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Supreme Cmdr

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Everything posted by Supreme Cmdr

  1. LOL!! Insane doesn't even begin to describe this phenomenon.
  2. quote: Originally posted by R_wilco: Maybe I should start a game review website, all the other reviewers seem to be avoiding the VCF too hehe, good luck
  3. quote: Originally posted by Menchise: I don't get it. The review text seems to pan the game, yet the final rating is 72. *shrugs shoulders* My thoughts exactly. Go figure.
  4. quote: Originally posted by Tac: Dont worry, the SC can send them a copy of it LMAO!!!
  5. This review has now been translated.
  6. You can catch Eric's review here. The editor ended up using the short version. Have no clue what the long version looked like. Ask Eric
  7. LOL!!! Just think what you could do in mp.
  8. quote: Originally posted by R_wilco: One odd quirk in the programming I've pointed out before from my EF Marine career is this: when you hop on a building, enemy marines tend to forget about you until you're on the ground again. In fact, they will "camp" the building you're on until you jump off. Its in the VCF. Try reading it.
  9. This is apparently what they've been doing http://www.investopedia.com/terms/c/channelstuffing.asp
  10. It's alive!!! Yippee!!! I swear if they botch this....I'm gonna send each one of them a copy of BCM XP1. http://www.lancersreactor.com/t/features/fldevupdate0102.asp
  11. heh, I'm seeing some pretty warped and funny forum handles, now that we have this feature. I took one look at Hellbringin Mofo and laughed so loud, I woke up the baby. Can't wait to see those handles on the mp servers; it'll be a riot. [ 01-30-2002, 16:52: Message edited by: Supreme Cmdr ]
  12. quote: Originally posted by Jaguar: If he actually thinks that I am going to give that list to my wife, HE'S NUTS!!! ....heh, thats what I said.
  13. quote: Originally posted by Cmdr Nova: quote:Originally posted by Hudson: I eventually figured that out SC, but at the time when I didn't it was amusing. I remember the story where SC was taking some of those pre-release pics, and he was spacewalking on the hull of the ship, when it decided to go hyperspace. Good times.... Good times, indeed..... hehe, yep. It still happens to me
  14. LOL!! http://www.oldmarriedguys.com/?cat=2&subcat=9&read=1321
  15. quote: Originally posted by Paddy Gregory: OK, didn't realise it was my vid card which was reporting the other resolutions. You learn something new every day eh? Yeah, the supported BCM resolutions are not hardcorded. CONFIG simply lists all valid video modes that that card enumerates and reports. The same thing that Display Properties does.
  16. The next time you are unable to resume/restore a saved game, as soon as you quit the game (or reboot), do NOT start the game. Simple pack up the saved game (as described here) and send it in immediately. Once you've sent it in, you can go back to your game. The reason you should NOT restart the game is because once an AI tick occurs, the file contents may change. This means that the new state will not equal the old (fail) state. As for the inability to continue running DX programs, thats a discovered DX and/or driver problem. Nothing to do with BCM. Usually throttling down the card's hardware acceleration one notch, can alleviate it.
  17. I came across this bit today, and since we use MP3 streaming, thought I'd pass it along. quote: It looks like the underlying cause for the "sound crash" issue that some players have been experiencing since the December 21st patch may have been successfully identified. The following information was posted to the Connectivity and Tech board: "After a great deal of investigation, we've come to the conclusion that the primary cause of the "sound crash" some players began experiencing after the December 21st patch was the result of certain hardware/software configurations corrupting the new streaming audio (MP3) data and gradually causing the system to hang. "Thanks to a lot of help from players who were experiencing the problem, we've found a fix that has helped everyone who's tried it: Installing the Live!Ware 3.0 software that comes on the installation CDs for SB Live! cards. This software installs a variety of utilities, but the key files are UpDDrv98.exe/UpDDrv95.exe. (One user ran those by themselves and also saw the sound crashes immediately stop.) "This software can also be downloaded from: - Windows 95/98 (Be sure to download the complete package) - Windows ME "Our contact at Creative Labs' Developer support recommends that users with Windows XP/2000 use these drivers. "If you have been experiencing this frustrating problem, please install the Live!Ware 3.0 software and let us know how it works for you." Thanks to Tajima for the information!
