Joaquin Posted August 25, 2000 Report Posted August 25, 2000 Are you going to run the Undesignated group like a Fleet? Specifically, are you requiring attendance at weekly meetings,etc? [This message has been edited by Joaquin (edited 08-25-2000).]
Commander Zeke Stone Posted August 26, 2000 Report Posted August 26, 2000 I don't know for sure the answer to your question, but I see the UCV group as more of a Mercenaries Guild than a Fleet. We're basically a bunch of free loaders out trying to make it on our own, with maybe a little help along the way. That's my two cents anyway.------------------ Commander Zeke Stone, UCV Guardian - "Never Give Up, Never Surrender"**Anyone who is capable of getting themselves made President should on no account be allowed to do the job** -- Douglas Adams
Supreme Cmdr Posted August 26, 2000 Report Posted August 26, 2000 Yep, Zeke is right. Mostly it will be used for those castes who don't belong to any fleets. So, traders can setup corporations, raiders can setup guilds etc. During FAS games, fleets, out on a limb and with no suppliers in their route, can buy stuff from traders etc. heh, could even have traders with armed transports, hanging about in conflict zones, selling arms etc. If you guys use your imagination as well as all the resources I've put in the game, multiplayer in BCM will be like none other you have ever played.One thing though, and I will be setting up the rules. Your asset selected on the FD must match what you use in the game. Any discrepancies and your stats won't be updated. Nick, Justin and I, will be linking that database directly into the multiplayer stats server so that kills, killzones, ranks, EPs etc, are fed directly into the FD fields. Again, those FAS servers are not for free-for-all, they are for roleplaying and community based gaming enjoyment. Sure, you can change your role, assets etc, but not as often as you'd think. For one thing, I'm going to be posting the asset selection screen from BCM, later today. This way, you guys have an idea as to what sort of assets each career has access to. You won't see traders flying around in Stormcarriers, for example.
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