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Epsilon 5

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Everything posted by Epsilon 5

  1. *ahem* An attack occured again. BCM, Keenan, menchise and the old Wraith office have been attacked. $iLk, you should register, and fast, or I'll register the bcm building myself. Orion is safe... because of that. Wraith is almost destroyed. BCM has floors and walls missing. Menchise is missing a few walls. Keenan is missing walls and floors, but all the furniture seem to be there. There has been no texts changed. Menchise, you should remove the directory adresses for those unregistered.
  2. that's the only drawback from making Orion the perfect fleet
  3. yeah, they did that. "We need more proof for our defense [modify existing proofs] -2-3 months later- Take that you fool!" [ 06-29-2001: Message edited by: Epsilon 5 ]
  4. Yeah, make a jury composed of 20 people, 10 being from the beta, and 5 or more being fleeters. The jurors could not win... blahblahblah....
  5. Nothing happenened toaday... but... *pats his ZS10 rifle*
  6. quote:d) You can show your children the wonderous midi music that Daddy used to listen to while playing computer games. You werew listening to THAT music!!! Argh! I always have winamp in the background playing MP3 while blasting stuff with my IOD and PTA in BC3k watching them DIE on my CVD while they RTB while the CMO treath their EFM for injuries taken from my PAD... time to go and use that TMCD and go SAD...
  7. quote:driving Aramike to distraction with eloquent socialist diatribes LOL!
  8. I'll take pics for those who want to know. [ 06-28-2001: Message edited by: Epsilon 5 ]
  9. GENERAL ALERT : THE COMMANDER'S VILLAGE IS UNDER ATTACK BY A DETRACTOR Key phrases that leads to that: - Derek Smart desktop commander - twat lame a** feckless moron - This directory list all stuctures that have been constructed by sad f**** - If you are a sad f***, you probably like BCM too. - BCM - frontal lobotomy required Several structures have been damaged, gave in order of importance (worst first) - GCV Vigilance (DESTROYED) - Orion offices (parts missing) - BCM building (texts changed, some parts missing) - Menchise office (some parts missing, texts changed) - My heaven's portal (parts missing) - Keenan (one window missing) Nothing else has been modified... for now. The directory is missing. A "tracking" system have been installed... if it can be useful, it scans the hostname and the IP (unsure) of each person that load the commander village for the first time in a session. The tracking panel is registered to myself, so it's safe. I want everyone that goes in AW to tell me WHEN they go in at least one time, so i can "register" their hostname. I have myself, Keenan, Spuzzum and Menchise already registered in the system. No porn pics so far, so it's someone new.
  10. GENERAL ALERT : THE COMMANDER'S VILLAGE IS UNDER ATTACK BY A DETRACTOR Please forward yourself for more details to the other topic which link is given above.
  11. will probably done by tomorrow, got very busy. Sorry guys.
