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Gallion

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Everything posted by Gallion

  1. and your Stormcarrier will make a tasty snack for my Violon TTFN [ 01-24-2002: Message edited by: Gallion ]
  2. Fixed I purposely left that in there just to find out who actually RTFM and the Appendix Ya, right ... well it sounded good TTFN
  3. TTFN
  4. Hint - Recruiters have their own phone numbers. Get the sheriff phone records for the day in qeustion. Match the incoming phone call(s) to the assigned phone number of the recruiter. That be your evidence. Be warned, decide now whether to persue or not. Once started, do NOT quit. So if you have to think more than 3 seconds on whether to proceed or not, then do not begin. TTFN
  5. 1. Backup any data you want to keep. 2. Performance will increase until you start adding stuf and pissing around with your HDD (tweaks, etc.). 3. My systems is 1000% more stable with XP-P thatn it was with WinMe. If you go XP do a clean install, not an update install. The choice is up to you. 4. Learn your system. You have alot of blank spots in your System Info Profile. This is basic computing data. How can you upgrade/reformat HDD with OS if you cannot obtain basic data about your computer? 5. Pray TTFN
  6. What Jaguar said and ... one little word to add, Congressional Get a statement from the Sheriff's Office also stating the facts. You have to prove our case. Have fun and don't forget to check your six TTFN
  7. 1) Klipsch 4.1 2) Hercules Game Theater XP 3) Yes! Lots of bass, include surround sound too while ye at it I like to feel my music as well as hear it TTFN
  8. quote:Originally posted by Supreme Cmdr: I thought it was absolute rubbish. The B5 franchise is dead [ 01-20-2002: Message edited by: Supreme Cmdr ] Agree TTFN
  9. Cargo has been discussed before elsewhere on this forum. Use the search function Pirate. Also, add your system info to your sig profile (again use the forum search function). Last but not least, RTFM before you post you next question on this forum. Topic Closed. TTFN [ 01-19-2002: Message edited by: Gallion ]
  10. Central Cali is just as bad as So Cal Remo and ranks up there with N. Cal and the Bay/Sac-of-tomatoes area- in my experience. The whole bloomin' state can fall into the ocean for all I care. California is a great place to be from Yep, I grew up in So Cal and need more details wrt location of said company and area you are proposing to move to. You'll need at least $80k per year to get by (Middle Class Orange County areas). LA County is up there to. Then there are those that live in San Bernadino (SP?) County that commute each day into LA (100+ miles each way). So all depends on which part of So Cal you are looking at Jaguar. N.L.B. is one area I know you needs to stay out of along with Compton, Downey, Paramount, Bellflower, Pico Rivera, (all cities in south LA County). North LA County isn't to bad. Gun control is not to bad - yet. SMOG sucks along with the liberals in the area. Traffic is a nightmare. Hope you can speak Spanish But unless this is a must have income now thing, avoid the land of fruits and nuts at all costs. My 4-bits minus 2 TTFN [ 01-19-2002: Message edited by: Gallion ]
  11. Detecting the amount of memory and using that same amount of memory are two different things. W2K A-Server will detect up to 16gb of RA, where as actual memory usage is more around 4gig - ONLY IF 4GT is activated (aka reg hack) in the registry file. XP-P will detect the amount of RAM you stated kk7gw. However, the reg hack/patch I eluded to earlier is what allows applications to access the 512mb of RAM. Big difference between amount of RAM an OS supports/detects and hte amount of RAM that applications running on that OS can access. Blame the misinformation on faulty M$ coding and documentation practices TTFN
  12. Now that's funny Nova TTFN
  13. RTFM and register your copy of BCM. TTFN
