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peterkist

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Everything posted by peterkist

  1. quote:Originally posted by Baloogan: Uhh, could your site have flash? the gif is about 1.2 mb now, the .swf is about .6 mb , an i just getting started... Dunno, I'm currenly using one of those free providers. I'm working on putting up a server of my own, and then it should be no problem. On the other hand, it will be a linux box, running apache as a server, so I'll have to find out first if that can handle flash or not. Also I'm working on the second incarnation of the intercorp site. I already send Jeffery, TRD and Guybert a short 'impression' of the look and feel, I can send it to you too if you like. Bottom line, you can do about anything as long as it is not wider than 600 pixels (no height restrictions). BTW: Like the logo's, I'll put them up on the website as soon as I can.
  2. quote:Originally posted by Baloogan: Uhh "quite a quite"?... LOL, meant to say '... been quiet for quite a few...'
  3. quote:Originally posted by Riga: Hmm, all I see is the famous red 'X', but given the name you're referring to the 'planet' logo, and not the 'hands' logo. I agree on your comment, but since all directors are currently extremely busy, it might take another week or so for us to get going again (for me that would be next week, can't say about the others). Amongs others activities will include, a new style website that is to be published, and one of the issues that will have to be settled will be the logo. BTW: naturally your welcome to make an intercorp logo and I'll put it there with the others
  4. quote:Originally posted by Baloogan: i think so far this one is the best: bit of a wast of space though blakc surrounding it looks bad [ 11-14-2001: Message edited by: Baloogan ] Hmm, all I see is the famous red 'X', but given the name you're referring to the 'planet' logo, and not the 'hands' logo. I agree on your comment, but since all directors are currently extremely busy, it might take another week or so for us to get going again (for me that would be next week, can't say about the others). Amongs others activities will include, a new style website that is to be published, and one of the issues that will have to be settled will be the logo.
  5. I will be unavailable between 12 Nov and 16 Nov. Any pending questions/discussions/statements (rico, outlaw) will be handelled when I come back or by any of the others (Jeffery, TRD, Guybert) Outlaw: sorry that you leave, but then again... Terrans and Gammulans in one corp?.... Jeffery: You get the stuff you requested tonight.
  6. The Intercorp members, including me, have been quite for quite a few days. Might be a good idea to let people know so that people can expect when to get an answer to any questions.
  7. quote:Originally posted by Rico Jansen: Money isn't everything. ...snip snip... There's only one thing you can do with your money and that is re-invest in your business. Keep yourself going with your business. I think that's the idea the SC talked about in some other thread today or yesterday. Every cent the SC gets from our $50 BCM price get's re-invested in his company. Absolutely, that's why the charter states that at least 75% of all intercorp revenues must be invested in the corporation/division again. What individual members do with their credits? Well, that's up to them. I for one want to make sure that I have enough to do what I want in MP, without having to worry about it. quote: Riga, can I come back on your Contract Value idea? Why make it the same as profit? Doesn't make sense when you talk about a buy AND selling price. The idea of the Contract Value is solely to calculate the different fees (such as the 4% intercorp commission). It is not intended to play a role in negotiations of a contract. Say you want me to deliver Vagrants. Well, I just name my price and either you agree or you do not. After I deliver them I calculate my profits (for arguments sake, take that to be 100.000 credits). Now I pay 4.000 to intercorp. If, for one reason or another, I would only make 100.000 credits profit but you pay me 7.000.000 for the delivery, then 4% of 7.000.000 would be 280.000 credits, leaving me with a loss of 180.000 credits. Intercorp does not force me to buy the Vagrants at location A and sell them at location B. That's up to me to decide. At least that is the intention. If you make something else of the description on the website, please let me know. In that case I can try to make this more explicit.
  8. quote:Originally posted by Razor_87FIS: One more indie who is 'Lurking in the Shadows' Welcome, the more the better
  9. quote:Originally posted by Blades: [QB]If an indie who signs on with Intercorp violates the terms and conditions of any agreement with the Orion Fleet, that individual will be held responsibile. IMHO only fair. quote: If the transgresion is serious enough to warrant further action, Intercorp directors (Those responsible for their members playing by it's own rules/agreements with fleets) will be held accountable. With that you're implying direct involvement or working knowledge of an intercorp director in the activities of one of its members?