  12. Haven't done everything I could, and did not read everything a thousand times (vcf and here), so I might repeat some stuff and whine about wip stuff... I haven't said what i thought for ep1, so it will be included. ---------------- First of all, I liked the demo(s) a lot, but it crashed too often. But the game reaches my expectations, and in some points it excedes it. However, Some things don't reach my expectations. ----------------THE SYSTEM I PLAYED ON: My system can't play the game, but a friend of mine can play it, so that's where I "tested" the game. Intel pentium 3 533EB mhz 192mb sdram 133mhz MB Asus p3c-something chipset intel 815 ATI rage fury MAXX 64mb (dual processor), latest drivers 500-600mb free space on drive C, a gig on the D (where the game is) playing 1152x8??x32bit , same red/depth as desktop and all graphics options turned on. ----------------SPACE One simple question: what units do you use for speed, altitudes and distances? Most people say feet, but US is about the last (known) country in the world using the Imperial system instead of the metric system. I like the contrails A LOT! I prefer the bitmap ones, since the particle ones seem wierd. When I zoom in in F9, they loose the proportions, and it's ugly like that. But you said it's a problem with drivers. How can I solve that? The bitmap contrail are very cool, but with the good angle I can see the "start point" of the contrails, because there is no "bright lights". Also, I think you REALLY need to have variable lenght contrails. It looks kinda stupid to have fixed contrails for different impulse levels. I don't think it would be too hard... but anyway, it would be an extra that would improve the contrails a lot. and I had the Alderon false collisions too. where I could put a part of the nightstar in the wall, i cannot even approach with a BCmk2. Oh, about the BC, when I'm on exterior view and watching the front, I've noticed that the main guns/PAD beams are a little offset, that is to the left of the craft (and right from my view. Also, the PAD beams don't always show up, which I think they should. I really like more the improved hyperspace effect. It looks much less like jelly beams. But, like someone else said before, I don't like the fact that it takes the same time for a specific ship to fly 900k units or 2M units. And it takes much too long to travel with large ships, I hate always having to get me towed by one of my shuttles if I don't want to get bored. I think 1 minute is already a lot... but 2... it deceivingly (word?) long. I like the new manoeuvrability. You really feel that you are riding big ships. However, I think we are going a tad too slow. If the starstation missiles always get me, it's because I'm not fast enough to get out of their way. Like i think already said, the shields/armor levels are much too low. I made one lousy pass around one gam station and lost all my shields and some armor. If I shoot the station, I can almost destroy it in a pass. Everything is too easy to destroy, you and the others. It's not about beefing the guns, it's about beefing the defense of everyone. I got destroyed even faster in ep2 than in ep1. It's frustrating. And when are the ships in the first mission are supposed to come? I waited 15 minutes over alderon and nobody showed up. Maybe the insurgents got scared at knowing that an Orion commander was waiting for them? ----------------PLANETARY The new terrain engine rocks! Damn it's cool. But I had a few problems. First, I think the clound are too low. at 10k of height... I can barely see the ground before I reach it. That's one thing that I didn't liked even in bc3k. And why is the sky always clouded? I mean, today the sky where I live is clear, and yesterday there were clouds but they weren't covering the entire sky. In the demo, it seems everyday it a sad day. I have some terrain problems. The terrain flcker between the terrain texture itself and the base textures. My friend told me that it could be a dual processor conflict, but maybe he's wrong. What can i do for that? When I'm close to the ground, I can see a small white square under me that follows me eveywhere. It's very annoying, an I'd like to know what to do. I also have problem with the terrain detail blending, or something like that. The far terrain is quite blurred, but the nearest is clear. The transition is too sharp. And /nd1 and /nd2 don't work. I know how to edit a shortcut, so it isn't that. Sometimes, I can see clearly that I'm landing on the ground far from the beach, but instead, I flush my CC deep in the water, and swin with my AE. What is going on? Don't tell me you've included moving sands?!? Also, i think it's weird that I can pitch at will when in VTOL. My gunship was standing there, on his back. Funny, but illogic. How much I climb high with my gunship, it keeps going like there was air at will. I can't imagine still being in atmosphere at 2M units. And even with this height, the sky seems to be like it I was landed. In a small game demo of a game I played a long time ago, the sky would darken as I was climbing to space. If I remember well, i think it was StarShatter. When I go into a planet atmosphere, My ship ressemble a fireball, and the fireball doesn't even. Look yucky. Cover