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Cougar_DK

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Everything posted by Cougar_DK

  1. Another review.... from Games Domain First he praises the game: quote:Universal Combat is loaded with features. The series has always been about what you can accomplish, but actually completing those tasks is less than thrilling. For example, you can destroy a planet colony from space or on foot, you can visit up to 250 planets with your spaceship, act out your Star Wars-meets-Star Trek fantasies, and pretend to be a member of one of nine different races. And you can -- finally -- compete in a multiplayer gameworld. There are tons of missions and plenty of instant action scenarios. And then he says: quote:There's something wrong with the game, though, which comes down to two fundamental problems: interface and gameplay. I really can't see whats wrong with the interface and gameplay. You have so many options so its pretty hard to make an interface that just some buttons along the screen like an RTS or FPS could do justice. Gameplay what more do he want? You can do what you want.... where do you want to go today.... He continues: quote: Annoying interface problems persist: Why do you have to press Alt-Q to quit, as though this is a DOS-based game from 1995? Why in first-person mode can't you just press a number key to access different weapons? And why can't you use something like right-click to toss a grenade? Have he tried the game? My 1-6 keys works perfect.... What has this key combination anything to do with a review of the game. Should it pull down the score....?!?!? And it just keeps on... A VERY POOR REVIEW. But again if you normally play CS then UC can seem kinda dull [ 02-25-2004, 08:58 PM: Message edited by: Supreme Cmdr ]
  2. I'm pretty sure that if you take a look in your options and patch with minimum RC1 you will have it the way you like....
  3. quote:Originally posted by Supreme Cmdr: I should just disable that key in code while in the game. That would be great SC.
  4. Great thanx. I has the same "problem".
  5. Yes I have the same CTD if I select profile 7 - in which case I don't.
  6. quote:Originally posted by Darkling: You really should prep your Marines for Combat before you send them to search duty, otherwise, if they find an intruder, they'll end up in a fistfight against the intruders blasters! That was a great tip. Could be the reason I get so many Marines killed
  7. quote:Originally posted by Supreme Cmdr: And joystick control for vehicles will also be impmented. Great news SC. Can't wait to try it out.
  8. Yes this was so cool. Great movie. Which tools have you used for grapping and clipping?
  9. Snift.... great movie. Cool sound track!
  10. quote:Originally posted by Olias7: Thank you Elric_Sloan! I was about halfway through transferring it to an Excel Spreadsheet for my own use, this will save me a lot of work. Me too. But its not just copy & paste. I have some problems with the images. How did you solve that?
  11. I'm just really close. My point with this is to show people not knowing anything about the BC/UC universe how wonderfull these games is and thereby the "right way" [ 02-14-2004, 02:52 PM: Message edited by: Cougar_DK ]
  12. I just love the size of this game and has started taking pictures to show off this awsome game. And will continue to add pictures and stuff. You are more than welcome to have a look here.
  13. Great mentis, thanx for the link.
  14. quote:Originally posted by Supreme Cmdr: quote:Originally posted by Cougar_DK: This is precisely the thing it tried to say last night. Great to hear I'm not alone. It works fine in BCM. Yeah, but what you posted was rubbish, compared to what he posted. Learn how to be descriptive and your posts won't be deleted. Point taken!
  15. This is precisely the thing it tried to say last night. Great to hear I'm not alone. It works fine in BCM.
  16. -preload
  17. Ok SC, how much RAM is considered minimum for -preload?
  18. Hi, I have some pretty bad stuttering going on when playing missions on planets, manning planes, vehicles or on foot. The longest one has been nearly 6 secs where I could do nothing in the mission IA0115 MI Marine. I havn't played so much around in space yet, but I have seen some stuttering. I have tried to delete the "ucconfig.ini" file and played the same mission with the standard settings. I also disabled the music just in case. Same result. My next step was to try the "-preload" command parameter but it didn't help out either. I then tried to unzip all the sound files as of the troubleshooting file. (And deleting the zip files). I helped a little but not enough. It seems it has something to do with playing sounds. But its only a guess. I have my DxDiag file here if it could give you some info. I'm very open for suggestions or trying things out.
  19. Thanks for the great file Eric. Its nice to have everything in one file. I was started to copy paste all the different assets to a word document for making it easier to print and read afterward, i.e. one asset pr. page and no "data dage-breaks" but after seeing your work I'm stoped. Would it be possible to make it easier to print i.e. no background color and one asset per page?
  20. quote:Originally posted by Supreme Cmdr: Man, you're crazy Anyway, when I have time, I will convert those missions to the full game and release them in a patch. Mayby a little. Looking forward to go through the tutorial in the "real" game.
  21. quote:Originally posted by Supreme Cmdr: Jump to Jupiter or Uranus. Then jump to one of the sub regions in there. They are relatively safe. Thanx SC, I will try that out.
  22. I just loves this game and its sad there is only 24 hours in a day. But reading and playing has been a little frustating because I get attacked about 10-15 minues into the ROAM game. I've selected Earth zone and fly close the big hq. So I could be safe but no. Therefore I need a place (sector) where I can train myself in all the different modes, menues etc. without being attacked. Any suggestions? Or could it be possible to make a single mission where one could be left alone while training?
  23. I downloaded it even though I have the original only to check out which missions is included
  24. Now this is a really noob question... but I can't figure out if it is me that is missing something or I'm just plain stupid Is all turrets mounted on a tank like the WildCat forward firing like German tank destroyers under WWII? I.e it can't turn the turret because is has none. But is it possible to shoot a little higher? I.e. I havn't found any info about moving the sight inside the the F1 view. Please give a hint.
  25. Great story and nice to have you back.
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