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Eclipse

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Everything posted by Eclipse

  1. very faithful reproduction... right now to Area 51 sans the password or topics
  2. It is still beta The screen shots look nice. What are your computers specs? run around los angeles and tell me how the place is designed. Last I looked calling Coruscant a maze would be a generous understatment. Give it more time. It takes more that 6 to 8 hours to get a good idea of BCM on your first time playing. I would guess that it will start out slow and get better.
  3. Congratulations!!
  4. You are right I misread what you typed. Thats what I get for posting at 3am. Anyway, I've taken down an OC and burned the charge to 85% I'll see if it recharges.
  5. I don't think there is an official end. You just play the game and learn the ins and outs and quirks and remember to dump Resnig on barren planets and then remember to come back every week or two to feed him. You play through the ACM's Find the Galaxians, be genreally helpful on the forums, and suddenly you look back one day and say "wow I've been here awhile." and then you find that there are alot of new people running around doing the things that you used to do and asking for help, so you help them and about the time the 5th newbie asks the same question you start posting alot of RTFM and use the search function and "did you read the appendices?" and suddenly your a vet. and then you wait and continue in the ways of the vet and then one day out of the blue Derek invites you to the testers. you have reached the holy grail and are ushered into a new age of vettness. And many years pass and the few that remain are placed among the Lore of BC chronicled under the shadows of the heros of ancient days from the Age of 3K1.0 and 3K2.0 like Pandora. hm... I think I have a wee bit much time on my hands. oh well...
  6. hehe Welcome to the forums. take a look here to get your sig fixed.
  7. I believe you need to manually assign the the Flight Engineers to the craft until your Combat Officer AI is high enough(like Resnig will ever figgure it out)
  8. I just tested this with both the MI and EF marine training and it occurrd with neither. The only oddity I noticed was that the EFM training started me inside of the base model.
  9. you should be able to give the shuttle a jump at order.
  10. I would guess he wasn't talking about OSX, OS9x well that is a whole differnt story. what he said was basically true about it locking up and crashing or one he didn't mention crash on save. Unfortunately our upgrade request for OSX was turned down so I guess the art department at my school will have to suffer a little longer.
  11. I can just see it now if the wildlife is left in MP: so and so was mauled by fuzzywuzzy.
  12. where to start... the sheer ineptitude of this guy. 1: the video playback thing is listed in the FAQ with how to solve the problem. I think it has to do with Microsoft removing the codecs.... 2: somehow I thought that Privateer was a good classic freeform game and that Freelancer didn't turn out too badly either. I guess he didn't like those games either since "everything else[in BCMG]" is just like them. 3: If you are running for a long time on a flat plain and find yourself alone... wait wrong movie. anyway I think he needs to check his waypoints or transporter control because I don't seem to have problems landing in bases. Of couse consideing that is is an ENTIRE PLANET I would guess there would be open areas. 4: of course it can be complicated controling a capital ship... that is why it is a SIM not an ARCADE SHOOTER. 5: so we are just sheeple that blindly follow whatever offerings the almighty mircrosoft deems worthy to foist upon its unwary "beta team?" And this is a GOOD thing? 6: +++++++++++++++++++++ (battlecruiser) + (fighter) and you wonder WHY you didn't see them? I'm guessing you didn't see stray lasers because they all hit you. 7: Is it really so difficult to give someone credit for a good idea? I guess it is time to say hello to shirly and company. EDIT: I think I'm either bored or procraatinating because I have no idea why I wasted 20 min reading and writing that commentary.
  13. quote: Originally posted by Supreme Cmdr: quote:Originally posted by Wolferz: Have you tried he bunny scenario? That one should give you a thrill The bunny scenarion? I'm afraid to ask just what that is. Bunny posts on this forum are like tribbles. I believe he is refering the the insurgent scenario... kida like refering to the Galcom one as the "lemming campaign."
  14. that is just sick. And you didn't even give us warning!
  15. the last Stormcarrier I met thought I was busy with a cruiser and tried decloaking right under me. I just raked for aft to fore with my primary cannons... one DED stormcarrier.
  16. hehe animals... cool. Now you can market it as the next deer hunter for the walmart crowd. When do we get pics of them?
  17. storing illegal cargo when docking at some stations.
  18. Thank you for posting that, I was looking through the Nvidia sitw on the 4 TI series and they weren't to happy to say what versions they suported other than it was included in the Nfintefx II engine (or the like)
  19. windows key + L will either log you off or lock the computer depending on your user settings. it greatly speeds the process of securing the computer when I leave the room for class at college.
  20. hehe I picked up a copy of SS1 that EBX had on the value software shelf about 4 months ago but only recently got it working right so now I'm in the process of taking down SHODAN to see what the original story was. I think that the Underdogs has SS1 there for download.
  21. quote: Originally posted by Supreme Cmdr: quote:Originally posted by Eclipse: http://www.gamescreenshots.com/fullpic.asp...ry=0&picOrder=0 Very nice, though I am wondering how you managed this landing getting that tree in by the wings Oh that easy, the trees are billboards are certain altitudes and solid from ground level. (Its a performance thing), so I simply landed where I saw a clearing. Quite simple really. ps: I'm surprised that nobody noticed that the wheels on that CAV were turned. All vehicles with wheels now have independent axle based suspensions, rotating/turning wheels etc etc and the entire vehicular dynamics/controls/physics have been re-written. In fact, controlling vehicles is now similar to BF1942, Tribes etc. Very simple and you can use the mouse to control the gun turrets on a vehicle which has guns (e.g. the ATV, CAB, UAV etc) while you drive with the keyboard. hehe I see. I saw the wheels but really didn't think much of it: Just thought cool, the wheels turn that'll be fun to see. they just seemed natural like that.
  22. http://www.gamescreenshots.com/fullpic.asp...ry=0&picOrder=0 Very nice, though I am wondering how you managed this landing getting that tree in by the wings
  23. I agree there appears to be a problem when a PC or other craft go hyper. The MFD seems to continually show that they are still hin HJ even when the player responds that they have exited. Tacops seems to display their position correctly. I am also seeing problems updating damage on my end. I was unable to determine that I had even hit Gummy until he jumpped away and it popped up he only had 100 shield left.
  24. you know after about the 20th time through the game kinda looses its scariness. Maybe I'm just too desensitized but I seem to think more about setting ambushes for the AI in there than I worry about getting hurt by it(or scared by it).
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