Jump to content

Papi

Members
  • Posts

    790
  • Joined

  • Last visited

Everything posted by Papi

  1. Yes and no, you need to take that quote out, otherwise it's fine. Only wings own quotes are allowed. And Gamma doesn't have one, if my memory serves me well.
  2. Good to see that you responded so fast Hugh! BTW Badge, I think you meant under Rico's command
  3. Alpha Wing pages are (somewhat) up. Go and have a looksee. They are not totally finished (probably never will be...), but something to look anyway. I still wait bios from other commanders. So far only Starbuck has sent his, that's why only mine and Starbucks links works in the bios page. And don't forget to tell me how do you like it.
  4. Thanks Kush, like Wolferz said, I too enjoyed helping SC to squash the bugs, alot! [ 10-10-2001: Message edited by: Papi ]
  5. Hi Paddy, as I said in the beginning of this thread, I have V3 and it works... but I have to use command line options to disable multitexturing and use low res 64x64 terrain textures. It makes living much easier with crappy V3 , here we go again...(I gotta have new gard before I blow up) So to conclude this, yes you can play it with... (o.k. calm down) V3, but you'll surely loose some eye candy and planets from space looks like broken glass.
  6. I hope you had a good one Sho, happy belated birthday
  7. No trouble, glad you got it to work
  8. Then start as a bellboy in some station and get your promotions one by one
  9. Sry, the graphics card must be at least 16mb card.
  10. Talking 'bout virtual reality, oh man
  11. mO: quote: I was wondering if there is some planet that has a cave big enough to hide my ship in. lol, not caves in the first release version, maybe in patch? R_wilco: quote: I have a question. SC said that instead of the "zones" model for space(earth zone, moon zone, mars zone etc), there will be a dynamicly moving space region thingy, which will have all the planets in a given solar system(and moons) orbiting around a star(which you can't fly to). What I'm curious of is, will jumpgates still be used? Or will ships just use the hyperdrive, like when flying to a relatively close-range object? Or will jumpgates have a different purpose? I dunno where you got that from, there are zones and jumpgates in the BCM as there was in BC3K and they are used the same way. Earth and moon are now in the same zone.
  12. SC said: quote: As far as AE goes, anyone can have any number of AEs as long as they are no conflicts of interest. e.g. he wouldn't have been able to have an AE in Ter/Mil and Ter/Ins. Hey, I'm in (if I'm accepted, that is) [ 10-06-2001: Message edited by: Papi ]
  13. You can use your shuttles and ATV's as a cargo holds too and free some cargo space that way. It's not addressed in BCM, simply because there's nothing to address. If you run out of space, that's it.
  14. Hey, even I didn't know that, way cool man
  15. Urza: Q: Is the territory each race/caste controls dynamic? Meaning, could a coordonated Gammulan assault push the Terrans back a system or two? Without being directly involved yourself? A: Gotta leave this one to SC to answer Q: For a marine carreer, is it possible to move to another planet, or are you stuck where you first start? A: You're stuck in the place you start from as far as I know, no hitch hiking Q: How do finances work in the pilot and marine careers? A: It's a little same as with me in the real life, finances don't work. In the other words marines and pilots don't get salary and can't trade etc. BTW Urza you'll find that old retro trick don't work so good anymore against npc's. [ 10-04-2001: Message edited by: Papi ]
  16. JJ, If you get 200000 experience points (EP) in BC3K you get Supreme Commander rank and it gives you Fleet C&C. I never managed it, but I know that in theory it's possible. In BCM if you gather 50000 EP's you get a rank of Strategic Commander and Fleet C&C.
  17. Joel Schultz: Q: What kind of cool things can you do with the Interdimension Jump Pads? Anyone have time to come up with sneaky tactics using them? Or are you keeping these secret to smack us come MP time? A: Only SC knows the answer, pads were not implemented in the time of beta Q: Talk a little about the economic model - that was something unavailable last question time. Who gets to trade, and what do you trade? Can my hard working commander still earn cash on the side for that "special" upgrade? Any big changes we'll immediately notice different from BC3K in this respect? A: I think Pugwash is one of the right persons to answer this, but in my experience commander is still able to trade items and raise money by trading, I gotta do some research before answering the rest of your question Q: How does the ATI Radeon fare with it (in other words, any improvements since demo 2)? Did anyone try their (ATI's) current Beta drivers with it? A: Gotta pass this, I have crappy V3 (has anyone counted how many times I've said that in this thread) Q: And are there any easter eggs to be on the watch for? A: If there is SC surely has hidden them good I'm trying not to cover stuff that was in the VCF - but hey, that's only text, and an impression/experience is worth 1000 feature bulletins. JJ: Q: The one thjing that always confused me was when commanding a ship you could control fleets or progress in rank... in fleet flight how would you go about doing this in BCM A: The same way as in BC3K Q: also with fps roles? A: This I gotta leave to someone else...
