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xierxior

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Everything posted by xierxior

  1. Hey Fractux go into your bcmmodelanimations folder and delete. Post results. sstat1.ini sstat2.ini sstat3.ini sstat4.ini sstat5.ini sstat6.ini sstat7.ini sstat8.ini gammula.ini galcomhq.ini Dont ask me why this fixes it, all thes do is control the hanger bay door animations which arnt enabled anyways. Before files deleted: http://outgun.com/scripts/phot oalbum/imageproxy.main?Requester=level&ProxyID=dHFwMZT9jVx5Q&ProxyName=bcm&PhotoAlbum=MyPhotoAlbum&OriginalImage=1 After files deleted: http://outgun.com/scripts/photoalbum/image...OriginalImage=1 [ 03-07-2002, 00:31: Message edited by: xierxior ]
  2. That thing is cool man, land your CC there it el disapear to.. if you send your marines down there they die! its like the black hole of death no other way to explane it. Thos models I said were underground, well there not really at any one location, any where you click on the planet in tacops, it's like the models follow the camera, or there in the center of the planet, so no matter where you are on that planet there allways under you so I cant give you a location. Anyways thats the only way to really explane it.
  3. If your going to check it out the buildings dont apear until after you have destroyed the starbase on the planet.
  4. I have screen shots of it in fp mode now, when I try to beam down to the planet by the model I get stuck in between the terran or something I cant even explane it.. you cant jump and when you walk even after you've stopd walking you keep slideing. The planet is sygan and the models arnt in a mission zone there in the middle of no where. But the nearest mzone is mzone 80. http://outgun.com/scripts/phot oalbum/imageproxy.main?Requester=level&ProxyID=QEo/tcU1/ZafM&ProxyName=bcm&PhotoAlbum=MyPhotoAlbum&OriginalImage=1 http://outgun.com/scripts/phot oalbum/imageproxy.main?Requester=level&ProxyID=PEe9MAYwjCLlo&ProxyName=bcm&PhotoAlbum=MyPhotoAlbum&OriginalImage=1 http://outgun.com/scripts/phot oalbum/imageproxy.main?Requester=level&ProxyID=QE4nLvBKg9ixk&ProxyName=bcm&PhotoAlbum=MyPhotoAlbum&OriginalImage=1 The first screen shot shows me looking at a model which should be there but is underground instead The second shows a 3rd person view The third shows me suposidly standing on the model but from the first two you can tell im not. My system started lagging/slowing down after a while of being on the planet, this also never happend before. [ 03-06-2002, 17:23: Message edited by: xierxior ]
  5. I didnt post any FP screen shots because theres no point, the buildings sit underground you can walk right over them, and not see them. http://outgun.com/scripts/photoalbum/image...OriginalImage=1
  6. Duncan, I have 3ds max 4.0.1 I can model but im not good with textures, maybe I could send you a few models and you could skin them for me? so far iv created a borg sphere <- that wasnt hard lol, another question I know you have to add turrets to it in bcstudio, but after that how do you actually get the model into the game as a selectable ship? or does the game have to be moddded for this?
