Epsilon 5
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Everything posted by Epsilon 5
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quote:The United States government does not have friends, it has only interests. Most of them are Oil interests. Do any of you actually believe that the United States would care if there wasn't oil under the ground of many of these countries? It's a good thing Canada is "good" considering we are their #1 source of oil (yes, I said #1) quote:If we stop killing these people and stop interfering in their nations/affairs, the terrorists will go home.that's what I think myself. Thery hate us for a reason. they hate us because we interfere in their matters. quote:It's all for US interests, so that makes it all rightYeah, who cares about the rest of the world. quote:There are other countries where killing of citizens by their government is a normal occurence, we aren't stepping in there because they aren't sitting their fat behinds on a huge oil depot like in the Middle East.Africa right?
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quote:Originally posted by Sebbit: Got RC13, it's a very nice patch. But the only thing I don't like is the new radar beep. Maybe it's just me, but it sounds much louder and annoying IMO. It would be fine it were a bit softer.Agree. I thought my soundcard had a problem when I entered the planet... the old one was ok. [ 07-14-2002, 01:16 PM: Message edited by: Epsilon 5 ]
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I think that already popped about 8 months ago here
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quote:Originally posted by MIKE113: This will probably happen!... Like I didn't knew...
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What's with reanimating dead threads?
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quote:they are trying to compete with the US militarily, they are modernizing their forcesJealous?
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quote:Maybe a better way to describe what the game play would be like, imagine Mega Man from the original Nintendo in a FPS. You fight through the bad guys minions (all robotic soldiers) and at the end of a level face off against a boss character (another half cyborg, half animal like your character.)Is it supposed to be a RPG or a FPS just like Serious Sam? Makes me think about Serious Sam.
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quote:Originally posted by Supreme Cmdr: uhm, doesn't this sound like EQ in space? DunnoHere quote:"Let's just make EverQuest in space." That was the first thing the developers of Star Wars Galaxies made sure not to have as a design goal. So don't expect to camp at an Ewok spawn point and yell incessantly for SOWs and buffs. Star Wars Galaxies isn't just going to be a Monty Haul-esque fight-and-loot game with a chat window stapled on top like, say, EQ, Dark Age of Camelot, Asheron's Call, Anarchy Online. It's going to offer a giant, virtual society. With Star Wars trappings. ... they try to say no, it's not
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*points to sys info page* Here's a resume Computer Specs motherboard make/model: Tyan S2390B Trinity KTA processor type/speed: AMD 950mhz 200fsb memory type/amount: 1x256mb pc133mhz cdrom type/speed: cd-rw 4x4x32x, cd-rom 52x sound card make/model: SB Ensoniq AudioPCI video card make/model: Asus gf2 mx-400 64mb [PURE] agp monitor type/size: 17' TVM As6s mouse type: Dexxa 3 buttons + scroller joystick: Saitek Cyborg 3D usb desktop : 1280x1024x32 - background operating system: win2k DirectX version: 8.1 I REALLY REALLY to change both the soundcard and the vidcard. they both sucks. But most games run at decent speeds. [ 07-14-2002, 12:28 AM: Message edited by: Epsilon 5 ]
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quote:Originally posted by Wody: Hi, In your info I see you use the 28.32 drivers, which are not current, they are the 29.42 drivers. If your monitor clicks, usually it means it turned itself off, I see that your monitor is up to 7 years or so old, so maybe it is simply worn out and broken, it may not be BCM, especially not if it happens with other games and general applications too. Greetings, Wouter DijkslagWell the 28.32WHQL drivers went out after 1.0.07, so i don't believe it really matters that he needs to get the latest WHQL drivers. SyberSamourai, The tick sound is probably because the monitor deactivates itself because there is no signal. What i can see as a problem is probably the cheap video card. It really sucks, even more than mine So i wouldn't be suprised if it was the GPU's fault. Or maybe the GPU overheated. That's possible. But I'd be suprised if it was because of the drivers. you can always try updating thought. If you have a VIA chipset (which you probably do), you should try and update your 4n1 drivers.
