Cruis.In
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Everything posted by Cruis.In
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cruisers need cloak... i want a petition.
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Campaign Discussions - SPOILERS!!
Cruis.In replied to Supreme Cmdr's topic in Universal Combat Series
thanks. I do not have UCSE. But I will... I have all except for the GOLD versions. I actually impressed myself with my tactics. fanboy on suit on And what is equally impressive is the fact that you can do all this shiznit. I've been playing for years and this stuff never ceases to amaze me and has got better n better with each iteration. I like the new sound engine. Wasn't there in my first impressions. Now a word to anyone else reading. Don't for once moment think this campaign is in the slightest "ez". It is tough as nails, you got to have a "battlecruiser" mind to go it. I am not the best story teller I am sure my exploits would have sounded as great as they actually were with one of those other guys telling it. It was truly a blast. -
illegal operation on issue of TOW command
Cruis.In replied to Cruis.In's topic in Battlecruiser / Universal Combat (Legacy)
me too thanks. I might get kicked in the shins for saying this but I suspected something was wrong with my install but I just could not figure it out, and since me Mr. Vet couldn't figure it out, in my frustration I came here. It was doubly frustrating too if you've read my ACM discussions post. I was/am having a BLAST IN BOLD with A World Apart episode one. it is excellent. -
illegal operation on issue of TOW command
Cruis.In replied to Cruis.In's topic in Battlecruiser / Universal Combat (Legacy)
well I clean installed it twice, that was why I posted. -
Campaign Discussions - SPOILERS!!
Cruis.In replied to Supreme Cmdr's topic in Universal Combat Series
ok A world apart episode 1. First mission was easy, I did reload once and came with a different strategy. Caught the little bugger, and had a fighter pepper him with a couple warning shots. He got the idea and about turned. Mission 2: Pretty tough, the disabled ship "meinmen"(correct?) kept getting destroyed, and though you could salvage the cargo pod I didn't like that, I was too far away with fighters or my cap ship. I was in Jupiter the damn ship is in Varan in alpha centauri. So quick thinking, after a couple reloads. I am looking at perscan and I see a medic on search mode inside shuttle 2. I assign him to shuttle 2 and shuttle 2 is ready to launch immediately. Precious time not to be wasted. The attack happens at about 23 and a half minutes remaining and I am nearly at 27 minutes remaining. I launch the shuttle and send him on his way to the disabled craft. My shuttle finally reaches the "meinmen" just as the dreaded "ident01" crafts start to fire on it, and my shuttle is on a tow command heading for the ship to grab at as they are firing, and woooosh in the wisk of time my shuttle moves the meinmen out of dangaer, and hyperjumps to the Emperion ODS in the system, it was unncessary as the buggards seemed to give up. Then the tow ship arrived, and I let go the disabled ship. But he didn't move to pick him up so I put it back where I got it from and he took it over. I kind of left him to his own since the mission was near finishing and another one was about to start. Mission 3: If im not mistaken this was the one where you had to intercept an insurgent convoy which penetrated galcom defenses. Another problem presented itself here. The lead ship of the galcom counter attack force kept rushing into the HOT system first and the convoys fighters take him out. So genious me whom you might want to call shuttle man from now on had another use for my shuttle. I launched a shuttle to get to the GCV Galatae I think he was called (from freespace and I ordered the shuttle to tow him and keep him in place whilst I got myself in position. Got myself in position entered the hot system with my 4 fighters, then had the shuttle let go of the Galatae so he could join the fray, alas I would need his help. I took out what I could then chased the fleeing ident01 who was a maquis looking ship an armed transport with about 3 turrets. My fighters caught up to him in pluto and let him have it. Then I and the Galatae took out the much dreaded Questar... wish he was on my side. This scenario I had to reload a few times because I kept losing the Galatae...I thought it was avoidable so I would reload. Some of the reloads had such exciting engagements. Mission 4 Now I had to escort a convoy from Lyrius to Alpha Centauri. I was in Earth or near there. I went straight to pluto and waited and I saw a warmonger and some idents(name of scripted fighters) looking to ambush the convoy on our side of the jupiter gate. My fighters were pretty badly banged up, with only Fighter #2 fully operational and #4 with about 50 percent damage. Fighter #1 had a dead pilot and was somewhere in alpha centauri, and fighter #3 had managed to limp back to me after the last engagement, but he was unable to be launched again with a destroyed computer core or something. So my jump drive taking long to recharge I use a shuttle to jump me to the warmonger as his fighter escorts jump to me. The first ship of the convoy has already arrived, but isn't being hammered yet. I designate alot of FATAL missles on the warmonger and try to squeeze everything out of my ship in regards to speed, to intercept him before his guns can do