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antaren4279

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Everything posted by antaren4279

  1. Yup, you can slice stormcarriors in half with a single pass of a Gerid. They can take a beating, dish out massive ammounts of death, and can fly close to fighter speeds. You can just ignore clouds of fighters, and the carrior's pta system would never deal enough damage to the cruiser to fend it off. Carriors are flying fortresses, for attacking other baces. Cruisers are carrior killers, but are not as good as carriors for handling adverse situations and bace attacks. Fly the MK line of carriors if you want speed and utility/upgrade abilitys. Best choose your side soon.
  2. If I'm correct, the acm was designed to be played as the terran military only. In other words, there is no acm for the insurgant cast or any other cast and race.
  3. Thats nice. Your points are valid, but you provide no revelations, because every person here can point out socialogical problems. Until you can provide solutions, please shorten your reteric or don't complain at all. [ 06-18-2002, 05:33: Message edited by: antaren4279 ]
  4. MY GOD! Have you fools forgotten that not too long ago the ruler of the lines was the bbs, and the 110 bps modem was the 8th wonder of the world? come on, i'm only 22. you teens and older should know this! oops, sorry off topic again. [ 06-03-2002, 18:09: Message edited by: antaren4279 ]
  5. not totally sure, but i thought sc used a radeon in his development computer. [ 06-02-2002, 15:45: Message edited by: antaren4279 ]
  6. Hey supreme cmdr, how did E3 go? [N/T]
  7. present
  8. Didnt you ever take your parent's car for a joy ride? The crew must get bored. They spend all day sitting on the bridge of a multi-billion dollar ship capible of destroying cities, and only you get to play with it. Even the marines raise hell when your gone. They bring out the beer hidden all over the ship and chase the medics around. [ 04-28-2002, 01:31: Message edited by: antaren4279 ]
  9. McDonald argues that gamers will tune into this channel partly because of our low attention span. I remember when I was a teenager, I could go 12 hours at a time on games like wing commander or master of orion, ignoring desperite crys from my bladder, stomach, and mother. How dare ... that ... guy say ... ah hell, what was I talking about? On the flip side, games have been a driving force in computer technology. Video game developement is getting ever more competative and expensive. This tv channel could be at the very least another media for developers to parade their creations.
  10. from all of us gaming geeks, thank god sc didnt use his talents for programing insurance reports or fixing old cobal and msv mainframes.
  11. even on this day of resnig bashing, you still have to give props to sc...for allowing you to execute the bastard after letting 2 measly intruders blow a new cargo bay where your engines used to be.
  12. [ 03-28-2002, 00:47: Message edited by: antaren4279 ]
  13. Grayfox, this might be a way to kill your plan: puting a paper thin ter/ins blockade in the path of the convoy. Flanking manuvers could tear into your sides if the distraction was successful. We'd grab the box, kill the survivers, and head back to bace. Where sc would then pop my head off. For the rescuers, probably the best way would be to get in and out as fast as possible. Have second or third vehicle driving parallel to the rescue vehicle for backup and distraction. Leave a couple of units behind to slow down persuit. Going the most direct rout back to bace is predictable, it may be necessary to take an alternate rout back home. Perhaps have 2 convoys going in differant directions in the hopes of confusing the enemy. Hopefully have some sort of anti air specialist in both groups. [ 02-05-2002, 19:57: Message edited by: antaren4279 ]
  14. Reporting in commander. May I prepose an idea: when BCM multiplayer comes out, could we use voice communications? Roger Wilco is easy to install and works great. It would be easy to set up a private server for fleet activities, my machine could be a possible canidate.
  15. Crapy car? What are you driving?
  16. Unless you are implementing a voice baced comunication system, I'm planning on hosting roger wilco channels for my fleet. You can use any voice comms program you like, as long as I don't have to do ANYTHING to support it. I'd like to offer bounties for assasinations. Is there a way to prove a kill? I didnt notice any mention of this in the faqs. You can work that out with the other player. Don't you think that the entity not being there, serves as a confirmation? I'd like to get together with a few friends and collectively nuke gamulia. Assuming we can get there in one piece... Thats fine. co-op is supported I wish I could steal someone else's drones (ie an enemy insugant player). You can't. Which PART of my original post was UNCLEAR? Can you steal ANYTHING in sp? I wish there was a cloaking mine type that would attach itself to ships and report information back to the owner. One more wishlist in here, and I'm ejecting the offender from the thread. First Warning Last Warning I'd like to participate in an organized ground assault against a city defended by player characters and thier marines. Fighters bombing the city, snipers on the hilltops, teams of marines assaulting buildings and getting killed by defender traps ... *drool.* Quit repeating yourself I wish there was a fog of war. I really hope the new fogging effects include massive billowing clouds from calapsing buildings, vehicle explosions, and some from regular grenades. You must be deliusional; because you obviously have NO idea what fog of war is; as opposed to fogging specialFX See above about wishlists in this thread I hope station commanders can set up patrols and defences for thier areas. It would be cool to calaberate with and help out station commanders. This could lead to some interesting bargans, especially if commercial and mercinary casts get involved. There are no new careers in BCM mp I hope you can exchange cargo and funds with other players docked at a station instead of having to place stuff in cargo boxes and ejecting them. Perhaps I missed a mentioning of this. You cannot. Its done out in space. Oh well, most of these have probably been addresed. Hey Tac, great idea about delegating assets. [ 02-05-2002, 08:06: Message edited by: Supreme Cmdr ]
  17. sig test
  18. Sorry to cause a rucus, didnt mean to start a spat. Current game: Ter/mill gerid, 3 days 12 hours (i think, in real time) game type: roam experience: 43,211 funds: 47,945,000 asset: 14,742,850 medels: 0 violations: 1 random launches: 0 ots launches: 1 [ 02-04-2002, 18:49: Message edited by: antaren4279 ]
  19. Here are some possible solutions to your problem: 1: Download system commander and set up a dual boot. Now you have win98SE. 2: Buy a new joystick. If you paid for winXP, you can pay the extra $30 for a joystick with programable axis. 2: Grin and bere it. While your whining about a stipid joystick, there are dozens of people playing on minimum spec computers that crash every 15 minutes and they won't stop playing for anything.
