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DennyMala

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Everything posted by DennyMala

  1. Be sure to set the codec of all channels to at least SPEEX 12.3 'cause the default setting is way too low to be usable. Just to be sure you didn't overlook this as Gordon and Shinged did some time ago with their servers...
  2. There will still be missles available...I think that this will be better because fighters now have a real hard time with PTA equipped crafts...
  3. I learned that trick long time ago...or as for now my modem would have been fried...LOL!!
  4. Cool!! That would be great, having the marines in escort duty follow you and engaging treats from the position or moving only in your area (not going too far away).
  5. It can depends on what your marines AI is; is it's too low they can be as dumb as rocks. Or maybe an enemy sniper is pinpointing while keeping the distance.
  6. LOL!! (Sorry Kiran, no offence intended )
  7. quote: Originally posted by DennyMala: I'll be showing up at 20.00 GMT if nothing get wrong....sorry, I can't join sooner (as usual). Seems like this has brought bad luck my way; we were under a heavy wind storm in the past two days....almost since friday night and something must have messed with the telephone line in the later afternoon; I checked the forum in the afternoon as usual but then when I got to connect for the match after dinner I found my telephone isolated. Well saturday night we were forced to take a detour to get back home because the road was blocked by a couple of trees fallen on it (and on a car that was passing by...) so I guess the same thing happened with the phone. Hopefully it will be fixed in the morning.
  8. I'll be showing up at 20.00 GMT if nothing get wrong....sorry, I can't join sooner (as usual).
  9. quote: Originally posted by Supreme Cmdr: quote:Originally posted by DennyMala: However just to get back on topic...I suggest we shut down the PTA on the fleet matches (and Marvin will hate me for this.....sorry chief... ) and allow the use of missiles....hoping that this will reduce the spinning effect we were seeing.... While that is a good suggestion, it will only serve to mask the problem. I want to be able to (this weekend) see and experience the problem for myself so that I know what you folks are talking about. Also, without having to disable PTA in the code, all people on the server could simply turn off their PTA system and run the tests that way. The PTA system won't fire unless it is active; I think you all know that by now, so I shouldn't have to do anything in this regard. I was just suggesting to shut down the PTA system manually...not in the code (it can be useful out of fleet matches... ). I agree with you SC about this week end meeting upon leaving the PTA turrets on so you can get a clear picture of the situation....maybe we shall consider my advice for the next matches... I still think that fighters must stay in their bays.... too many AIs around will not get any good, and beside it could be a too big advantage for a carrier commander VS any other ship...
  10. I'm not favorable to play with AP/AI on....just because this will change radically our (or maybe my) approach to the game....changing it in to some sort of real time strategy game instead of a simulation.....and because the stronger ship will almost surely win without the human "interference", assuming that we all starts with same AI level...
  11. quote: Originally posted by Supreme Cmdr: ...if I get an email from DennyMala saying that he got dropped from a fleet, I'd be pissed; because he is an active community member who shouldn't be penalized just because he can't be at each and every fleet meet. I'm very touched... However just to get back on topic...I suggest we shut down the PTA on the fleet matches (and Marvin will hate me for this.....sorry chief... ) and allow the use of missiles....hoping that this will reduce the spinning effect we were seeing....
  12. Then you'll need all my wishes!!! LOL!!! She'll convince you to work 24/7.....
  13. quote: Originally posted by Kalshion: I have to talk to her this Saturday about making it permanant (that's why in my PM I said i needed to work something out) Best wishes if your BOSS is a lady...they tend to be more strict then us....
  14. Present and accounted for. Sad to hear that Papi....
  15. Well, I don't know if I'll be able to attende the meeting every week until december when the season ends; however I respect Remo's opinion and I don't think that missing a match will cause you some damage....at least until you start missing more than one consequential matches...then you'll have to sort it out with your FLs and regain activity or step out. Personally as I'll try to be there every week for a couple of hours like I've done before.
  16. Yeah.... that would be cool, having our Supreme Commander lead his troops in action..... And so you can see it for yourself and maybe have some fun....
  17. Bump....just to keep this to newbies eyes....
  18. Done the deed....
  19. ROTFLMAO!!!! Reminds me of the transformer cartoon serie....
  20. GOOD DAYS!!!
  21. quote: Originally posted by Imploder101: ive had an idea for a report, but i wouldnt hve the time to write it. a blockade stopping supplies reaching gamulian sectors with feet c&c. admiral tigerclaw, your reports are great especially the police one:) perhaps somone could simulate it and then write it, only a suggestion though. These are meant to be real report of real playing time..... There is another forum section for ROLE PLAY....
  22. quote: Originally posted by DREADA: quote:Originally posted by Dennymala: I'll be present at the fleet matches whenever I can to show respect for the peoples that carry the burden of getting the balls rolling Me too Denny... ...to the balls! TO THE BALLS!!! cheers
  23. Yeah, but in SP I can track the "enemy" and aim at it normally following the green dot for deflection shooting, in MP I see the hostile jumping around with his green dot and it's difficult to stay focused on the target while firing....no need to say that usually we don't hit the target and most of the work is done by the PTA system... Probaly because of lag but other players with broadband experiance this problem too. Just to be clear.
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