  10. quote:Originally posted by DeSylva: I think known previous association with hostile groups should be justification enough for searches, especially in the isolated territories of Sol that the ISS patrols, where civilian law enforcement is thin on the ground... That's only logical. Like I already stated, the rep of a player will determine how the fleets will handle him. If you have reason to investigate, then that's up to you. If you encounter an indie with a dubious background then you're probably right. If it is someone with a good rep, then he might get tired from being searched all the time and move his business (and change his attitude towards that fleet as well). Keyword here is probably balance. quote: The ISS will be setting up a database for monitoring the activities and known associations of indie players. We'll be watching Intercorp (or it's members) closely. We'll leave Intercorp itself up to the ISS Commercial Lawyer branch...*grin*. Why ISS branch? Make it an Intercorp branch. Then the director (ISS) would be in the board of directors. What better intel than that
  11. quote:Originally posted by Guybert: Let's face it, indies are out there to make money, contacts, form networks and get on in (GCO) life. Therefore there won't be many short sighted Indies who will want to throw away decent business opprtunities and screw up the potential for any in the future. Indie vets would not, but newbies? that's another question. It would be the responsibility of the intercorp directors / senior members to educate them. In practice, misbehaving members would be expelled since, in general, they are bad business. Both for themselves (I don't mind, its their choice) and intercorp's (i do mind, that's my lifelyhood...) Expelling a member, in my opinion, would be a last resort, but not something that would be impossible.
  12. Just to say that I was very busy in RL and currently ill Will start posting again in the next couple of days.
  13. quote:Originally posted by DeSylva: 3) How would your fleet treat members of Intercorp? Whether they're being employed by your fleet or a hostile fleet? According to their threat designation. If they are a known criminal or known for partaking in criminal activities, they would be apprehended, or information rE: their whereabout passed onto local POL forces. If they are law abiding, they would be afforded the protective services of the ISS in hostile regions. If they are known rebels, terrorists, or are a military-level threat, they would be 'dealt with' directly by ISS defence command forces. That would only work for race/caste designations, but not if someone is carrying out a contract for say, the insurgents. How would you know (based on rase/caste designation on your radar screen) who I am doing business for? That would imply that you'd stop all traders and interrogate them/search their ship. Naturally it's a different story if you have actual intel that says so, but other than that, my LRT-15 is just like the next one...
  14. quote:Originally posted by Tac: [QB Yep, thats about it. The problem becomes however, that if enough members dedicate themselves to piracy or other dealings while being members OF Intercorp, then Intercorp will get bad rep... even "neutral" ships may be fired upon by other non-aligned players as retaliation. Then you get a shooting war on your hands, and Galcom has to protect your ships and... well, you get the idea. [/QB] That's why I'm eager to setup shop at the fleet's starstation. Say I would have an office at Lyrus and my normal dealings would be with Wraith, then no Wraith commander would think of reducing my humble person to ashes. They know what I do for them and what I represent (unless I start dealing with insurgents under their eyes, but then its my own fault). Moreover, even if other parts of Intercorp get a bad rep, even then the rep of the _independant_ office at Lyrus would remain good. This all does not mean that I do not have my own agenda and interests, but I would be a fool to decide on the location of an office if that location does not at least has great similarities with my own situation/views. There is also the point of liaisons between the fleets and intercorp. Exchange of information would improve the relationship between the fleet(s) and intercorp. That does not mean that I expect sensitive info (wouldn't get it anyway) but it helps both parties to trust eachother over time.
  15. quote:Originally posted by Epsilon 5: I have something to ask the traders and other non-combat money-makers here... if everything works and you make profit... what do you do with the cash?? Wander around saying you are the first billionaire? Invest it in a software company on Velari and let them integrate GCO in windows
  16. quote:Originally posted by TRD: Okay people, about my difficulty levels. They were really just a working idea. I used the difficulty levels from Riga's payment page on the Intercorp site (1=cakewalk to 4=deadly) Im not too sure how difficulty, in terms of diplomatic missions, could be defined. Missions like arangement for the transfer of personnel(criminals, prisoners of war etc) would probably fall under level 1. Whereas missions like negotiating the cease of hostility between Vesperons and Empirians or Galcom and Insurgents etc. would fall under level 4. Im just not sure how to define them and the intermediate levels. Any ideas? Maybe a different method of judging experience? Also, do you think 10 missions per experience level is too much? Given the discussion in the expectations thread you'd probably have your hands full with diplomatic missions to the fleets (e.g. bailing out traders cought trading for the wrong fleet ) The difficulty level would probably be something that is decided when the contract is signed. You already defined the delimiters (level 1 & 4). Most of the contracts would be in the line of what is discussed in the other thread and those would be in the level 2 & 3 range (IMHO). Another way to determine the experience level? I used: how much money did they earn for intercorp in the past as a guideline for that. 10 missions? Might be a bit much between level 1 and 2. Could be ok for advanced levels though. just my 2ct.