  14. quote:ÔÇó There are general concerns that are too numerous to list, basically reasons such as ÔÇ£am I sure this is what I want?ÔÇØ, ÔÇ£can I guarantee that ________?ÔÇØ and personal concerns. Delete this entire line. Other than that, looks ok to me. Read up on the USMC Recruiting Manual regarding DEP Separations. Make sure that you quote the chapter and verse of the USMC DEP Separation regulation. To Wit: Under the provisions of USMCR ?????? (or what ever USMC regualtions are known as, Army uses AR, AF uses AFR, etc.) Chapter X, paragraph y.z, I, (state your name), apply for DEP Separation for the following reason(s): List the Main reason first (physical inability to perform - the toe thing ) followed by other reasons. Wise decision IMO Also, you may want to get a lawyer to peruse the letter before you send it out. quote:Looks like you made the right decision $iLk, and the letter looks good to me, but I am sure that Gallion and Aramike will have some things for you to edit, they are MUCH better at such thing then I am!! hehehe, yea Jaguar, I survived several legal wranglings with the Army; a Chapter (had to much fun in my younger days); a QMP (younger days caught up with me); and got a $7k debt to government written off because they (the government) screwed up TTFN [ 01-15-2002: Message edited by: Gallion ]
  15. Naw, just the standard Welcome to Our Nightmare TTFN
  16. n00b questions belong in the Newbie forum, not the Tips, Tricks, and Technique Forum. Topic Moved! TTFN
  17. My how time flies and little ones grow Children - Visual reminder to parents that they are getting old TTFN
  18. WinMe will not use the full 1gig of RAM. XP requires a patch to use 512meg RAM. Access to anything greater that 512meg is questionable. Win2K Server will access 1gig RAM and Win2k Advanced server will access 4gig RAM - if the proper reg hacks are implemented. Name your poison and swallow that bitter pill TTFN
  19. 1. Pull head out of backside until you hear a PoP 2. Increase shield recharge rate. 3. Upgrade shields (default really blows) to better system - refer to BCM Appendix. 4. Learn how to use ECM and various jinxing techniques. 5. Quit dreaming 6. Welcome to Our Nightmare TTFN [ 01-14-2002: Message edited by: Gallion ]
  20. So what's the status of this endeavour? On hold? Still under developement? Or has this become abandon ware? TTFN
  21. I have been asked several questions regarding GBS/GBS-II via PM and decided to share what little I know about said subject. GBS/GBS-II scripting is relatively simple ÔÇô that is once one gets the hang of it. One does not need a background in programming to create a GBS/GBS-II script successfully. I use a very simple process when creating a GBS/GBS-II script. 1. Know the game! DonÔÇÖt try and script something that cannot be done within the context of the game. IOW become a BC expert. Refer to the BCM Appendix. A plethora of data was included with GBS/GBS-II scripting in mind 2. Become familiar with GBS/GBS-II. Perusal of the BC3K GBS docs is not a complete waste of time. Script structure and logic flow is the same between GBS and GBS-II. For now, look at the old BC3K ACM scripts to see how scripts are structured. The SC will release GBS-II when he finalizes the documentation. 3. Create an outline. Think of the script as a story, the outline does not need to go into a lot of detail, just generalized entries to keep you on track as you create your story. Make note of any actor(s) or significant event(s) that may reoccur in subsequent missions; i.e. Actor XYZ appears in TOD1-1/5 and then again in TOD1-3/5 and TOD2-4/5. Why is this important? I found it easier to remember those floating FLAGs (aka variables) that were set early on and that could possibly be used in later scenarios/missions. Refer to the BCM map. 4. KISS ÔÇô Keep It Simple S*** (use imagination or replace *** with your own favorite verbiage I have found that by keeping the script simple, not a lot of bells and whistles, that my scripts run better. There is a greater chance for script errors the more bells and whistles that a script has. I am not trying to imply that one should not use the bells and whistles, just saying that one must be careful when using them. If the bells and whistles work, then use them. If they do not, then consider simplifying the script. You do not have to script everything, only those events/actions that will move your story forward in a logical (or illogical if you so desire) manner. BCM will induce random factors by enabling ÔÇô autogen ON ÔÇô auto-generation of random NPC encounters. This inserts just enough quantum particle flux into a script that the same script will not replay the exact same way twice and inserts enough variation that may preclude a player from successfully completing a mission. Example: [*] Mission is to recover a cargo pod in the Saturn region but an auto-generated Terran Trader gets to the cargo pod before the player does. [*] Mission is to escort a Diplomat from Earth to Majoris but an auto-generated Assassin destroys the Diplomat that the player was to escort. Just because a script successfully prepares does not necessarily mean that the script is correct. prepare will only catch script syntax errors, not faulty scripts. 