  7. Ok uhm didnt think I was gonna be back here anytime soon but, I took my CC down to a planet to destroy a TER/INS starbase, unpoon destroying it, I exit the planet get my marines ready to destroy the rest of the base. Cept when I renter the planet there are buildings underground like scaterd all over the place, very weird I made a save of the save game incase you wanna take a look. Btw this has never happend before. Screen shots. http://outgun.com/scripts/phot oalbum/imageproxy.main?Requester=level&ProxyID=YZgm/ifPRKMbE&ProxyName=bcm&PhotoAlbum=MyPhotoAlbum&OriginalImage=1 http://outgun.com/scripts/phot oalbum/imageproxy.main?Requester=level&ProxyID=YZDOa9fbNz3RQ&ProxyName=bcm&PhotoAlbum=MyPhotoAlbum&OriginalImage=1 http://outgun.com/scripts/phot oalbum/imageproxy.main?Requester=level&ProxyID=Aw1PR.cFFo7iE&ProxyName=bcm&PhotoAlbum=MyPhotoAlbum&OriginalImage=1 edit: planet sygan, mzone shows in the pictures. [ 03-06-2002, 04:00: Message edited by: xierxior ]
  8. I just captured some insurgant base, just another station capture you say? well it was until 15 fighters seemd to have come outa no where chaising me, I had the T.A shield good thing they got my shielding down to 10.. I have no idea why so many fighters came after me never had it happen before. see screenies http://outgun.com/scripts/photoalbum/image...OriginalImage=1 http://outgun.com/scripts/photoalbum/image...OriginalImage=1
  9. I noticd a few of you were haveing problems with perscan, I recently fixed it by removeing nv4.dll/ini from the system32 and inf folders the problem is detonator destroyer misses thes files. There from the 1280's which come with winxp, they apeard to have been causeing a driver conflict. Anyways sorry sc. For the confilct of thinking it was a bug and posting in the tech support forums.. [ 03-05-2002, 20:37: Message edited by: xierxior ]
  10. Sorry. I thought it was a bug because you cant acess thos systems useing keyboard shortcuts while in the shuttle, and they werent shown in that other menu shown in picture 1, it wont happen again.
  11. I never did this but im pretty sure it would work if you figured out how to get your cc to jump to a nav point, youd need to set a nav point on the blind side of a station beleave me iv tried assulting it every other way.. I tried upgradeing the shielding and armor on a warmonger, if you do this sometimes you can get close enough to the station so it cant fire on you. you better pray you actually capture the station, other wise the fighters it launched will chew thro whats left of your warmonger [ 03-05-2002, 16:13: Message edited by: xierxior ]
  12. If your in a shuttle you can use tacoops to acess systems your not supost to be able to acess. See pictures below http://outgun.com/scripts/phot oalbum/imageproxy.main?Requester=level&ProxyID=l3YkZj8AniAxM&ProxyName=bcm&PhotoAlbum=MyPhotoAlbum&OriginalImage=1 http://outgun.com/scripts/phot oalbum/imageproxy.main?Requester=level&ProxyID=l3YkZj8AniAxM&ProxyName=bcm&PhotoAlbum=MyPhotoAlbum&OriginalImage=1 Small issues again but in multiplayer you could be useing systems your not suspost to in your shuttles. [ 03-05-2002, 16:03: Message edited by: xierxior ]
  13. Fractux, have you tried chageing your video buffer mode in bios from uc to uswc, and are you sure your video adapter size is set correctly it should be half of your system ram?
  14. Bowemeth, didnt you read my post about the 22.70's they dont work with the gf2 gts. Even if you did get them to work your going to have problems the nvfs.ini file doesnt contain the information requird to install the gts correctly. They work for. Geforce2 MX all models Geofrce2 ultra Geforce3 ti200 ti500
  15. Excuse me sir, you have winxp which means you have directx 8.1 and you need to update your system profile with your video card and sound card driver versions. [ 03-04-2002, 17:55: Message edited by: xierxior ]
  16. Im also getting that ctd, while switching to perscan it's the only menu that causes it, and it doesnt allways happen. This has nothing to do with intruders. Perscan goes into a specific video mode and if your drivers are faulty, it will fail. We've been through this already and the next time I come across it - without - concrete evidence, there'll be hell to pay. Heres what I was doing when it happend I just got done sending down four mineing drones to venus to mine I then proceeded to beam down resnig and the research officer, I gave them the escort order so they follow the drones.. then when the shuttles were about 50km away from my ship I accessed percan useing ALT-P and it crashed. I tried reinstalling bcm deleteing folder and reapplying the 1.0.0.6 patch, im useing the 27.42's and it's the only menu the game crashes on. I can play for a long long time with out a crash as long as I dont use percan. edit: ok it happend again this time I was boarded by intruders I tried checking out what my marines were doing by pressing alt-p again and another ctd, this was with a new game only was about 10 minutes into it. another thing if you start a new game it wont happen right away I tried opening perscan like 40 times just now no crash, you have to atleast play 10/20 minutes. Il keep playing around with it see if I can find any sort of event etc which causes it. [ 03-05-2002, 06:57: Message edited by: Supreme Cmdr ]
