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Shadow5731

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Everything posted by Shadow5731

  1. [Normal procedure - and common sense - dictates that if you're trying to navigate to something, it should be in front of you, not behind you.] Really? This simulations a LOT more fun getting from point A to point B through Z. Just...happened to change my mind 2k out and WHAMMO...I'm jumping backwards
  2. Yep.....found out that the Marines are better at walking around the ship than flying anything too. coulda swore I put Lace in there as a pilot to nab that Ter/Ins fighter with the tractor beam!
  3. Thought I did that Grayson...tx for pointing that out to me@sys info. Anyways...I'll keep a backup of the save just incase it's something that can be fixed all the same there...It sure caught ME off-guard!
  4. Attempted to place this into the tech support area (where it would be more appropriate), but the board would not allow it though. Anyways, the most recent update to Universal Combat...noticed something odd once so far (will try to duplicate it and save that too). While jumping from near the jump-node to Earth and back to Pluto's Supply station, the CC didn't turn first to face the direction it was jumping. Neate effects though on that one....ball of starts and such behind you. Nothing major, but something that caught my eye while doing the Galcom/Pluto trading run. Saved the game WHILE it was jumping and took a screenshot too if that info would help. [ 04-19-2005, 08:29 AM: Message edited by: Supreme Cmdr ]
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