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Schmendrick

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  1. I doubt you'll find many developers who actually play their own games for entertainment. Especially when it comes to single player games. I've made a few small games myself. But by the time they approach anything close to resembling "finished", I'm completely sick of it. It's a real shame too. I've got lots of ideas that I think would make excellent games. But now that my skills are getting to the point where I'm ready to try more ambitious projects, I find myself reluctant to actually do so. Knowing that I'll never actually experience my final vision, but just small incremental bits and pieces of it until the whole thing seems more like work than entertainment. At which time it'll most likely die a premature death on my hard drive like a few dozen other projects have. I truly admire the SC's fortitude to actually bring a project of this scope to completion. The colossal frustration I've experienced getting just simple isometric tile-based stuff to work could only be a drop in the bucket compared to the sh*t he's had to cope with. It's really too bad that after putting up with all of that, that he can't sit back and actually enjoy playing with what he's built.
  2. quote:Originally posted by Supreme Cmdr: Would somebody mind translating that for me please? Thanks. quote:Originally posted by Babel Fish I just wanted to announce an observation reguarding the jetpacks of sailor of SF. My package of jet of AE' S is again with the normal with the connection of 3. I has the initial thing 4-point, but the other equipment of soldiers of marine of SF in the play always has this half of jetpack for soldiers of marine on planets.... No business, and he is always possible only I did something badly. Ideas?
  3. quote:Originally posted by SmileyMan: While the inclusion of an in-game random mission generator is definitely "wishlist", I can't see a reason why someone (ie one of us) with decent coding skills could not write an out-of-game script generator. So you would run the script generator, start up the game and select campaign, and your randomly generated campaign would be there for you. Once I get my hands on GBS II I certainly intend to do some scripting, and I've done some pattern-based script generation before (admittedly for something entirely different!) so I'll have a go at the random generator. Might do it on SourceForge so it could be a group effort. Cheers, Smiley Depending on the capabilities of the scripting language (of which I know absolutely nothing), it might be possible to actually generate random missions in-game. The main capabilities required would be a random number generator and the ability to create arrays. of course these would have to be very generic missions and making it work for every race/caste combination would be a collosal pain in the ass. Furthermore, I don't know if it'd be worth the effort. Random missions are usually seem rather bland and pointless. Especially after doing the same one 20 or 30 times.
  4. quote:Originally posted by Soback: Come on. I don't know about you guys but I want the SC to concentrate on BCO. Instead of having some kind of random mission generator, I want to actually interact with people instead of go there do that get e.p. and credits. Of course (like most extras) it would be nice but not worth the ammount of time. I agree completely. I don't see wish list items as being immediate requests or anything, just a way of throwing ideas on the table for discussion/criticism/etc. And if the SC thinks something's a good idea, then he's the one to decides if, when, and how it'd be implemented. After all, most of my wish list items would require many months to implement. And most probably couldn't be implemented in the current system. It's stuff that'd have to wait for BCO version 7.0. And it's not a criticism of the current game at all. Quite the contrary. It's just a truism that the best games will always have the largest wish lists. [ 12-13-2001: Message edited by: Schmendrick ]
  5. quote:Originally posted by Soback: How do I convert the screenshots to JPG? I just had some very very exciting experiences (posted about them in "BCM war stories and experiences" thread and would love to post my screenshots. By the way, how do I post them too? If you search the web you can find somewhere close to 7.4832 Sh*t-loads of utilities for converting images to various file formats. Here's a link to one of the better shareware image viewer/converter programs http://www.acdsystems.com/English/Products...eeClassic/index .htm As for putting the files up on the web, I usually upload 'em to my own webspace. If you don't have any, there's a bunch of different free image hosting services out there, but I've never used 'em myself so I can't be of much help with that. I think Yahoo will host images. Not sure though. [ 12-13-2001: Message edited by: Schmendrick ]
  6. Well hell, since we're on the subject, could anybody explain to us noobs why wish list items are affixed such a stigma?
