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Supreme Cmdr

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Everything posted by Supreme Cmdr

  1. quote: Originally posted by G E C K O: Is it just me or has everyone difficulty with reading/understanding?I CAN'T buy the game currently. And YES, I would like to learn how to play a game, before I get the game. It's not that hard to get. A PDF file would be nice, but if everyone here is panicking "OMG NO, WAREZ, WE R SAVUIORZ OF TEH ERTH", then bleh. Whatever. Yeah. Its you. You have a difficulty understanding what we're saying ----->NO!! See? Thats understood universally I believe. Even in Mooville I hope.
  2. quote: Originally posted by powercrazy: Nope.... Thanks for the suggestion Gomez.... My shuttle will fly to the first waypoint but will immediately RTB upon completing the first waypoint. 1. Read what he wrote again. 2. Read the manual and the tutorial. Once you've done the above, you will see that the craft will ALWAYS do an RTB after performing the order at the first waypoint. [ 12-01-2001: Message edited by: Supreme Cmdr ]
  3. quote: Originally posted by dnoyeB!: I got those too while towing a ship. I don't know why because I never used the transporter before. And after I docket at the station I was not offered to collect the ship from the station. Nor did the intruders on my ship get captured by the station. My marines were still hunting them down. Then When I tried to leave the station I got CTDed. I havent played since hoping that the next patch will address this one. I don't see anything that needs addressing in the next patch. Remember: if I can't reproduce it. I can't fix it. No matter how loud one yells, or how many times you post about it.
  4. quote: Originally posted by Taran: Well sadly IM going to throw in the towel. This game looks like it must be awesome to play. But I can’t get it to run on my PC. I have spent at least 10 hours of my time trying everything I have read here, and then some. It just does not like my PC. Congrats on the game. It looks to be one of the best open-ended space Sims I’ve ever read about. Good luck.Mitch. Take care Mitch and see you around. I have deleted your reg profile so that if/when you return the game, the other person doesn't have a problem registering.
  5. quote: Originally posted by Schmendrick: Also another problem. steps to (sometimes) recreate - order fighters to escort your CC - Jump to another system - wait for all fighters to enter the new system - If I try to give orders to the fighters, sometimes the targets listed will only show targets from the system we just left. Works fine here. And if you have a probe in the region.....
  6. quote: Originally posted by Urza: Didn't think I'd be back here so soon. I am chasing a Stormcarrier going after a starstation. In this case, the station is going to rip the carrier to shreds. But when it's about to blow up... wham! CTD. It happens every time with this save, exactly when the carrier should explode, and I am too far away to do anything to alter these events. This campaign was exclusively on the latest beta patch (only played tonight), FYI. I'll send you the save if you wish.This is by far the best tech support I've ever seen (believe me, I've see many). Keep up the good work. I suppose it never did occur to you to STOP using that particular save game, then? Perhaps after 500 more CTDs, it'll dawn on you. Keep it up.
  7. quote: Originally posted by Fractux: I think you may have misunderstood the context I'm speaking about.I'm talking about a carrer as a fighter pilot, not as a BC commander flying a fighter. So I can only dock at stations, since I'm not affiliated with any BC. In station, I have to reload my missiles manually. But there is no place to say "charge my craft" or assign anyone to it since there is no other crew but myself and no way to assign anyone to anything. Cheers! Hitting the repair button from the Logistix screen will re-power your craft and repair it.
  8. LOL!!!
  9. quote: Originally posted by Urza: No, this happened the second time. The first time, it worked perfectly. I already posted about this in the tech support thread, and sent you the save in question, for your analysis. The game was played exclusively under 1.0.01. I recently upgraded to the beta, but now it won't load at all. (as opposed to loading, then crashing) I got the file and I can't load it either. Looks prety screwed up. You didn't use any cheats (e.g. playmod) in that game did you? And that is from 1.0.01 final, not the Beta ?
  10. quote: Originally posted by Steve Conley: P.S. I think I figured why you didn't see my registration ... it's under my full name, "Stephen Conley". :-)[ 11-30-2001: Message edited by: Steve Conley ] Not really. Its because I didn't see it in your sig.
  11. quote: Originally posted by Sgt Khan: Easiest way to capture a station... LOL!!! Yep, I can just see that happening in multiplayer
  12. quote: Originally posted by Urza: Yes, I sucessfuly captured another station. Unfortunately, the game CTDs minutes afterward. I already posted about this in general issues and am awaiting the results of SC's analysis. Until then, I can't play that career anymore. Let me see if I get this : any time you capture a station, the game will crash thereafter? If so, have you tried this with a new game?
  13. Yeah, I find that odd too. But you must remember that game reviews are based on personal experiences and opinions. So, once has to take them with a grain of salt. Kinda like movie reviews.