5. Keep mission times reasonable. Allow enough time for the player to reach the mission start location and to complete the mission. I use between five (5) and six (6) minutes for each jump that a player must make to reach a destination. Three (3) minutes for HJ completion and three (3) minutes for HJ recharge. Since I do not know what CC asset type the player is going to use, nor do I restrict CC asset types in my campaign scripts, I use 30 minutes for the amount of time before the next mission starts. This allows some amount of time for the player to make any necessary repairs to their CC and/or do any other activity that they may whish to do. If the player does not want to wait the 30 minutes, they can always request the next ACM mission in the CVD. 6. The Monty Hall syndrome Those familiar with DnD and the MH DM know were I am coming from regarding this. A player must earn the EPs and goodies awarded during the course of a mission/campaign, not given. There is a fine line between reasonable and excessive EPs and goodies. 7. Sadistic Campaigns Try to stay away from making the mission/campaign unplayable. Remember that players should enjoy playing your campaign and at the same time challenged by it. Keep in mind that the campaign, as any story, will have high and low periods of action/activity. You have complete control of what happens or what does not happen in your script; player CC systems can either be damaged or destroyed; intruders inserted into a players CC causing havoc and mayhem; mission objectives change within a mission; etc. I had to tone down the first 30 minutes of my script several times before it got to where it is today. 8. Request assistance when stuck. The challenge for me was to figure out the script problems myself before seeking assistance. The key is to know when one has exhausted available resources before seeking assistance. ***WARNING***DO NOT make any frivolous requests for assistance with your script. You have been warned There is no right or wrong way to make a script aside from following the GBS/GBS-II script syntax. Have fun and try some experimenting when GBS-II is available. I plan to incorporate FP elements to the Commander Career in my next script or revise my current one to include them. Then there is that suggestion from Fendi that looks promising TTFN [ 01-13-2002: Message edited by: Gallion ]
  22. hehehe, found the link @ VE last eve. Old "news" but still a good laugh. To think tht some fool would actually believe this nonsense is quite scarey IMO. TTFN [ 01-12-2002: Message edited by: Gallion ]
  23. Do a serious web search and get the OEM version of XP Pro. For most on-line sites a hardware purchase (power cable, RAM, etc.) is required to acquisition an OEM version. Also, DO NOT use an upgrade version - do a clean install. TTFN [ 01-13-2002: Message edited by: Gallion ]
  24. Retro-page = flashback to the beginning of the web. Webpages were simple back in the beginning. No flashy graphics or fancy-pancy page layouts, just simple pages displayin what ever info the webpage creator wanted to show. TTFN
  25. quote:...Gaver, all your other games work because they do not require what BCM requires out of your machine. Most likely your problem is a combination of stability issues, not any one specific conflict. Here are a few solutions that may help you stabalize: This is semi-correct. Gavor's problem is between his SB Live! card and Via KT133 chipset motherboard. This is well documented at the viahardware and other forums. Via released a "patch" that was suppose to fix this, along with several 4in1 driver updates but there remains a quirk between the SB Live! sound card and the 686 southbridge chipset. Creative labs NEVER fixed this by updating their SB Live! drivers. I ran several Via chipset motherboards during the beta and could not completely eliminate various sound quarks until I replaced my SB Live sound card. Once I did that, the sound issues disappeared and my system stability increased significantly. I stayed away from all Via chipset mobos when I built my current system and have experience another increase in my system's stability. Bottom Line: the SB Live! is the source of Gavor's woes. These quirks will remain until the drivers are updated by CL (not likely) or this s-card is replaced. TTFN [ 01-12-2002: Message edited by: Gallion ]
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