  18. Thanks, Lynx and welcome back. For a second I thought you were all gone
  19. Epsilon 5: Q: You mean selecting your target directly on the radar screen? If yes, w00t! A: Yes, that's exactly what I mean $ilk: Q: Are the trade items the same? A: Yes and no, artifacts are valid trade items now. (as you could already see from VCF) Q: Any new weapons? A: All FPS weapons of course and there is some more, but I have to do some more research before I can answer precisely Q: Any new upgrades? A: No that I remember (correct me if I'm wrong) Q: What's the deal with the moon now, is it in Earth region? A: Yes, it's in the same region as Earth. Q: How do Saturn's rings looks this time around? A: I gotta leave this one up to someone else (damn the crappy V3 card ) Q: Where is the R.A.N.D.O.M. weapon? A: I don't quite understand what you mean, but it's for sale Q: How is the pay scale for your commander? Same old pay? A: It depends on career: COMMANDER Supreme Commander: 500,000 Tacops Commander: 300,000 Strategic Commander: 200,000 Fleet Commander : 125,000 Commander: 75,000 EXPLORER: 75,000 MERCENARY: 50,000 SCIENTIST: 150,000 PARAMEDIC: 75,000 RAIDER: 25,000 TRADER: 100,000 ASSASSIN : 50,000 COMMERCIAL: 75,000 DIPLOMAT: 100,000 Q: Does Navitron use the new galaxy map? A: Yes Q: If so how does it look? A: Nice Q: Any interface changes we should be aware of? A: Tacscan was already mentioned, passive radar is one very good one on planet side. Q: Any nagging problems left over? A: Have you ever heard about betatesters that don't nag Q: What happens when you beam all your marines into the middle of the ocean? A: They all take a bath in the sea cut here ----------------------- cut here Q: Did testing the game excite you sexually? A: Enormously, even my wife says that I don't need viagra no more (even though she will not let me hang the BCM starmap over our bed ) Q: If so please don't describe how you relieved it... A: Ooops, I already did... Q: Anything interesting on those gas planets? A: Gas. No, really, thunder and lightning is pretty awesome in there cut here-------------------------cut here I hope you find even some of my answers satisfying [ 10-04-2001: Message edited by: Papi ]
  20. Hi Fendi, quote: Both demo runs perfectly well on both the TNT and the Kyro (haven't tried Voodoo 3 yet as it's really old). If demo ran well, then the released version will run even better And about V3, well... ...toss it away, it works, but... grrrr... I want a new graphics card!!!
  21. I must admit that I never tried the 2nd demo, only the missions that were added since 1st, so I don't know about the fps rate in the demo (I suppose it's pretty much the same as beta build). There's a great improvement between beta and release build though. Correct me if I'm wrong someone, but I don't think there's been much changes in ships handling and overall feel, but there are few things added since 2nd demo (if I remember right) like hotspot on tacscan (clickable with info about targets). And about MP3's, don't use VBR (variable bit rate) type, they will not work. If you take the same song and convert it to the CBR (constant bit rate) it should work. There was some trouble with Winamp manager too, you should disable it. I never used Winamp so... Hope this cleared things up a bit.
  22. ...about BCM, but were too afraid to ask. Yes, it's here. With green light from SC (thnx Jaguar for asking ) we, betatesters are ready to answer your questions about BCM. I hope that betatesters start by sending their specs in this thread, so that everyone can direct their questions to the right betatester. My specs that I used for testing are as follows: CPU: AMD K6 2/500 RAM: 128mb OPERATING SYSTEM win98 OS ENVIRONMENT 1024*768/16bit BCM ENVIRONMENT 1024*768/Full-screen/16bit/16bit VIDEO CARD INFO Voodoo3 PCI 2000/1.07 SOUND CARD INFO SoundBlaster AudioPCI 128/4.06.00.1156 CONTROLLER INFO CH F-16 CombatStick That's it I think, so shoot it. [ 10-04-2001: Message edited by: Papi ]
  23. Hi there quote: - Can someone pick it's one player game and add a buddy for a short while? The thing i fear for this is the save state might not be compatible between single and multi-players. - And if not: could it be possible to save game in multiplayer? Cause if so a tool could be made to take a single player's game to convert it to multi-players. Back and forth. No and no, sorry
  24. Cmdr Jason Cloud still here and ready to rock
  25. O.K. maybe I was little too sensitive and understood your words wrong. No hard feelings Besides we are almost neighbours, I'm from Finland
×
×
  • Create New...