there damage. He starts pounding the first ship of the convoy named "ryan" something and I am willing my ship to close the remaining distance. About 40.0 to go. Anyway the "ryan" stands up to the beating and makes the hyperspace jump to the jump gate out of the system. He's safe. I engage the warmonger firing away. A sunflash comes to help me. The warmonger tears me up with PTA eating into my hull and metal crunching, damage reports coming from all decks...I am desperately trying to do some evasive maneuvers a little straffing a little up down, but can't escape the beams of death. I keep pouring my main guns into him and he explodes and I am safe. Then his fighters are on my and I order my fighters to land and cloak and get the hell outta there. Damn the ship won't jump, a quick check and I see my starcry/s engine is busted about 8 percent or something. It won't jump, so guess what? Super shuttle to the rescue, I try to launch a shuttle, but no power, go turn off weapons shields everything non essiential in logistix and then turn on launch control. Shuttle launches and it takes me in tow and on to safety and "escorting" the convoy. The other ships have arrived during this engagement, and I distracted the Warmonger enough so that he could not inflict any real damage, all ships are safely jumping under close "limping escort" by me and a sunflash to their destination. I get to the destination with about 15 minutes remaining in the mission, I use this time to repair as much of the engine as I can, I get it to about 52 percent before the next mission comes around. Now I've got one fighter craft operable, fighter #2, and the others busted up too badly to risk in an engagement... it would be pure suicide. Ive got damage all over, the bridge crew are screaming about the life support, which is damaged significantly. I tell them what are oxygen masks for? Mission 5 Strike the insurgent station in Tau Ceti "Arima" Darkstar. OH GREAT, busted balls, busted ship and support ships... and a shuttle leading me around on a leash. 6 ships they commit to the assault, 3 carriers and 3 cruisers. Needless to say I used my shuttle again to tow me to the engagement, as my engine is working quirky. It won't jump. I say yeah right 7 of us VS a station, they say more assault ships are on the way to assist, but I figure the greater the number on the first assault the better chance we have. Well the fleet engages the starstation. En route my engineers repair the damage to my engines enough to let me off the tow of the shuttle. Its a long jump from the gate in tau ceti to the darkstar station where the battle is raging on. To there credit, they lasted long, they didn't die as fast as I thought they would, and plenty of fighters and 2 cap ships were still alive when I jumped in. I flew in basically unharassed as everything else seems to be taking up the space on the enemies targetting computers. There missles, fighters, and cap ships everywhere, beams of death everywhere, I EMD the first couple of missles headed my way as I close point blank to the station. I am thinking maybe his guns can't track me right underneath him. As I go in I start to take a few pot shots on my shields which hold. The pot shots are from the PTA canons of some cap ships. I launch FC #4, like that would do any good... hes badly damaged. But at least he's a target right? I FATAL all 20 slots on the station and load 100 percent Ion disruptor into him, pouring and pouring... his shields and stuff go down fast but it takes a while. As I close more and more the heat starts to build. And the shields start to go. I have to cloak. I think by now only fighters are left from my group. I finish off the station with missles... I think I launched about 40 or more whilst changing position, in case of counter attacks on my blipping cloak. radiation levels are getting high. The station blows up. And I jump out. Miraculously fighter #4 is still alive and he jumps out with me...musta said his hail mary's. Also I might mention shuttle craft 1 which was towing my fighter craft #1 with the dead pilot around behind me from alpha centauri... his pilot died to and I know longer have control over them, they are drifting endlessly among the aftermath of the battle. Recovery operation to follow. Ive got a lot of downtime as the mission has 25 minutes or so left. I return to alpha centauri and dock and buy some supplies ( I might mention that cargo pods contain some good loot ) especially the 100 or so mine launchers I got from the insurgent convoy I destroyed in mission 3. So I have 16 million or so and realise I can buy most if not all upgrades. Now I am in the process of installing them. comments questions? -
illegal operation on issue of TOW command
Cruis.In replied to Cruis.In's topic in Battlecruiser / Universal Combat (Legacy)
I was just clicking on tow. didn't get to select the nothing part. I downloaded another update with updater... says 1.00.16.01 and it went away. peace -
illegal operation on issue of TOW command
Cruis.In replied to Cruis.In's topic in Battlecruiser / Universal Combat (Legacy)
haha, but I need to tow its part of my strategy in an ACM mission. -
Patch 1.00.16 applied on top of a fresh install of 1.00.01 from BMT micro CD. 1.00.16 downloaded from a download mirror. latest radeon and sound blaster drivers. edit*** I have now started a new ROAM game. Just input name and name of ship and begin. Click command craft orders. Click TOW. exits to desktop with illegal opertation.