  14. quote: Originally posted by Steve Conley: VERY sorry if this has already been posted, but I've looked over this thread and it doesn't seem to have this issue. Bad install. Read my previous message ANYTIME you see something like what you and the previous person posted, it is a bad install or driver problem. Going from the 3D world (flying) to the 2D world (docking) is a switch handled by the driver. If you have a crash, it could be the video driver problem or a bad install (e.g. a missing docking image). Also, a lot of people claim that the 2280 drivers have problems. I use them under WIN2K without any problems. But, I can deal with problems since those are developer only drivers, leaked to the public by some gits. As such, I do not recommend any leaked drivers. Try the official WHQL drivers and work your way up. btw, go and register the game [ 11-30-2001: Message edited by: Supreme Cmdr ]
  15. quote: Originally posted by Taran: I get the following error message from time to time. It accures right after I launch the game. Definitely a bad install. Read this
  16. quote: Originally posted by Guttersnipe: Unfortunately, I didn't recieve the poster-sized starmap either. I had ordered well before the cut off date for the starmap offer, but the EB where I got it didn't recieve it from their warehouse. At least that's what the cashier monkey told me.I figured I'll check back in a little bit to see if maybe they came in the next shipment. Thats what the term ...while supplies last means.
  17. quote: Originally posted by Urza: I just captured a hostile station, launced then saved. Thereafter, the game CTD within a minute. This is the first time I've experienced a CTD with any regularity. No matter what I do during the minute, the game always crashes. I can send you the save in question if you wish. Send to [email protected]
  18. quote: Originally posted by antaren42: dont hold your breath, i have constant crashes but dispite the raves about tech support, they offered no help other then "read the troubleshooting doc"i tried to post for help on the forum, but now the thread is gone. i've read posts raving about how good tech support is. i have yet to see any tech support at all, and i know that there are people with a similar system as me who are not having my problems. [ 11-30-2001: Message edited by: antaren42 ] Get the hell off my site! Yes, I just got your private message too. Goodbye [ 11-30-2001: Message edited by: Supreme Cmdr ]
  19. uhm, I didn't realize that I go to the YMCA
  20. Previously posted by antaren42 in a now deleted thread. quote: i've spent days trying to get this game to work. first off, i am a newbie at this game, i've been reading about it for more then a year and its more then what i expected...a little overwhelming i would also like to be able to PLAY the game too. i am crashing constantly, and tech support did not offer any new help. problem: generaly, game will crash within 10 minutes of starting a game. the longest i have played without a crash was 1 hour and 15 minutes. system freeze when in tacops viewing the saturn system. although i have been in this system before, it usually crashs within seconds of ariving. the systems specs are: 500 mhz k6-2 Micronics main using the ali61 chipset 128 pc100 ecc voodoo 3 3000 creative pci512 win98 first edition the following solutions have been tried: -dissabled everything in configuration screan -updated video, sound, and motherboard drivers -updated directx, media player, and windows -specified virtual memory settings to a static ammount -patched bcm, both version 1.01 and 1.02 beta (only change noticible was significant increase in fps when combat was present) -included options -nd1, -nd2, -nm on the command line of the shortcut to bcm -dissabled sound hardware -dissabled powermanagement -dissabled all memory resident programs -tried lowering video acceleration but bcm would crash when executed -dissabled several bios settings, mainly vidio shadowing, memory timings, and optimizations -increased ventelation and cooling to cpu, hard drive, and video card -lowered video gpu clock from 166mhz to 140mhz -edited video driver options for drictx to lowest visual quality i've long since run out of ideas. i have consulted the trouble shooting doc, and the only thing tech support said was 'read the troubleshooting doc or talk to the forum.' please dont suggest "buy new hardware." buying new hardware is not an option i can take. please do not give stupid speculations such as "its your voodoo video card," i'm looking for options and fixes. thanx for your time, and i hope one of you has some sort of idea as to what the problem might be. i really hope its not the game itself.
  21. OK. Will check it
  22. quote: Originally posted by Supreme Cmdr: Above 100??? That shouldn't happen. Are you sure? The HF value can go up to 480. It is calculated differently from the others since it is based on daily (8 hr) consumption of Nutripaks.
  23. quote: Originally posted by Oban: I have a question about my game registration, I registered it from my work today ( address, email etc), but until I get my new system I am forced to use a laptop at home to play the game on.My question is do you require me to re-register the game when I get my new system (specs) and How will I be able to re-register the same game # now that it is already in your system without being accused of pirating your software. Will a simple uninstall off of the old system/ onto the new one and then re-register accomplish this? No. You will not be required to re-register. Besides, the new registration DB now allows you to update your profile. I just posted a new announcement about that.