  7. quote:Originally posted by Stormshadow: Scmendrick, And so what? Alot of us have probably encoutered such individuals. They are one end of the spectrum.But, I don't think they represent Gamers.at least to me they don't.The gentleman that introduced me to gaming was a PHD,Head of the County Board of Education,and a well groomed,articulate and well liked man.Since then I've met gamers of every stripe. All of this aside though.I feel it is entirely inappropriate to insult the man because he has had a different experience with gamers than you. Whenever you read a post in which the writer seems to make completely absurd claims backed by ludicrous evidence. It's usually a safe bet that the writer was merely joking. Either that or they're British! [ 12-12-2001: Message edited by: Schmendrick ]
  8. Give 'em a bogus email address if it makes you feel better. There's no email confirmation required to complete the registration.
  9. Just set a waypoint for your CC where you want to make planetfall. BTW, you should link to your profile in your sig. Here's how: http://www.3000ad.com/cgibin/ultimatebb.cg...c&f=25&t=000023 [ 12-12-2001: Message edited by: Schmendrick ]
  10. quote:Originally posted by Simparadox: Either you two live in one of the strangest places in the world or Connecticut is just some kind of sheltered little bubble. In my entire time playing RPGs, going to conventions, and literally asking people I met in gaming stores and book stores if they were interested in playing in a campaign I've yet to meet more than one or two people who even come close to fitting the description given. Sorry if I sound angry, but it's just such a stereotypical and uninformed thing to say it makes me crazy. Well I've frequented gaming shops all over the western half of the country. And I can honestly say that every one of them had at the very least one regular who redefined slovenliness. In all fairness, the real putrid ones usually weren't the younger people. It was usually the grossly overweight bearded guy somewhere in the 30 - 45 age range. The guy who only had one pair of sweat pants which he washes twice a year whether they needed it or not. They're usually quite good at the games they play, given that they've devoted every waking moment of the last 20 years to them. For each newbie that they mercilessly destroy they tattoo another hash mark on their upper ass cheek (which is always prominently displayed so as to intimidate any passers by). These people are always there. There's not a game store in the universe which doesn't have such creatures. And since you claim to never have seen such people, then there's only one possible explaination. It's YOU!!!! [ 12-12-2001: Message edited by: Schmendrick ]
  11. Personally I use separate dockable hard drives for different operating systems. Makes life easy when dealing with different file systems. Having a secondary hard drive also makes it a lot easier to back stuff up when reformatting your primary drive. If you can afford it, it beats the hell out of burning everything to CDs and hoping nothing gets corrupted. As for partitioning disks, just make the partitions as large as you can while still using the smallest block size.
  12. quote:Originally posted by Soback: Well, I think magic (card game) is the best. I personally have never played it person to person, but rather got Magic the gathering for the PC and also it's one of the games where it's fun to watch other people play. Did you play on T.E.N. at all? I used to play there under the name Purvis.
  13. quote:Originally posted by Badgerius: That sounds like something I'd like to read. What's the source? The source is stated at the begining of the quote. It's often considered one of the best books ever written about programming/programmers in general. Beaten to it. But it is definately a good read if you're a programmer. [ 12-11-2001: Message edited by: Schmendrick ]
  14. quote:Originally posted by WetWare: I was in tacops, trying to get one of my shuttles to launch (which won't, bummer but oh well) Use the menu for your CC in tacops to launch shuttles.
  15. quote:Originally posted by ooJAYoo: Ok all sounds truly wonderful, myself I prefer single player. Us 8am to 5pm workers are too knackered to have enough time for online playing never mind single. But what with the extensive universe as it is, and the shear horse power it needs to run it in its present state, how on earth will it cope with all these ships flirting about everywhere. What’s going to be cut, surely something has to give for MP to work. But what ? much of the AI will be handled by the server. The rest will be handled by psychotic players all over the world bent on your destruction. Thus feeing up resources on your system for rendering.
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