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Ditto00

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Everything posted by Ditto00

  1. Be careful Meras... I usually never ask more than once. That is what makes SC angry, according to other threads in the forum.
  2. Is it AI related if personel keep going into the galley 10 times before they finally eat? I even had someone nearly die until they finally sat down and ate.
  3. Hey SC, a question: 1. Could you install a button in tactical that toggles the AI Officers from giving orders like onstation? And disables the pilots and officers fromgoing onstation by themselves automatically? Would be nice
  4. Oh, well thank you! I suppose it comes in the next patch? *bows to SC for such a great game and his support*
  5. Well, yes, but there are other gates nearby, its just an inconvienence, especially if you are coming through it... If you hyperspace to the gate, or come through it, it will force you to land on the planet, which most of the time results in a crash simmilar to jumping out of an airplace going mach 3, turns you into a pastry. That gives me an idea, maybe I should tell Resnig to use a shuttle... Would be a nice adjustment, but it IS up to you. Like I said, it is an inconvience, but there are other gates nearby. And yay! I finally posted somthing that I didn't get yelled at for, at least not yet
  6. I have a question, does anyone else notice flux field 19 located inside of the planet Gammula 1? Using UC 2.00.11
  7. Oh, sorry. Getting used to how things run here. May I ask if the Universal Combat [battlecruiser Generations] forum is public though? I read the description, and I took "For UC tech support only!" as meaning only ask for tech support questions. If it is not public, (just asking, if you say no, I will not ask again) can the permissions be set so that regular members cannot start threads? Or maybe just reword it as "Thread starting for use by the UC tech support only!" sir? Well, I'll begin my probation period now. And again, sorry sir.
  8. This subject was deleted before because I didn't have my signature set up correctly. If I am still screwing up, please let me know. Anyway, the problem was that if my shuttle was given a tow order, sometimes it will start towing and not do any other command. Sometimes it will not deliver to a station properly. I believe I have found the problem, and a work-around for now. The shuttle will hypersyace RIGHT NEXT to the object needing towing, therefore activating the towing procedure before even coming out of hyperspace! This seems to jam the AI because it doesnt believe it is towing the ship yet. When I tell it to disengage the tow, it targets an chases after the ship again! EDIT: Or, if you gave it a return to base order before disengaging the tow, it will start to return to base after disengaging. My workaround for this problem was that if it does hyperspace on top and engages the tractor beam before it drops out of H/S, tell it to halt, disengage the tow, then give the halt order again, regardless of what it is about to do, then tell it to tow the ship again. Voila! [ 06-16-2004, 12:38 AM: Message edited by: Ditto00 ]
  9. I have a similar problem. If a system is damaged just barely, the components will be repaired, but the system will remail at 99%. I keep trying to repair, but to no avail. The system will always remain at 99% Tested all kinds of things, seems to have started on the 2.00.11 patch [ 06-15-2004, 07:51 PM: Message edited by: Ditto00 ]
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