  20. The longest game I played was a ter/mil garid with the 1.04 patch, and it lasted for about 15 days before I met a spectacular end. I took the long, slow rought through stable hyperjumps. Taking my time, I destroyed any raider or insergant space station on the way. All resistance I encountered was easily eliminated. My luck changed when I entered cyron. The valkerie took little notice of me when I worped over to thier station and destroyed it. Although my enemies did not persue me, they would remember my deeds in the future. After trashing some gamulian ships in Regulus, I made the jump to Omega Centaur. Static ripled across my screens, but I plaid little attention to that at the time. I failed to notice that tail tell clue as I made my way to Otura-6. My final mistake was approaching the station orbiting the planet. The valkerie remembered me. On my approach to the station, fighters began to appear. Fighters were still being launched as I consentrated my fire on the station. I failed to take note of the fighters appearing out of no where. What I did notice, was the wall of missles unleashed on me, and the wave of beam fire following me like a deathly stage light. I counted 20 fighters before they converged on me. The fighters seemed like they were all working together, attacking in unison and scattering when I came about. A river of missles were flowing at me. I tried to escape by making planet fall. The fighters followed me, doging me with every turn I made. My shields failed, and ion bolts made stripes on my hull. Systems started failing, crew started screaming, and then an explosion in the bridge blew me out into the corrider. I remember my vision blury, trying to clear the blood and smoke out of my eyes. My ears were ringing, but I know I heard the electronic voice of the ship's computer talking about the reactor going bad. Evacuation sirens were wailing, but there was no way I could get off the ship. I saw Resign make a dash down the corrider, dissapearing off into the smoke. I smiled, I knew the bastard would die before he got to what was left of the launch bay. I picked myself up off the floor and crawled to a port window. Through the smear of smoke and my own blood, I got a look at the ground rushing up to me. The engines were still runing and on full throtle. My last thought as commander of my ship, was about how large my crater would be. [ 02-04-2002, 00:28: Message edited by: antaren4279 ]
  21. Remember trade wars? Back in the bbs days, when AOL was located in a strip mall, Trade Wars and Leather Goddesses of Phobos were the bomb. Those games were in text only, but were fun. Trade Wars was especially addictive. It had that feeling of freedom like BCM, and there are certon aspects of that game which BCM has not covered (i.e. the ability to rent or buy planets). Screw graphix, the ability to land on a planit or walk on the hull of your cc is cooler then any explosion or laserbeam.
  22. None of those fools played the game long enough to get Fleet C&C, take 7 carriors to gamulian space, and get killed in a battle with 22 valk fighters.
  23. I've found vectors to the pyron and grazer ods where they would not fire on my cc. Could it be that all the ods units have some sort of "blind spot?" I'm not sure how this could solve the problem of dieing when materializing. Perhaps approaching the ods from differant dirrections would help with the materialization problem.
  24. My appologies, I should have clearified: Those who responded to my post that I was false, should take into account that I ment win98 first edition. Although first and second edition differances may not effect BCM, the win98 first eddition is one of the only areas left for why my computer keeps crashing often when playing BCM. The operating system, hard drive, and sound card are the only components in my computer that have not been replaced since buying BCM. I know that the problem is not entirely the sound card, since the game still crashes even after I pulled it out. I've spent the time going over the hard drive with scaning utilities, and I've already formated and reinstalled everything twice. The game's stability seems to be uneffected by whatever drivers I use. I want to get win2k so that I can see if the operating system makes any differance. I would love to replace my sound card, but currently I have easier access to a new OS then any other new hardware. If anyone is running Win98 first edition and is capable of going for more then 2 hours without a single crash (not sitting overnight, actual play and transvers time) please let me know.
  25. Glaver, all your other games work because they do not require what BCM requires out of your machine. Most likely your problem is a combination of stability issues, not any one specific conflict. Here are a few solutions that may help you stabalize: -If you check DXDIAG, see if your video and audio have no problems with dx8.1. A pissible problem is some equipment made before 1999 does not entirely support dx8.1, even though it will work with it. In your profile, your sb-live may be a contributor to stability problems (dissabling sound without removing the card/software is not a complete solution). -I checked out your motherboard manufacturer, there may be some issues with your usb controlers. If you have a normal serial joystick, see if your system is more stable by dissabling your usb controler (both in windows and bios if possible). -Have you tried changing your drivers from the 23.11 to the 22.80 detinator drivers? Other options, including bios functions you might want to experiment with: -Change your ram speed from 133mhz to 100. -Dissable Ultra-DMA. -Check your cpu temperature in your hardware monitor menu. Note any anomylis temperature or voltage usage. -Dissable External cache. This will cause a significant performance drop, but on a few older systems this has helped stabalize systems that otherwise crash constantly. Dissabling L2, internal, any cache will have adverse effects on the computer and may cause the OS to crash upon startup. -Change your oporating system to win2000 or XP. The OS could be a culprit in unstable systems. I could be wrong, but I swear most of the people having the "BCM crashes every X minutes" problem are using Windows 98. Does anyone else have some input on this? [ 01-12-2002: Message edited by: antaren4279 ]
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