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aramike

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Everything posted by aramike

  1. 79) Someone can't INSTANTLY find the button they are looking for on the control panel.
  2. quote: Originally posted by Blades: Hate to break it to you Mike, but we allready got our saviours. Twenty Nine of them, in fact.Heh, bonehead. Heh, you ust be confusing the word "saviors" with "fodder".
  3. quote: BTW, Nova, how did you insert your image? I haven't really done any website programming so, I'm not really sure.Click here to learn the magic that is UBB Code.
  4. 39) Communications officer actually waits a few seconds before announcing: "no response". 40) Someone actually realizes that the "saucer" design simply presents a larger target and they scrap it. 41) The ship doesn't shake. 42) Someone doesn't yell "red alert". 43) The warp core ejection system actually works. 44) Someone presses the warp core ejection button accidently. 45) Ships actually use more than 2 dimensional space in combat. 46) Ships aren't always facing each other right-side-up. 47) Something actually affecting the next episode. 48) Imagination. 49) Stars actually become HUGE objects. 50) The crew responds to an SOS call and the person on the other end says "Just kidding". 51) There isn't a spare crewmember just waiting for the navigation seat to be vacated by an untimely explosion. 52) Damage actually occurs to the REST of the massive ship, other than the bridge. 53) Someone actually realizing the "USS" means "United States Ship" and that it doesn't apply when there is no United States. 54) The good guys lose. 55) A crewmember doesn't have a father or mother that was in Starfleet, and a whole story to back it. 56) The ship runs out of O2. 57) The captain saying "take the helm. I've gotta take a leak." 58) A couple years between TV series'.
  5. quote: Originally posted by Blades: Thats not true Mike. I check several times a day with the odd exception. The last week being one of them. So ner. Ah yes, there's nothing like watching the hopeful Orion Fleet Commander as he searches for the savior that will prevent his fleet's complete obliteration.
  6. quote: (That'll probably be Aramike)Heh, guilty. Considering that neither you nor ANY fleet commander checks the DB regularly, somebody has got to keep things straight. Anyway, Borg, you're never gonna get banned around here for an honest mistake. Don't let the detractors fool you -- THEY'RE the liars.
  7. LOL@EP5 and $ilk. You guys are insane.
  8. quote: Originally posted by LordDavid: Shouldn't this be in the General Discussion section?Anyways, I remember seeing adds for an actual Gundam computer game in magazines a few years ago..... I wonder how that is. Yessir. Thusly moved.
  9. Well, considering that you're trying to change the game itself, you should know that such activities are not supported on this forum in any way, shape, or form. Sorry, man.
  10. Congrats!!!
  11. quote: Originally posted by Riga: Got some webspace for Intercorp Unlimited http://www.stormpages.com/intercorp/ (Sorry Aramike, but your suggestion seems to cost some $15 per month ) Well, nothing special, needs _lots_ of work, but at least something is there. Hehe, that's because its a premium service with all the fixings. Where do you think PrimeFleet.com is being hosted?
  12. quote: Let us just get some webspace where we can put 'future home of Intercorp Unlimited', and work from there.Hehe: www.ivichosting.com
  13. quote: True, but something is to be said for creating a mixed caste corporation when not enough people of one caste are prepared to set up a caste specific corporation. Having said that, as soon as enough people of one caste are part of this mixed corporation they _must_ separate and create one of their own. This way a new commander can be part of a corporation more quickly. This way the mixed corporation would be a breeding ground for caste specific corporations. It would always remain rather small because when, for instance, the number of mercs grows to 5, then they would leave and setup show elsewhere. Just a thought though... I don't see why that is necessary. There CAN be multiple corporations, but why can't each division be such as a fleet wing with its own leadership? quote: Unless this military capabilities are focused on defending their station. I guess be no military capabilities you mean spaceships?Yep. No space-faring attack vessels.