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quote:What you guys have missed with this whole situation is the fact that Congress has given Bush the power to do whatever he feels is necessary to fight the war on terrorism. They have done it, it is finished. Bush can pretty much do whatever he wants.No. the people don't want this war. Bush should listen to the people. Tell me, I always wanted to ask you that. you support democracy, right? In a democracy, what is right and what is wrong is determined by the majority. Tell me. Why at the G8 EVERY COUNTRY LEADER was against Bush plans to topple Arafat AND attack Iraq? That's 7 vs 1 (Canada has a hard time to admit, but that's another story). If the United States are alone in their corner, what make then right? quote:Iraq and Saddam are a very destabalizing force in the middle east, he finances a lot of the terrorists over there. He is paying the families of suicide bombers, along with Saudi Arabia, which you don't hear about of course.Proof? quote:Destroying Saddams Regime is very much in our interest, economically, politically, and the war on terrorism. He is one of their main financiers, and if he is taken out of the picture, it puts a big hole where Al Quaeda's pocket book was, as well as the Palestinians pocketbook. Taking out Saddam will settle the middle east down to a point where they can actually find peace, and we can actually sit back and relax for a bit.On the contrary. I think it'll only make things worse. It will show the arab natons once again that the United States think they can impose their decisions to the world. quote:Saddam of course threatens to use whatever means are at his disposal to make sure that we do NOT attack him, mother of all battles, rhetoric of all sorts. He's a whimp, we can take him out just as we did 10 years ago. He has the same tek that he had then and we are now 10 years further along then we were then, so it is not a case of Pit bull against pit bull, it is pit bull, the US, against a terrier. Iraq does NOT have a chance, we just have to take care of it.How can you be sure he doesn't have better technology? and even then, if he had MDWs as you say, what does it matter? quote:And FYI, we are not laden down in Afghanistan, we kicked the heck out the Al Quaeda and the Taliban, yeah, they still want to fight, but most are hiding. Special forces are not what I would call being laden down. We DO NOT have divisions in Afghanistan, and never will. Once the Afghanistan police and military is trained, we will remove ourselves and they will take care of themselves. Somehow I doubt that. quote:And someday it will probably be in our best interest to take out China, although economically, China is going to be forced into democracy kicking and screaming all on her own.WTF do you have against China?? China isn't bad, you, along with all you republicans, think that communism is evil, so communism must be destroyed. And how do you think China can be taken out? They are not hardboring terrorists, they are not planning invasions, and I didn't heard of government oppression. (enlighten me if you have), so why would the US need to show THEY are the bully?
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Very nice article Menchise
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quote:Because when I first got wind of this game last year, they were billing it as a huge social gathering. Is that not what AW is?Pretends to be... but it seems they have little intention on drastically improving Aw... I mean, buy a good game engine and make AW a game where you can build. quote:I could really care less, as she will have her own capable machine by then. Well that's another relief [ 07-12-2002, 11:56 PM: Message edited by: Epsilon 5 ]
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Haven't been able to get ingame yet
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quote:Originally posted by Dredd: quote:Originally posted by Epsilon 5: quote:Originally posted by Supreme Cmdr: quote:Originally posted by Dredd: ....but aren't we just going to get a RANDOM, cloak for awhile, then just blow Earth up?Nope. Its not as easy as you might think. Unless of course you're playing a server with a bunch of hapless n00bs. Or working with the best fleet around *stands proudly* How can you be working with the best fleet around unless your a Gammulan? I don't see how that's possible, since everyone knows the Gammulans are the best. And don't worry, we aren't going to simply OTS Earth, we're going to totally terraform it, and then entire SOL system, with a RANDOM, and we're going to be taunting you while the missile is in flight all the way to impact. .......BOOM! (billions of screams heard on Earth) [rp] Illusion Illusions. Why do you think we (Galcom) kicked your a** in 2 wars? You think you're better, but your fleets get vaporised as our fleets continue their inexorable advance. Ha. Take that. [/rp]
