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mihau

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Everything posted by mihau

  1. Happy hunting then! And look out for similar problem when Prime Force sends marines to Pixan station a bit later. When you capture this station, SMD on CVD will show some of them as 'cargo'. They're dead, dunno why they still appear.
  2. They're all dead, that's why you have them as 'cargo'. I completed this campaign some time ago, but I remember that this shuttle was a trap set by Gammulans. You're not supposed to retrieve its stores, just let it do what it was scripted to do. And don't forget that the main purpose of this mission is to recover the artifact, so continue searching...
  3. Thanks for reply, SC. Files have been sent.
  4. I have a problem with planetary ops and destroyed/disabled structures. It happens sometimes that the buildings destroyed by my infantry and vehicles are not being rebuilt. This causes the game to hang after a while from a moment, that the destroyed buliding was supposed to get rebuilt. Once I managed to level a base to the ground within 30 mins, and evacuated everyone before the game hanged. When I returned to this planet after 3 hours or so, the base still was not rebuilt, and I got a crash this time. Has this happened to anybody? It might as well be my PC's fault.
  5. I have a quick question about diplomat and other castes attacking them. Why the assassins, a caste primaly designed to engage them, is neutral to them? I have never seen any assassin attacking a diplomat ship. Am I missing something?
  6. quote:Do I lose EP if I destroy the mercenary aswell?No, and you wouldn't gain any either. But if you think that losing 5000 EPs is acceptable, then just ignore it.
  7. quote:Originally posted by nasos073: As a matter of fact, it happened to me last day and I was wondering why! After 5 hours of playing, I managed to get 3500EP's. While checking the ship's subsystems, I looked on the Roster Tab and saw - Oh, s**t - [-1500EP's]!!! All these happened in the POLARIS region while I was following a suspicious transport in the PROCYON's front yard: ACTIS IV. Who said that any region is ever been cleared?...Every mercenary will engage any diplomat ship it detects in the area. So if you're TER/MIL, every destroyed diplomat means -5000 EP. It also means that every merc and diplomat will be on blue on your radar - watch it carefully all the time, because you won't get an alert beep when such situation occurs.
  8. quote:Originally posted by Kiran: 3. Do co-pilots serve a purpose or can I assign them to shuttles without hindering the fighters' effectiveness?Well, I found at some point that pilots flying alone in fighters are more effective. Maybe it's stupid, but it really works. There's a higher chance that they will get killed in a dogfight, than run out of fuel.
  9. Alright, here it goes: 1) installed 40.72 2) launched bcm: no menu flickering 3) forced video card to work always with 2xAA 4) main menu is now flickering. I get other type of menu flickering when I reduce the acceleration in the video properties down one notch; however the game itself works fine.
  10. quote:Originally posted by Supreme Cmdr: Are you getting that?Yes, but only when i drop the graphic acceleration down one notch. On full speed it works fine. It is on automatic AA setting. When forced the menu is flickering, but in other way. I'd say it's rather "unstable". [ 10-16-2002, 01:34 PM: Message edited by: mihau ]
  11. quote:Originally posted by Supreme Cmdr: Activating Perscan from Tacops is no different from activating it from the bridge. It calls the same code module.It is really more stable. I don't know why. quote: Also install the latest drivers for your video card.I have some experiences with them already. When i installed 30.82xp drivers, they caused to hang all my dx8 based games. However when i changed my ram frequency from 133 to 100 mhz, they were all right. But the problem with perscan persisted, so decided to switch back to microsoft driver. quote:And I don't know what version of the code you are running, but you shouldn't have ANY debug logs in the release build unless you are using commandline switches you're NOT supposed to be using.They're just /d1 and /d2 command line switches, which i read about somewhere on the forum.
  12. quote:Originally posted by Enigma: bug: im getting a CTD when entering Periscan with intruders on board. it doesnt happen every time, but like 3-4 outa 5. usually there are enemy ships in the system also fighting, but not always I confirm. I've read the VCf and FAQ, tried different operating systems, drivers, configurations, and nothing seems to work. The Perscan in my case crashes when i'm trying to activate it from the bridge, while Resnig says i have intruders inboard. On However, perscan activated from tacops is much more stable. The crashes occur not only at the activation, but sometimes during its work. The debug logs show nothing. I think i've tried everything, and i have no idea what may be wrong. Please help.
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