  17. quote:Originally posted by Tac: 3) How would your fleet treat members of Intercorp? Whether they're being employed by your fleet or a hostile fleet? That's a fine line you guys have to walk. If you start shipping or gunning for the insurgency, criminal entities or the gammulans, any of your ships found near their space will be boarded and inspected.If found containing weaponry it will be destroyed and the ship tagged as hostile. 4) What is your fleet's policy towards independents? Are they neutral, hostile or friendly? That is not up to any fleet to decide. The game determines what you are as per your race/caste. 5) Are you allowed to pursue vengeance or revenge in the event that a member of Intercorp DED you in the course of their contract? Again, thats up to your guys to walk the fine line. Destroying a Galcom vessel is punishable by IOD. 6) Will your fleet require strict confidentiality on the parts of Intercorp members with regards to fleet deployement and various stuff? I dont believe any fleet will give intercorp that much access to sensitive info. IMO, radio silence is the only thing I would ask DURING the duration of the contract. Since Intercorp has to be careful on which end of the law they walk on, I believe itd be best for "a criminal" intercorp-like organization to be created. Remember that the game itself is what will determine your hostile status... if your guns for hire end up shooting several galcom vessels, any galcom vessel, ai included, will show them as red. Destroy enough insurgent vessels and the insurgents will tag you red. Its hard to do bussiness in such ways. You do have Raider, Criminal, Assassin castes which can beef up the "criminal" Intercorp.. kind of like "La Famiglia" intercorp Ok, reacting on (most of) the comments here: I think you're right Tac, one cannot do dealings with GalCom fleets on the one hand and Insurgents or hostile races on the other hand without any consequences. Moreover, like Blades stated, it has not only to do with race, but also with castes. Now, both lines are very thin and it also depends on your point of view. My view (not necessarily Intercorp's, we've got a board of directors now ) : Intercorp is a corporation that does not employ people. It give those people a chance to get into contact with others that need a service. In my case, as a trader I will stick with GalCom and do business with them. If Kenada decides to trade with insurgents then that's up to him, but in that case I would advise him to stick with that and stay away from GalCom territory. However, the trader's division will not exclude either of us. Bottom line: Intercorp is neutral in its dealings, _but_ its members are not. I would advice the members to make a choise and stick with it Also the caste "problem" is tricky. Intercorp has a potential for an assassins division. Now, Blades makes his case clear with respect to assassins. By doing that he excludes contact with that division, and consequently with intercorp since one of the directors is an assassin. Moreover, being a director myself and having dealings with that assassin director as well, also my humble person is at risk... IMHO, you can hold a member accountable (just like any other non-member) and also the one that actually paid for the contract. The corporation can be held responsible if it actively is involved in some action. Just bringing people together so that they can draw up a contract would not be enough to make them responsible. Just my 2ct at 02:00 AM, so I'm probably not thinking straight anymore EDIT: corrected some spelling
  18. quote:Originally posted by Kenada: Well... being a trader, I cant even get a ship with a pea shooter on it... Thats depressing... Ill have to sling rubber bands off my starboard deck! heh, just open the cargohold and start firing vagrants
  19. quote:Originally posted by Kenada: Is there anything I can do to help out with Intercorp? (If BCM gets delayed one more time, im going postal! Not in till Nov. 6 now) Sure you can The trader economics need to be figured out (see the website). We could use a nice logo for intercorp. We already have 2, but more are always welcomed. The website could do with an update. if you're interested in that, contact me since I'm already working on the second incarnation of that website Furthermore... Anything that could be usefull, just post it here for discussion (that is what we do...) Just leave me a message if you have any questions. Just make sure you are not doing something that someone else is doing as well. Would be a shame if two persons are doing the same job.