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quote:""Beware the leader who bangs the drums of war in order to whip the citizenry into a patriotic fervor, for patriotism is indeed a double-edged sword. It both emboldens the blood, just as it narrows the mind. And when the drums of war have reached a fever pitch and the blood boils with hate and the mind has closed, the leader will have no need in seizing the rights of the citizenry. Rather, the citizenry, infused with fear and blinded by patriotism, will offer up all of their rights unto the leader and gladly so. How do I know? For this is what I have done. And I am Caesar." - - Julius Caesar"Why do I feel this is what is happening in the US? quote:1. 9/11. "The terrorists aren't attack us yet, we'll leave them alone." 2. World War II. "Germany is ignoring international agreements in regards to troops/arms buildups and invasions, but we'll leave them alone." 3. I walk toward you saying "Yo, ****er, i'm going to beat your ****ing *** into the ****ing ground" In response, you don't move a muscle, and wait for me to hit you with the baseball bat i'm carrying. Statement 3 is invalid, as it's not the same as the two first. Statement 3 should look that way instead: 3 . I walk into a store and buy 8 baseball bats, althought I've been expelled from the baseball team. You look at me, and i give you a mean face. quote:Also, REGARDLESS of all of the stuff i've just said, the article still doesn't point out why we should not attack Iraq. It gives the United States power over oil in the region. THANK YOU!That's not called restoring the peace, that's a pure invasion. go in and take what you want/need by force. quote:Fine, thosands of IRAQI people die. Not Americans. It's still for our best interests.Imperialist and self-centered. quote:You don't think that everyone in the world who hates us, hates us because they "hate our freedom and democratic ways" do you?No. Other countries hate the US because The US wants to impose their ways to the world
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quote:Originally posted by Supreme Cmdr: quote:Originally posted by Dredd: ....but aren't we just going to get a RANDOM, cloak for awhile, then just blow Earth up?Nope. Its not as easy as you might think. Unless of course you're playing a server with a bunch of hapless n00bs. Or working with the best fleet around *stands proudly*
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solution to problems with idiotic officers
Epsilon 5 replied to chrismoney7's topic in Battlecruiser Series
quote:Originally posted by TheBunny: i think that i would jump into the warp core ar something and be incinerated. or drop the idiotic officers in hehehe No, personally I'd send (if I could) all the f***heads to clean the engine exausts with a hairbrush, and then powerup the enignes, full power with ABs -
quote:I see Active Worlds being more competition for Sims Online, than StarWars Galaxies. Competiton that Active Worlds may loose. I see Galaxies strickly as a franchise/niche market only. And I am not so sure the franchise can support/save it. Why do you talk about AW? I mean, AW is not a MMOG (it's not even a game and its.. well.. dying since they removed the tourists. And my cit expired quote:Just for the record, my wife loves her Sims games, but has no plans to pay for Sims Online. Phew! that must be a relief you ya didn't it? quote:Me, I am already sneak...I mean planning the BCO expense into the monthly budget. Hehehe. [ 07-12-2002, 06:05 PM: Message edited by: Epsilon 5 ]
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quote:I never said you didNo, but I was making sure you didn't thought that I was thiking that it should quote:BC games have several sensible fan requests. So, that question is moot. You must be under the impression that just because I welcome fan feedback and requests, I'm going to run off half cocked and implement them just because someone [fan] thinks I should. You haven't been around as most of the BC gamers (from the old school) who know me. Those who do, know that I consider fan suggestions/requests base on merit and feasibility. I'm not out to please everyone and never have strived to do such. Nor am I going to start now, tomorrow or next year. Its just never going to happen. Period.Well I was just "ensuring" that you would continue that way quote:Wrong. Fun is a not measured by the number of people