only the 2 thirs from the back. I've already seen shuttle and capsules re-entry photos and sheme. Far from what I see in the demo. And I want a first person view on the atmospheric re-entry. I thought you'd finally switch to that, a camera view looks stupid to me. Gas planets are impressive! I have fun sitting there, but I think they damage you much too fast. I should be able to stay there more that 1 hour without being seriously damaged (I tested it) And why is it eating your plutonium? Oh, and when i was nearly dead... how do emit my SOS signal? Will anyone rescue me on hellseye? Some other things bothers me about gas planets. First, the gas effect (the "layers", which is very cool) works only at a maximum of 70k units. Also, why should there be an altitude if there is no core? I mean, I should be able to ride into the planet freely, not be crashing or even landing at 0 even if it looks that I'm very far from the ground. Unless there is a water or a solid core, i don't think i should ever crash on a jupiter-like planet. When there is thunder, I don't think I should hear rain. Yes, rain. Maybe the thunder sound have rain sound in it, an on Helleye, it sounds VERY stupid, compared to the spooky effect that the thunder sound itself give to the environnement. About the ship control, why the joystick x-axis makes me yaw in space, and roll in atmosphere? should be yaw/yaw, not yaw/roll. I don't like the F1 accel thing. Stopping and departing on a dime is far from real. Maybe on a fighter, but not in a carrier-cruiser. About tacops... One thing I dislike, I used to click anywhere near what I want to see in bc3k not to zoom completely. now it seem anywhere I click i get a small square, then a close-up view. I like more to be able to zoom in like I do in space, a progressive zoom (I think) And FP.. I know most of it is WIP, but is there supposed to be an animation of when you pick up a gun and when you put it back, and when you shoot? And the whistlaser is MUCH too big... covers half the screen. and the ZS10 definitely need more polys. Yuk. ----------------CONCLUSION I had quite a lot of fun in the demo. It crashed often... dunno why, but one time it crashed when I pressed "y" to go on orbit while at 1.2M units. ep1 was crashing too, even with the /d1 parameter. One thing: could we have the ep1 mission but rearranged for ep2 (with planets)? Haven't tried the new mission. Will surely have more to say, but later. I think I said a lot... for now. [ 06-26-2001: Message edited by: Epsilon 5 ]
  13. Shall all the wrongs be forgiven, and shall life go on. Phew! Sorry again, $iLk. What's with the sig, pk? [ 06-26-2001: Message edited by: Epsilon 5 ]
  14. I learn very fast... I've done some Turbo pascal younger, and I can edit html... 'cause N-composer f*** up my files sometimes! I will learn. I have the intention of satifying the general masses with skirmishes "à la" Freespace Make battle waves, heavy barrages and starstation assaults (heh, orion like ) In fact, I intend on making an Orion battle training pack.
  15. Baloogan's tower lobby has been deleted. will be replaced by my "Glass hall of the races", just behind the Orion office building. Will still have some place after that in the "new square". Reedited the bcm building. Too much of anything for nothing. Continued working on both the orion building and secret base. Will continue working on it when I'm done with the rp reply.
  16. Huh, working on it... being alot busy lately.
  17. Which coords do you want?
  18. BOOOOOORING! Anyone know a good (free) planet colonisation game? (society oriented)
  19. He read the FAQ! Hurray! I have a ESS solo-1 and it works with the dos emulation. ... but you don't have exactly the same thing... What is the irq?
  20. What's the adress? Give me the times you are available, and I will arrange a meeting.
  21. MESSAGE TO ANYONE INVOLVED IN AW: The very first atttack that occured in AW was attributed to $iLk. The first attack consisted mainly of pkzip's pics being changed and phrases such as "pkzip's house of turkish delights" to be changed as "pkzip's house of PORN!!", and all pics in the gamma wing hq to be changed to hentai porn pics. We (pkzip, menchise and I) thought it was him because it was him who put the first porn pic of them all, which was the one in his office on top of the bcm building. I've contacted my (and his) fleet commander to talk to him about it. However, we thought no actions were necessary, only a warning, which i gave him. But he was misinformed about the situation, and thought it was only about the pic in his office. After some sort of interrogation, I declare him INNOCENT of all the accusations he had. His profile in the Orion fleet will stay as it was before he was falsely accused. --------------------------- Now that this is done, it means that the first attack was probably done by the same person who did the last attack.
  22. It's becoming excessive: before it was only "small-bikinis" pics, now it's pure porn. Disgusting. There are worlds for that, x-rated world. Sorry, I couldn't meet yesterday: was at a friend's house playing CS and ep2
  23. PC only - Windows only. Sorry.
  24. Often, i cannot access the forum too.
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