  14. Rattler's busy with some real life concerns.
  15. quote: Originally posted by Charles Lindsey: Correct me if I'm wrong but I beleive Derek mentioned that cargo (for sure) and creds (possibly) could be put into a cargo pod and dropped off as payment. I think you're right.
  16. quote: Originally posted by Remo Williams: Yes I did thanks. It was very helpful. Hehe, cool. You still signing up? Let me know, man. Oh, and hit me via email. I'll give you a deal. [ 08-08-2001: Message edited by: aramike ]
  17. Sho, Yazin Re has an email address. You have the clearance so just click on "Edit this profile". You'll find it in there. Whoever doesn't reply within a week, change their status to MIA. In two weeks, delete them from the DB.
  18. quote: Originally posted by Malleus Malefictorum: aramike, what about money? Seeing that I can't get BC3K to run right on my machine, and I don't have an internet connection worthwhile enough to download the BCM demo (not to mention it probably wouldn't run on it anyway) How does money work out? Cost wise for products and such? Second, would a corporation be able to get a discount on supplies? Just a few thoughts. Honestly, until GCO comes out no one knows how money will be handled. You'll probably pay the same as everyone else, though. The difference is, you guys will have a steady influx of business by which to make cash. Plus, you could easily assign your transport guys to the more lucrative trading routes.
  19. Remo, did you get my email?
  20. quote: Originally posted by jstuart: Aramike, as long as you are settimg up assets, I have no problems with a Questar heavy cruiser as my ship of choice to begin. No rush, when you can. Done
  21. Star Wars: The Clone Offensive
  22. All answers to your ship-selection questions are in the Ship Assignments thread.
  23. Oh, and if you guys can come up with something respectable and proper, we'll see about making it official in the Fleet DB.
  24. quote: To bad there isn't a Consultant caste, LOLThat be Aramike. Seriously, now we're talking. A few things that I want to endorse and give input on: Malleus was right: you should separate it by caste. Like corporate divisions or something of that effect. Malleus was also right about a founders group. There should be no single person in charge of this corporation. Members of your corporation should have NO obligation to take jobs offered to them. Doing so would make those jobs too much like "orders", and the corporation too much like a "fleet". The corporation cannot engage in ANY corporate-wide hostilities against ANY alliance, fleet, or nation. Again, that would make it like a government or a military fleet. The corporation would have to operate as a separate entity from each of its members. In other words, let's say that a fleet owes the corporation money, and does not want to pay. Well, you CAN choose to take it out of their ass, but you must PAY your mercs to do so. Each division of the corporation would merely be for assigning tasks and collecting the commission revenue from the personnel that carried out the tasks. Each division will have no actual authority over its personnel and cannot assign or order them around.In other words, I see such a corporation as one that would be a one-stop-shop for services. To me, the business model that works best in the BC universe would be something similar to as follows: Let's say I need a merc to perform an operation for my fleet. I would then pay the corporation the going rate for such operations. At that time, the corporation would pay one of its assets to perform the operation, and the corp would get its cut. Now, I see no problem with the corporation actually owning such assets as transports that have no military capabilities. We just have to make sure that the corporation has NO military capability itself. Sure, if it wants to perform a military operation against another military organization it can -- but it would have to hire the people to do so. Any thoughts?
  25. OK, here's what we'll do: As a merc, you can have any HEAVY CRUISER you want -- not a super cruiser. As a member of an alien military, you can have any HEAVY CRUISER or HEAVY CARRIER that you want -- no super cruisers or carriers to start with. Herro: why do you need a Stormcarrier right now when you won't be using it? I'm trying to get the DB ready for use in MP, so I don't want to do placebo assignments. Nova: quote: (When I was still a merc,) I asked aramike for a SpaceStar Super Cruiser, and he set it up, on the Fleet DB.That was before I realized what I was doing and the pandora's box I was opening. Jigoku: I've set your asset as a Solnar in the DB.
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