  17. What exactly do fleets do, I know they role play but will they operate like a clan once multiplayer is out?
  18. Well the problem with how it's current setup is the universe lost the dynamic feel it had, I used to like going thro a system only to come back a couple hours later and find the station was destroyed, that doesnt happen anymore npc ships no matter the type get destroeyd before they leave hyperspace. Il elaborate, I started a new game once about 10 minutes after launching from galcom two cruisers and around four fighters, came and destroyed galcom, which I thought was really cool seeing that happen. My point is npc ships basicly cant do as much as they could before, and mainly serv as target pratic now. I was thinking maybe the pta systems could be dumbd down for npc ships, so it's still very chalangeing to the player, but would make it possible for npc ships to stand a chance againts stations?
  19. I was thinking of another possible way to deal with stations, instead of haveing the pta systems so powerfull they destroy anything with out a cloaking system, did you think of setting them so they take a cruiser/carriers shielding down to about 800 this leaves the player very open to attack, now the station would launch four fighters and one possibly two cruiser/carriers to attack the player? this would make it so anyone with a heavy carrier/cruiser could attack stations, but would destroy smaller ships which have no buiness takeing on stations, also it would also give the npc cruiser/carriers a chance at destroying stations again, now if the player destroys the fighters or cruisers the station sends out more to keep constent pressure on the player? Stations are fine the way they are now. This idea adds nothing but bloat-code to BCM IMO. NPC craft that attempt to attack a Station deserve each DeD that results there of. Players just need to refine their CC skills wrt attacking/capturing SS. They're blind spots in the current SS defense - not many but a few - that would allow a CC without a cloaking system to be victorious over a SS. Seek and you just may find TTFN [ 03-03-2002, 11:02: Message edited by: Gallion ]
  20. I have hercules geforce2mx 32mb running at 2x agp. The game runs at 800x600 all textures effects set to 32bit and bitmap effects, if I run it at 1024x768 32bit I get 15/27 fps ... if I run it at 640x480 32bit I get 80/90 fps, if you use win2k/xp you could make a batch file and add this to get better performance. echo off start /abovenormal bcm.exe or this, makes the game run unstable tho.. start /high bcm.exe
  21. The 22.70's are out, there pretty big around 5mb, they also apear to be radicly difreant from previous drivers. note: does not work with geforce2 gts cards. win9x http://www.1a-micro.fr/download/Detonator2770-Win9x-me.rar winxp/2k/nt5 http://www.1a-micro.fr/download/Detonator2770-Win2K_XP.rar If you use Nv refreah rate fix, to get the drivers to operate above 60khz in games you can get a file which adds compatability for that here. http://home.t-online.de/home/cdoetzer/file...xp_2770_fix.zip I get 70fps in bcm with thes drivers, bcm is also stable as a rock. [ 03-01-2002, 03:40: Message edited by: xierxior ]
  22. I uploaded the pictures somewhere els it seems tripod got worrid about me useing to much bandwidth with thos 60k pictures.. Anyways hope thes work. http://outgun.com/scripts/phot oalbum/imageproxy.main?Requester=level&ProxyID=kr3SDoySTe0/M&ProxyName=bcm&PhotoAlbum=MyPhotoAlbum&OriginalImage=1 http://outgun.com/scripts/phot oalbum/imageproxy.main?Requester=level&ProxyID=CsgNr65ek.PwA&ProxyName=bcm&PhotoAlbum=MyPhotoAlbum&OriginalImage=1 http://outgun.com/scripts/phot oalbum/imageproxy.main?Requester=level&ProxyID=90nI/2sl7FluA&ProxyName=bcm&PhotoAlbum=MyPhotoAlbum&OriginalImage=1 http://outgun.com/scripts/phot oalbum/imageproxy.main?Requester=level&ProxyID=Fq5jkNZ0MWmy2&ProxyName=bcm&PhotoAlbum=MyPhotoAlbum&OriginalImage=1 http://outgun.com/scripts/phot oalbum/imageproxy.main?Requester=level&ProxyID=npTO1GSYtc6f6&ProxyName=bcm&PhotoAlbum=MyPhotoAlbum&OriginalImage=1 picture 1 shows the friendly emp/rai ship attacking me picture 2 shows the same emp/rai ship attacking me picture 3 shows the location of that starbase picture 4 shows a ves/mil friendly ship attacking me picture 5 shows a ship not being renderd and also attacking me I thought the friendly ships attacking me was because of 1.0.0.6, it never happend before this patch. [ 02-28-2002, 19:01: Message edited by: xierxior ]