on the server. It is measured by the quality of gameplay you engage in with those who are on the server. Whats the point of playing with 1000 other people if you're never going to see 32 of them at any one time? PLUS, you can still play a 64 player mp game and never run into anyone. Hell, its hard enough keeping tracking of gamers on a 16 player server!Well that depends on the area where people can be - the density. I was just thinking about Aces High. Each time I played there was around 450 people on a server, but it was only fun about 10 mins in a whole hour, since the people are much too dispersed, and rarely gather in a small area. quote:1000 people per game world/server is more than enough. If you [gamer] want to play on different servers/worlds, create new avatars.As I said, it's only a question of density. quote:Playing on a server with a lot of gits and a bad connection is surely going to be a bad experience, no matter how you look at it.Well it's all about luck - sometimes you end on gits, sometimes you end on interesting peolple But then again, I'm a fleeter, I'll probably always be where large numbers are needed quote:I never said you did.No, but I was making sure you didn't thought that I was thiking that quote:I think you got the impression that my post was primarily for your benefit. It wasn't. I was making general statements and addressing everyone wrt the subject matter herein. As such, I don't think I misinterpreted your original context. So, I wouldn't worry about it if I were you.I didn't. But since I asked, I don't see why I wouldn't comment on your reply. quote:Originally posted by Dredd: The more time you play, the better you get/are able to get. You aren't rewarded for being good at anything, just how well you can repeat actions and how long you can play. That's why BCO seems like it's going to be great. If you suck, you die. If your good, you live. Nice idea, huh? Agree. quote:My plan for BCO is similar to my plan for BCM/BCG mp. You play when {SNIP} you be on a perpertual treadmill. Yes, that's using your brainpower to make a difference. With numbers (associated numbers, such as fleets and corporations) the world can become very interesting indeed. but what about character development? quote: And what happens when you logon one day and find that, without warning, I've erected a new station slam in the middle of a once empty region. Some would be thinking, trade. Others would be thinking, missile fodder. OR one day, you're a marine protecting a base and a cargo pod of weapons and ammo drops from out of thin air? What about staged fleet battles or runtime on-the-fly missions? One minute you're prancing around on a starbase shooting at sharks in the sea, the next you're on a shuttle bound for Mars to fight in a war you had nothing to do with....because some git promised you something if you helped him out? Yes, a dynamic universe, that's the most important thing. quote: What about the social aspect? Just the same way we come here, shoot the breeze, fight about differing opinions etc, this is also going to be encouraged and is my #1 priority for BCO. Even if a bunch of players get together to just sit around a rock on the bank of a river and chat crap (or pull up the ingame bulletin to see whats going on elsewhere in the game or external world) with someone's PRL protecting them, you don't have to play the game. Just sit around and chat, hang around etc. Yes, that's another very important thing... umm... as I side question, were all ships supposed to have interiors in them? I dunno, but there's something with maknig a fleet meeting in the Operations room of your CO's craft which is landed on the middle of one of Mercury's ice-filled crater quote:.....right until someone lobs an OTS smack in the middle of the virtual camp.
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quote:Originally posted by Dredd: I think the main problem is game developers seem to focus on the idea that "the more you play, the better you should get, even if you totally suck". That's how most MUDs and Massive Multiplayer games work. The more time you play, the better you get/are able to get. You aren't rewarded for being good at anything, just how well you can repeat actions and how long you can play. That's why BCO seems like it's going to be great. If you suck, you die. If your good, you live. Nice idea, huh?I hope BCO will have a mercantile skill (or similar) so I can buy vagrants half price
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It's not enough with the fact that the patches I need are massive (hey i have a 5gig download cap now), the auto-updater "jams" at about 65% of the patch download....