  24. Saw this story over here and decided to post it here. Pretty good stuff. quote: Yeah, they trash my ship all the time. I think they even damaged some of my unlaunched shuttles. Just 3 hours or so ago I jumped into Midae in a Mk 3 battlecruiser. In tacops I see 2 Stormcarriers and 2 Warmongers scattered around the system. None of them were headed my way at the moment so I just sat around waiting for my hyperdrive to recharge so I can chase one down. While waiting, a third Stormcarrier comes through the gate right behind me. I'm a relative newbie to the game and I wan't paying attention to their race/castes very much. They were red on my scope and that's good enough for me. I immediately match speed and open fire on the new Stormcarrier. To my surprise, he engages his hyperdrive and runs. It was about this time that the first 5 marines boarded my ship. No big deal, I hyperdrive after the stormcarrier, shut down launch control, and assign some more marines to search. All my fighters were currently getting charged up, so I was on my own at the moment. This is when I checked tacops again and saw how bad the situation was about to get. All 3 stormcarriers and both warmongers all seemed to be heading to the same spot. And I'm stuck chasing one of them. Just before dropping out of hyperdrive I check perscan. 1 prisoner, 4 intruders, left. But the bastards killed one of my marines and one of my pilots! and another pilot was down to 17 LF. I quickly take the rest of the pilots off duty to get them away from the fighter bay area. As I come out of hyperdrive way ahead of the Stormcarrier I was chasing. Unfortunately, the 2 Warmongers were waiting for me. I get into a twisting dogfight with them for a while and manage to avoid having my shields breached. Then the storm carriers started to arive. Shortly after I noticed that they were shooting at each other! Great there's 2 castes here fighting it out and I'm just a spectator who stuck my nose where it shoudn't be. I suppose any commander worth his salt would have ducked out at the earliest opportunity. I, however, am not worth my salt. Within moments my radar exploded in red as the Stormcarriers launched all their fighters. I'm still gunning for one of the Warmongers which I've managed to nearly kill at this point. This is when the second batch of marines beamed aboard. A quick look at perscan shows I have 2 prisoners and 7 intruders, 2 dead pilots, 3 dead marines, and 1 dead medic. Just as I finish off the Warmonger, some of the intruders blow up one of my weapons pods. I target one of the Stormcarriers and launch a volley of 4 or 5 Vagrants at it. It explodes before my missles ever arive. Apparently it took the brunt of the initial wave of fighters. Hoping that the remaining Stormcarriers will kill each other off, I target the other Warmonger. It's been gunning for me the whole fight and it's bound to get lucky sooner or later. I didn't bother to check if they were the same caste or not. oops. The fight continues to worsen for me. The beep of multiple missle lock-on warnings sound like car alarms in a mall parking lot during an earthquake. Amazingly my shields haven't been breached yet. As I finishing off the 2nd Warmonger, I notice that my 2 Sentinels are ready. I assign a pilot and copilot to each and set my sights on one of the Stormcarriers. Somewhere in between missile warnings, I hear "A prisoner has escaped". Oh great. I check perscan again. 9 intruders, 1 escaped prisoner, 6 dead marines, 2 dead medics, 5 dead flight engineers, 2 dead pilots, and one severely injured pilot, and a bunch of wounded people all over the ship. And my remaining marines didn't look like they were in very good shape. I assign every remaining marine to search, and then go back to beating up on the Stormcarriers and dodging missiles. After nearly getting killed by fighters every time I take a pass at one of the Stormcarriers, I decide to switch to killing fighters. I notice that one of my pilots seems to have made it to his Sentinel. I check up on em. Apparently the second pilot was killed on the way, but his copilot made it and only suffered superficial wounds on the way. I switch the copilot to the pilot position. When both fighters are ready I quickly turn on launch control, launch both fighters, and switch it back off. Someone managed to make off with one of my shuttles though. Oh well. At this point I look at it as just one less person to kill off my crew. After what seemed like an hour of blowing up fighters, The situation appeared to be clearing up. My marines had beaten down most of the intruders, only 3 left. Unfortunately I'm down to 9 marines in various states of trauma, and the rest of the staff isn't doing much better. There is a group of 4 medics down in the detention hold though. Apparently they're fascinated by the prospect of disecting the two remaining (dead) prisoners, because they've been there for quite a while. Additionally the intruders have sabotages about 8 different systems. Both of my Vandal fighters decided to come online at one point and I even managed to get my last pilot to one of them. He seems to have had a run in with an intruder on the way, but a broken femur or two shouldn't keep him from flying right? I turn on launch control again and manage to launch him without losing any more craft. I turn on the Stormcarriers again and blow one of them away. There's only 4 or 5 fighters left and I'm ordering my own fighters to gang up on them one at a time. Sometime before blowing up the last Stormcarrier I recieve yet more unwanted guests. 8 intruders, 14 dead marines, 8 dead flight engineers, 3 dead systems engineers 3 dead medics, and 6 dead pilots!. I check the fighter icons on the bridgeviewer and see that nobody is home on two of them. only the Sentinel with both a pilot and copilot is still kicking. After cleaning up the remaining fighters, a few of wich ran away, I starget picking up my disabled fighters and headiing for the nearest friendly base. And still the intruders were raising hell within my ship. 3 or 4 jumps away I finally dock at a space station. The final toll. 17 dead marines, 9 dead flight engineers, 3 dead systems engineers 3 dead medics, and 6 dead pilots. In addition, almost every system on deck 3 was damaged by the abatours, with some additional damage done on decks 2 and 4. Not once during the entire fight were my shields ever breached. All the damage was done by the intruders. I now understand why Resnig is so despised by the people of this forum. It's as though my marines were trying to fight off the intruders with pocket knives. I'm turning in the POS Mk 3 and getting myself one of them super carriers with 40 marines. That said, it's probably the most fun I've had on a computer in the last 10 years. But I guess if you're looking for advice on dealing with intruders, I'm not the man to talk to.
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