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6 in three years and none in over 30? not the bit curious about anything there that they might find with newer technology?
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didn' say if it was venemous
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that's is terrible, I'd die. I HATE SNAKES. I probably would have shot at them in the pool if I had time ...
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i am not a conspiracy nut, but why have they not been back to the moon?
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I knew of the new updater and I sought to download it before I posted, but I could not find it. I was looking in the 1.00.07 release thread where I think info relating to it was first posted but didn't see a download link. I knew that would have solved any problem I had. Obviously I was looking for it in all the wrong places. thanks anyway
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I bought the CD from BMT micro on release. SO I have the 1.00.01 release. I used to patch to 1.00.07 all the time if I ever reinstalled. Anyway something interesting is that, the patch that it downloaded was marked 1.00.16.01.inc and it was 42.9 megabytes. So I went to a website and downloaded 1.00.16 full and applied it and the game works fine. And I noted that this patch was over 50 megs as opposed to the one the updater downloaded. This presents a minor issue, anyone with an original CD from BMT micro, reinstalling after a time and using the updater will probably get this error. Anyway I am playing fine without any problems after applying that full patch over everything. Is it correct to say that 1.00.16 is inclusive of 1.00.07 now? I received several private msgs from persons stating they had this error and solved it by downloading the full patch from a mirror. peace
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http://www.msnbc.msn.com/id/14379566/?GT1=8404 I remember that from when I was a kid. I guess you guys saw it already, it was just a big blast from the past for me.
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I recently formatted and reinstalled UCAWA from my CD. When I ran the updater it downloaded patch 1.00.16.01 and patched it. It didn't do anything incremental like download patch 1.00.07 and then the latest patch, like you alluded to in your first post. anyhow when I try to run the game now, the intro runs then it quits saying Error Loading connect.dat
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what did Lois tell superman in the hospital bed?
Cruis.In replied to Cruis.In's topic in Laughter, The Best Medicine
yeah those guys are pretty weird, in reading other threads in other movie discussions, they go off lol.. -
http://www.cnn.com/2006/TECH/space/08/14/s...reut/index.html I'd lose them too, in a day like this when authenticity can be more readily tested.
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im thinking more and more about trying this game. about time, it's been out quite a while. Will let you know, so you can help me out
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"Where are the Christians?" - Pat Buchanan
Cruis.In replied to a topic in Politics, Religion & Legal etc
the rest of Europe had already been conquered those that weren't part of the Axis powers anyway... Except for Britain. Israel should launch a rememberance campaign. How can anyone take a leader like the President of Iran seriously when he calls for the destruction of Israel... Israel should just blow him up too. -
quote:I guess I am still waiting for the holy grail of Star Trek gaming, something along the lines of BC/UC depth set in the ST universei've been saying that for years. anyhow, we can only hope that star trek online is a "good game" ill settle for good. and longevity in terms of fun. but they were supposed to do BETA this year and release next year. Well try beta next year (hopefully) and release in 2008. If that comes out before 2008 ill be a little surprised. they are still adding to their development team...
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you make battleships? what does that involve gameplay wise.
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anyone still playing this?
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heh klingon academy, i still have it. it was quite fun all those years ago. I loved when I got help from another klingon ship which decloaked firing at the unsuspecting dweeb attacking me. spindocktor, if you don't see how for star trek, then the same must go for the rest of the games we speak of, because all are vastly different. and you forget we are star trek fans as well as BC. The game might not neccessarily have attracted any of us, but the name, i know for sure were it some other unknown franchise i wouldn't be looking at it. even Derek himself was a star trek fan before BC! it started all things space properly at least.