  23. http://8459214.tripod.com/location.jpg <-star base location http://8459214.tripod.com/ship_missing.jpg http://8459214.tripod.com/ship_missing2.jpg <-ship dispearing problem video card glitch maybe? you have to cut and paste pictures into browser .. That doesn't work either I forgot to mention this before I started a new game as a ter/ins, friendly vel/mil ships keep attacking me? I have pictures of a vel/mil ship with SAD orders and my ships name under them, yes he was shooting at me to. If you don't know how the alliances in the game work; go read about it. I knew about this one for a while but since mp is comming I gues it be a good time to bring it up, this could possibly be used as an expliot to not use any radin. land on a planet give your cc the halt order turn on auto pilot turn your engine off in the hud and in logistix now press 9 or any number key and your engine will turn back on with out actually turning back on its still off in logistix ala not consumeing power Something similer is happening with the shielding this I cannot explane, but turn your shielding off via the hud and in logistix, after a couple hours it somehow turns back on and is also not consumeing power because its still off in logistix Im only posting thes now because I beleave thes could be used to effectively cheat in multiplayer same for singleplayer. Will check it out [ 02-28-2002, 18:14: Message edited by: Supreme Cmdr ]
  24. I like the new stations there hard to destroy now (which is a good thing), except I think they should start a sos at about 1000 not 100, because it seems like your to busy trying to avoid their pta systems, to stop in one place and pick away at the hull, plus the fighters shooting at you and missing hitting the station. ods systems are extremely hard to destroy.. But I will provale er after maybe loseing about 30 CC's Another possible problem I noticd fighters get destroyed allmost instantly now from station pta systems, maybe they could do evasife manuvers if there ai is 50 or above to miss the pta beams? Edit: after playing a few hours I noticd the npc ships dont have a chance anywhere near a station, they get destroyed before even getting a shot off thats a bad thing before I used to have to actually defend stations, maybe pta systems could miss npc ships more do less damage, I mean its better for humens how the stations are now but the poor npc's are at a disadvantage You said you wanted feedback il go move into the airlock now [ 02-28-2002, 02:59: Message edited by: xierxior ]
  25. Remmber tho's bases which where in the wrong locations, theres one possibly more, in the instant action/extreme carnage universe on the moon satani. I was trying to check out the new stations quickly and happend to notic it. Well, which one? Or do you just want to prolong the dialogue and waste my time? And if your viewing the terrain of a planet in tacops while your cc is in space any ship that enters the regon doesnt get renderd. Works perfectly fine here steps to reproduce start new game open tacops view planet any base wait for ships to enter regin exit tacops target one of the ships which just enterd the regin press f10 to view the ship Fratux thats a problem with your install I just tried it the station lookd fine I beleave you got a courpted or incomplete patch. [ 02-28-2002, 09:12: Message edited by: Supreme Cmdr ]
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