  20. quote:Originally posted by Guybert: Riga, Thanks for your comments. Jeffery has sent me the IU profile document and I'm currently working on the charter and ranking system, hopefully have a draft ready in a day or two. I will change my sig as recommended, I've left Commercial Div in it till a name is approved. Off the top of my head, what about - Money Inc? Got a catchy ring to it, no? Let me know. Cheers. Yeah, I received his email with the new Intercorp stuff this morning and I'll have a look at it tonight. Money Inc. sounds good , but might be a bit to generic. Then again, maybe not. EDIT: sig looks good. You might want to add some UBB code to it (like bold, italics, etc) Read UBB explanation here
  21. quote:Originally posted by Guybert: It seems to me it will become a natural supply and demand thing. The Diplomatic mission 'Creator' will set out what is required and how much they will pay for successful completion. Diplomats wanting to undertake the mission will then submit their interest in executing said mission along with their Diplomatic resume. The Creator will then choose who he (or she) is best suited to execute the mission Correct, but having intercorp intoduces a little twist in this idea since this exactly is one of the reasons why intercorp exists. It brings together the people that want a service (what you call creator) and the people that provide these services. You just go to an intercorp office, ask for a service and you get a list of people capable of doing it. Then you choose who you want to do business with, and that's it. quote:The creator would get what he (or she)pay's for. For example, if the posted mission is relatively easy the fee would reflect this (i.e. is low). Then, I would imagine, the more experienced (and no doubt more wealthy) Diplomats will not be so interested. Conversely a more difficult mission would necessitate a higher fee to gain interest of the more experienced Diplomats See the payment page on the intercorp website. It deals with these issues. quote:Of course this will only work if the correct economies of scale are in place and there are plenty of diplomatic missions to go around. All diplomats are going to want to pay the rent. So there may need to be some structure for assigning mssions - a roster perhaps? You're absolutely right about this. Currently only one diplomat is registered, but you never know what the future brings. Currently there are quite a few mercs around. About the roster? Dunno, don't think that it will really work due to the RL constraints of the members. Better to see who is available at the time you need them and just choose from them. You cannot force people to go online according to a roster (their Indies for a reason ) quote:Customers could try and negotiate discounts based on their buying history. However the onus should be on them to instigate this. I think Intercorp should always be ready/flexible to do a deal provided everything is in keeping with stated rules and regs and there is a profit to be made, but lets not give money away That's an excellent idea. Nothing to do with experience or danger level of a mission. Anyway, in the negotiation phase you can take this into account so the flexibility is kind of 'built in'. quote:In theory I don't see why Intercorp's resources can't be used to offer insurance cover through the Commercial Division for traders vessels and cargo. I need to give the details on this more thought with respect to premium calculations, affordability etc, but this could be one of the many services offered by the Commercial Division. (I've got some more ideas on different services the division can offer - more on this later...) Would be a good idea. Probably not in the beginning, since it would require considerable resources IMHO. Question: Would this be an Intercorp or a Commercial Division thing? On another note: I think your signature should be: ---- Commander Guybert (Terran/Commercial) UCV Gnobb Director - Intercorp Unlimited, ... Inc. "optional quote" ---- where ... would be the name of the commercial division. All other directors do not put the branch (Services) into their sig. About the Commercial division: Would be nice if you think of a name, create a charter and a ranking (experience) system so that they can be added to the intercorp website.
  22. quote:Originally posted by TRD: I would say that pricing would mainly be based on the number of succesful missions for Intercorp. A more experienced diplomat would be paid more than the brand new one due to his reputation Also if employers could pay the same price for the more experienced ones, as theyed have to pay for the ones with less experience, then the new recruits would never get a contract Correct. It's all in this page. Some of that text deals with the experience level of diplomats. Well, you being the director of that division, define the ranks (and thereby the experience level) of a diplomats. quote:A question, how is payment handled as a result of mission failure? I can see contracts for pasive castes like traders/explorers having a percentage of the money being paid up front and the rest on completion of the mission, as I cant imagine employers paying the whole fee before they have any results. How would this be handled with a diplomat type I already got a similar question from our secretive director . In my opinion that's negotiable beforehand. You could ask for a part of the fee beforehand (say 30%) and keep that even if the mission fails. If you succeed the remaining 70% is paid, otherwise you stick with the 30% and a (slightly more) bad reputation quote:I guess since the nature of Intercorp is being able to come and go as you please, we would have to worry about undercutting, we dont want the image of forced membership. About discounts: I'm not in favor of discount in excess of 5% otherwise undercutting will become a serious problem. However you can give discount if the receiving party gives you discounts as well. For example, I give you 10% discount on some goods, and you give me a discount of 10% on a contract to negotiate with a fleet for docking rights. I would advice to allow this system only between intercorp members though. quote:We should be able to compalin to Galcom, if we dont already, we should have someone to liase with them No use. You can ask them to aid/compensate you after a mishap, but there is no authority that will deal in these matters. BTW: The diplomat division still has no name, charter or ranking (experience) system. Can you provide these so that I can include them on the website? Look at either Jeffery's or mine if you need an example.
  23. Aaahhh, finally back from hibernation I've been updating the intercorp site. Added a 'Payment' page. Payment contains the proposal for payment I posted earlier. Directors: Please have a look at it and either comment on it or approve it Most of the questions of Guybert and TRD are covered in the 'Payments' page. Please read them and comment on them. Any questions? post them here If all directors approve, and nobody on the forum has a problem with it, than that's what we, for the time being, will adhere to. (SC, you're opinion on the subject would be very much appreciated...) Any adjustments or additions are welcome, I'll be glad to change the text. It's only a working version (proposition).
  24. quote:Originally posted by Outlaw: Yo Riga just wondering, where the heck did u get the name for your ship anyway? Norse Mythology. It's the name of a sword that cannot break or loose any battle Look at this, they've got a nice overview
  25. quote:Originally posted by $iLk: Overall guys I think Intercorps is shaping up to be something BIG... Wish I could build up the courage to read through all 7 pages of this... [sARCASM MODE ON] That's why we have a website [sARCASM MODE OFF] (evil grin)
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