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DennyMala

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Everything posted by DennyMala

  1. Mee too....
  2. I was guessing if I lose EP in case a neutral or friendly carft is destroyed in a system where I'm not present and I've got no probes but there is a ship from my C&C fleet thet I've ordered to patrol or to return to base....I think the answer will be no but I'm unsure... (I'm talking of BCMG but I think this apply to UC too)
  3. DAMN!!! I enjoied SAM & MAX so much when I was younger.... I would have be happy to play a sequel.... P.S. Best wishes SC... womens can give you a hard time if they want....
  4. quote: Originally posted by Olias7: Sometimes if you force them off-duty they turn around and come right back on-duty. This happens only when their fatigue level is 0%.... However I usually micro-manage all my crew (you've got plenty of time when travelling without hurry in a huge AESTROM and without using the shuttle tow shortcut... ) keeping their fatigue factor under 5%.... I think it's a good idea to always have your crew ready and fit if something happens....especially at the beginning when the AI factor is low....
  5. Just my 2 cents... but if you got fleet C&C you can order them to stay halted near the flux field entrance guarded by fighter and maybe some escort from the local starbase if possible (or else by your fighters), and then tow one at a time with you in the fluxfield to the other end and then halted to safety near the arrival starstation...... don't have UC and I know that this would be a bit tricky but I think that should work..... P.S. I know I'm going to be killed by the SC....
  6. That's right but we were talking more about other capital ship escorting you than fighter....
  7. PRIME UP!!!!!
  8. LOL!!!! THAT'S A GOOD ONE!!!
  9. ...Well I must say that HRose translate it correctly and I haven't got UC yet... (and not going to get it until all the mess with DC will be cleared out...)...so I can't truly understand what the problem is ..... seem like the FP movement system is different between single player and multiplayer.... in single player the character moves forward and backward normally, while in multi play the direction of the movement depends from the inclination of the view..... This make me think of the difference between movement on the surface of a planet and in space..... maybe ZEUS can clarify us a bit.....
  10. quote: Originally posted by Supreme Cmdr: Nope, never heard of them before today either. The game is amazingly complex and is rivaled only by the pathetic lack of any sort of information either online or in manual format. The game sports virtually no in-game instructions and the lack of training mode blows me away. I guess I shouldn't have shipped it with a manual then. Nor a detailed HTML appendix. I'm confused. ....Yeah... and what are we reading and posting on...isn't this an online surce of information?
  11. ....yeah while trying to find Kendrik to send a squad of enginer to fix the problem...
  12. ROTFLMAO!!!! That's what I call sense of humor!!!
  13. If I remember correctly the SC once wroted that the DEFEND order will keep the escorting craft thighter to their target.....
  14. [rp] Whispering..."... allright....aye sir....." [/rp]
  15. Maybe a higher AI carrier will cloack before HJ to the station...
  16. MY GOD!!!!! I USED TO BE THE ONLY ITALIAN USER UNTIL SOME TIME AGO.....BUT NOW THERE IS AN INVASION!!!!!
  17. I'll try to translate if he'll be more confortable writing in italian... Ciao zeus72, se il problema è l'inglese prova a descrivermi il problema in italiano e cercherò di tradurlo per il boss.
  18. DennyMala

    I, Robot

    THE FUTURE IS NOW.......
  19. It will be great to be able to use the transporter to deploy drones or craft like personnel..... but that will surely limit the use of the shuttles....
  20. Yeah, I like to let them go to the shuttles and then send in all of my prepped marines to have a nice close quarter "party".....
  21. I hope you got a nice Skiing morning!!!
  22. ROTFLMAO!!! They'll have a hard time learning how to survive!!!
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