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Posted

Is there any way to fix the CC after the brainless officers land it in water? I managed to tow the CC to a spacestation, thinking that would change the flag from floating (and then it started sinking...while in space?), but all it did was change it to beached...

Knowing my luck, this will earn me a Stupid Post of the Month award.

Posted

You shouldn't even be able to do that. Need to plug it or just change the state (from sinking or beached) if you succeed in getting it from the water by towing it.

Posted

well, what i had done, was send all of the shuttles off to deploy their mining drones, while i let the system engineers install the upgrades (been trying to figure out what sets off the permanent bridge repair thing with playmod) and i left the ship to walk around, and get used to the different ways of moving around, and the next thing i know (forgot to tell the cc to halt before i left) i had a disabled cc. so i boarded the cc, commanded one of the shuttles to come back and tow the cc, hopped out, used my jetpack to get to the shuttle (by now, it was level with the water, since the cc was sinking), and then brought the shuttle to (ack, brain-fart...) galcom? station that orbits earth. that's when the state on the cc (when targetted while it wasn't towed by shuttle) said it was sinking. i scratched my head, wondering how the heck it was sinking in space, and so i towed it to pluto, hoping that the hyperspace jump would change the status...but then it became "beached"

is there going to be a way to fix a water-logged cc in the future, or is it going to stay at the "oops, moronic move, delete and re-create"? i had thought by bringing it to the station, there would be an odd option in the logistix computer, along the lines of if the water-logged reactor was replaced, that power would be restored, or something like that.

but again, just a noob, and barely started playing...

Posted

dorrin22, that happened to me, but i landed on what i thought to be solid ground. lucky i had a shuttle luanched for just such a problem. To recreate, do a planetfall, and land the CC on one of the land masses near the defualt planetfall area. it will say floating and start to sink.

when i finally got the CC into space, it sank in space, i bored and tryed to dock with Galcom, but it wouldnt let me, no damages to any system either

i would think if the ship can withstand the vaccum of space, water wouldnt do anything to it.

[ 04-09-2002, 01:21: Message edited by: Enigma ]

Posted

Its nothing to do with the ship itself, since there is no water logged state. I didn't bank on you gits being able to tow it once it gets into the sinking or beached (controlled by a timer which then switches it from sinking to beached) state. Hence this hole.

As I said earlier, I will either plug it by either(a) preventing the towing of a craft in beached or sinking state or (B) just allow the tow and clear the state (sinking/beached) once it has been towed out of the water. You'd then have to drop it somewhere on the ground.

Don't ask which I'm going to do. Obviously the option I choose, and which will appear in the VCF, will be the easiest of the two methods.

Posted

heh, sorry sc, didn't completely understand exactly what you were trying to say in your earlier post. don't mind me, but i'm gonna be crossing my fingers and hoping you allow the state to be changed so we wouldn't have to restart the whole career

Posted

Imagine the paperwork you would have to do at your HQ, and their faces when you tell them that your CC has sunk.

At least if you get blown to bits then all that paperwork and such is not your problem.

Posted

hehe...i could imagine the paperwork...i'm in the national guard, and even a fender bender...ick, ya don't even want to know how much paperwork THAT causes...

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