  18. Dunno where the company is headed, but it seems to be as good as dead. Sad really. http://www.gamers.com/news/1078518 http://biz.yahoo.com/rf/020128/n28166567_2.html
  19. LMAO!!!!
  20. quote: Originally posted by Hudson: Cried as I might, they wouldn't turn around for me. Thats what Tacops is for. Trying using it.
  21. Hudson, if I come back and don't see your sys info in your profile, I will ban you and whoever responds to your posts, from the site. First warning Last warning
  22. quote: Originally posted by Cmdr. WeeGee: Sorry I wasn't sure where to send it. Just so you know I sent it to [email protected]. Was this the correct place to send it, or should I have sent it to [email protected] or somewhere else. Sorry 'bout that. Neither
  23. quote: Originally posted by Paddy Gregory: quote: For that sort of info, don't you think you should tell me WHAT resolution you are running the game at? I suppose so, yes. I'll let you know when I get home, but I think it is the 760 x ??? resolution (or something like that)? Well, if its not happening in supported standard modes (640x480, 800x600, 1024x768, 1280x1024), I don't want to know about it. Just because your video card is reporting all different enumerated video modes, doesn't mean that you should use them. Its the same as going into Display Properties and setting your desktop resolution to a ludicrous mode just because your monitor and video card support it.
  24. Even though the Beta testers and I voted overwhelmingly to NOT allow the creation of this forum thread, I have decided to veto that decision and create it anyway. This thread is for sharing of system configurations among those of you who, until recently, didn't have a frigging clue what a mouse was. It is also for those of you who think that because you know how to crank open your computer case, that you know wtf is going on inside. 99% of the time; you don't. The rules are simple. ANY variation from these will result in immediate banning from the site. Note that I said ban. There is a difference between being banned and having your posting rights suppressed. Guess which is the most severe and definitive. Your current system profile MUST be in your sig. You must have read the FAQ and have patched to the latest version of the game, using this procedure. Do NOT report bugs in this thread. This thread is not for bugs, it is for assistance with your system configuration and has NOTHING to do with BCM - UNLESS proven otherwise. Do NOT post about ANY issues if you are using a Playmod modified environment. I know that some of you think you're smarter than I am. But I've looked at several saved games and seen Playmod signatures in them. Do NOT post about ANY issues if you are running the game with the debug (/d) command line flags. If you had ANY idea what those flags do, you won't even think of using them without being instructed to do so. I have seen one or two of you posting that people don't respond to your posts. Well, NOBODY has to respond. Least of all me. If nobody responds, its probably because your post does not warrant a response. Some examples of what constitutes a system configuration issue; in addition to random CTD, random lockup, system reboot, unable to play a DX game repeatedly without having to reboot etc. Some people report saved game problems i.e. unable to load a saved game. Gordon was reporting problems with saved games. After several hours of investigation, it turned out that he had a scrubbed BCM environment (he was using a scenarios.zip file from a different version of the game). Another similar example was in the recent case which was related to video drivers; because the saved game sent to me worked perfectly. Just because you hit the resume or restore option and the game doesn't load, does NOT mean that there is necessarily a problem with the saved game. If the game cannot init the display - AFTER - loading the saved game, it will hang or CTD. Some people have configuration issues related to drivers. It was discovered that the 2311 drivers when used on GF3 will not render the alpha channel properly when a destroyed station is being rebuilt. This shot is what you should see. Instead, on the GF3, that station being rebuilt is not transparent (as it should be). The problem does not occur on GF2 or other boards. When at ground zero and in fp mode, the terrain detail texturing (level 1&2) should look like thisshot and this shot. On some cards and on some drivers (e.g. ATI Radeon, 3Dfx Voodoo etc), you will either see a White band or a different type of rendering. In which case, read the FAQ for command line flags which alleviate these. And detail level 1 (above ground zero) should look like this shot. In the shot above, the particle contrails should look exactly like that; and also like this shot. From Tacops with the site texture seamlessly blended into the terrain, it should look like this shot and this shot as well as this post-OTS strike shot. That is all. Abuse this thread and I will kill it and ban ALL the offenders from the site. NO EXCEPTIONS. YOU HAVE BEEN WARNED!! [ 01-30-2002, 11:23: Message edited by: Supreme Cmdr ]
  25. quote: Originally posted by Paddy Gregory: I have engineers doing repairs on deck 3, if I check Perscan, the 'Repairs on deck 3' text overlaps the right-hand edge of the Perscan text box. For that sort of info, don't you think you should tell me WHAT resolution you are running the game at?
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