more from you in the future.
  2. quote:Originally posted by Supreme Cmdr: And further, just because they have parts, doesn't mean they're going to give it to you. Odd. Well it's not a bug then. Just strikes me as odd in that playing a Military career at one of my own side's bases if your system is at 0% rather than 1% they won't provide parts.
  3. Re: the issue about fixing a 0% status item. To reiterate: I'm at Galcom HQ... They have parts to do either the repair or replace... NIETHER repair or replace lights up. [Galcom HQ won't use the replace parts as the replace option doesn't activate] Don't have the money in game in buy the replacement and try repairing in space. Can't get the parts from Galcom HQ without paying as the "replace" option does not activate to let me load on the replacement part. Currently playing a different saved game now. Still, I'm concerned about this bug. It could still occur again.
  4. What would be involved in programming it is whether the script system can handle the following: 1) Activate on user input (hitting the alt-c) 2) clearing existing mission (a Y/N confirmation would be good) 3) ability to pull up statistics such as - player race and caste - list of star starports and bases - affiliations of those starports/bases as friendly or enemy - a randomn number generator - ability to run nested case statement - option: ability to pickup cargoes and/or guests The race and caste move you through the nested case statement to a mission type generator. The mission type being selected by a random number fed into a case statement. Another random case statement is then used to select one or more of the star ports. The mission type would have an additional money and/or xp goal attached to it. I don't know what the scripting system can handle now. Does anyone know which pieces would need to be added? The only thing that really can't be hard coded in is the current affiliation of the ports and bases (as these change in captures).
  5. quote:Originally posted by Ghass: Hi everyone. Buy SDM-Drogue (weapon) from GalCom in Earth or similar item and sell it in Polaris 2 System. Each item makes you about 1,500,000. I started with 15,000,000 from mining drones and in 4-5 trips went up to 150,000,000. The more trips you make the faster your money will grow almost exponentially. Let me see if I got this straight.... Your making millions running surface defense missiles to a place called Polaris 2? Anybody else see the humor in this?
  6. quote:Originally posted by Supreme Cmdr: Everyone please read this. Effective Monday morning, I will be closing all forums (except the Beta forum) for posting. [ 12-16-2001: Message edited by: Supreme Cmdr ] If I read this literally this means you are shutting down the tech support forum for your product, thus abandoning your newly released product. Please clarify on this.
  7. I thought I already posted this but can't find it on the board anywhere. Maybe it got moved but I don't know where it, or the answer is. More likely I hit a wrong button. Anyway, I can't get two of many things fixed at Galcom HQ. They gave me parts to fix everything else. However there are two items at zero percent, as in totally busted. Niether the repair or replace options are valid. Checks of supply show Galcom has plenty to fix it. Tried buying the parts to repair it myself in space. Had enough parts but no option to repair. Not a matter of having engineers either. Can't select the repair option to even assign them to it. The other repairs were started successfully. Can't get these zero percent items fixed. (Bluddy insurgent hill... I swear it jumped up in the way)
  8. I was thinking about the random mission thing. It is great about the ongoing battles with random starships. I often make up stories behind some battles in my head. (note to SC, I do really like the product) The randomn mission is more something for the non-combat gamers. Like the Diplomat or Paramedic players. PKing is always a difficult concept. In a game like BC... well it is "battle"-"cruiser" so combat is likely. UO pking was out of hand and they lost my business (and my recommendation) over it. Everquest made it a voluntary switch. I personally prefer multiplayer co-operative style gaming. A lot of what I do in the world is to get people working together on a positive work. My competition is the forces of resistance (not always people) that are barriers to true success.
  9. I'll give it a go. Terran Military Command... I have the insurgency base sighted. Bringing in cruiser for a straffing run of their base.
  10. Some of you assume I intend to play online. :-) I tried out online gaming with the first versions of UO and Everquest.. actually... back to the days of text based MUD and MUSH. The past few years I have concluded that a: a) player kiling wastes my times I have quality gamers around I could play face to face with c) whenever a live friend and I talk about playing online together it rarely happens d) you generally can't back up to a recent save in the game is something wonky happens e) something wonky will eventually happen to your connection, the server or the small irish gnome on the bicycle providing power My intention is to actually play BCM solo. Hence my interest in single player features.
  11. [not sure if this is right place for this] I was thinking it would be kewl if you had the game had a random mission generator for the roam mode. IT could work something like this: Hit Ctrl+Alt+C (Request new campaign mission) Cancels any existing mission (option, would help clean up old data or impossible random missions) Checks your affiliation and career type (ie ter/mil commander) selects a mission type from a list which might look like: 1 Goto position 2 Destroy object at location 3 Escort person to location 4 Take item to location 5 Gain X amount of xp in certain time 6 Destroy X amount of enemy 7 Defend object at location 8 Goto location and dock with object then do one of the above and then generates suitable objects or locations. System would award bonus XP and or money based on accomplishing the task, possibly with a timelimit.
  12. Just a couple of tid bits. Even though I'm a Canadian I am involved with joint business venture with USA firms and they have held conferences about the foundations of the states where I attended. (speakers where USA citizens/historians/business owners). Based on the discussion here you may find some of the points they made interesting: 1) Founding father's didn't have jobs. Back then almost everyone had there own business. You had a farm, you where the tanner, you where the store owner or your parents where. The job mentatlity of today is significantly different from when the immigrants, who started and ran businesses, first made the USA. 2) The states is actually not a pure 'democracy'. In a true democracy the majority can vote to away the property of any minority. Rather, the United Sates of America are founded as a 'democratic repulic'. Recall 'and the repulic for which it stands'. What that means is that the democracy of your voting ability is below the power of the rights and freedeoms all citizens have. Thus the majority could not just vote to take your possessions and the majority can not just vote to have all of a minority thrown into a cell. The individual has rights and freedomes until such time as they individually violate those of others as per the laws of the repulic. 3) In terms of certain people not being able to vote the USA has at least two wars fought over that issue. The first being the War of Independece, the other being the Civil War over the rights of slaves. While I currently feel people should make efforts to contribute to society I have mixed views on a mandatory program. One with benefits yes. Should those benefits directly prohibit rights and freedoms... I feel no. Interesting point has been raised on the Bread&Circuses. I haven't thought of that view before. But yes... those on welfare vote toward a continuation of welfare. Those with the ambition to create and produce avoid such. It's the difference between the welfare 'what the world owes me' versus the business 'what I achieve in the world' thinking.
  13. I can't seem to find where it explains how to actually launch a probe. Can someone point me to the right spot or give me the directions, thank you.
  14. I noticed the download for RC9 is only available on Gamespy... which looks like a site that pays for the service by ads. With no disclaimer about using your email for sale to spam ads I am reluctant to use their service. Is there someplace 'safe' to download from? Can anyone confirm that Gamespy doesn't sell or spam email addresses themselves? BTW, to the Supreme Commander about a 'pasy' service... we did pay for the game already. We are just looking the files to make it work. And yes it is my business if purchasing your product 'might' lead (directly or indirectly) to misuse of my email.
  15. I remember seeing somewhere about how to set your planetfall position. How can you set it so you come from space to a specific point on a planet (and thus save huge chunks of time travelling uninhabited areas)?
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