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quote:I am going to have dedicated servers that don't cater to all that rank/skill based nonsense if you don't want to pay attention to it. You logon, you play, you logoff. And since you can have more than one persona, you can have separate characters on different serversI suppose more like an arena? quote:Not only am I not interested in any additions outside of the existing fan base, but BCO, like all BC games, is designed and geared toward the fanbase playing style and the features that keep you guys coming back version after version.I never said the game should be done considering the mass market. quote:I have no interest in making my games for the mass market. The closest I came to making it easy to play (different premise) was making as much features in BCM as mouse driven as possible, icons for some items (to reduce manual and keyboard sheet lookups etc). This again, is just for ease of use more than anything else. And according to the press and fan reviews, I think I succeeded in this regard.Well, I believe that while the game should not be for the mass market, it should be as user-friendly as possible for those that currently like the game, but wouldn't otherwise without the user-friendlyness. It's like linux : it's cool but too complex to understand. quote:And since I'm notorious for enhancing BC games outside of bug fixes, that alone is a sure fire reason for someone to keep paying their dues each month to play - if they so choose.I have to agree. I suppose that will be true also for popular fan requests? quote:With all MMOGs, as far as I'm aware, the only time you ever get new high-end stuff, is when you go out and buy add-ons etc.... and then it divides the world between those who have the basic game, and those who have one or more addons. That sucks. quote:My strategy for BCO is only related to the fact that if it all works out (as I expect that it will, God willing), I don't have to do a new from-the-ground up product every two years. I'm dead serious about this. After BCTC, apart from the XBox title, thats it. BCO will be the last BC title ever developed from the ground up. Developper title dedication? That can hardly be anything else than good. quote:And if there comes a time for a major overhaul, well then, thats why I'm a brilliantly mad isn't it? lol! I suppose that will probably mostly be about (drastically) improving graphics over time. quote:As the article says, most of these will either never see the light of day or will fail. Even those that do get released, are going to have an uphill battle. So far, only E&B, Eve and BCO are even outside the same fantasy fare, but we've seen what happened to Jumpgate, Darkspace and even other much-hyped EA properties. Sure, they will have subscribers, but will have enough to sustain their financial burnrate? Only time will tell.Reading the article, I was suprised how many MMOGs were out there, and, well, the proportion of those that I knew of quote:Me? As long the number of subscribers is enough to pay the bills and bandwidth, I have nothing to worry about....except for those bastards looking to paint a bullseye on the side of my ship or to send me sailing skyhigh with a well place rocket launcher That's ok, but you have to admit that the more players there are, the more its potentially fun. quote:Let me say this again, so that nothing is lost in the translation. When BCO comes out, it will beat the living crap out of ANY space sim MMOG (so far E&B and Eve) that is out at the same time. In fact, I can pretty much guarantee this 99.999%. I have never doubted your programming skills, I was just being... curious. quote:The underdog will always find a niche and then slowly start chipping away at the install base of others. To wit: DAOC.Well I read that DAOC looks pretty much like an enhaced EQ... Am i right? Considering EQs popularity, doing something slightly better is a surefire quote:I'd like to see how those two space sims can even think of suceeeding without (a) brand name recognition ( nothing new outside of the same old tired leveling system © ha, a pretty much abandoned genre, space simsI guess time will only tell. quote:You can't even get gamers to buy space sims in the numbers required to recoup high dev costs, let alone get them to pony up $120+ a year to play the same tired old crap. I mean, seriously, has anything thought about this? Probably not.Too many people working on the same thing. 2 heads may be better than 1, but if all heads think about the same thing, it won't do better. quote:BCO offers an all encompassing world with a plethora of game play types thrown in. THATS why it constantly (at least since Freespace, since that did more numbers than BC3K v2.0x, last time I checked) beats space-sims at retail....and because you don't have a publisher quote: For every 100 copies these guys have to sell to recoup costs, I probably only have to sell, oh, maybe, well, 1.There's something between getting 100 heads working on a single thing (half of them who have no idea what they're doing) and getting under 20 skilled people who know what they're doing
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solution to problems with idiotic officers
Epsilon 5 replied to chrismoney7's topic in Battlecruiser Series
quote:Originally posted by Dredd: And when the explosive decompression causes all of their bodies to be turned into mush while being sucked into space, we'd see all of the different organs be torn out of their bodies along with the blood streaming into space. Right?Umm, no. But the Unreal Tournament way would be ok. Inflate the bodies and blow then in gibs. That's ok -
quote:Originally posted by Menchise: quote:SimsVille is coming..SimsVille was cancelled last year. Had the wrong name. I meant the Sims Online.
