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DennyMala

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Everything posted by DennyMala

  1. My last famous words....
  2. This is a good idea indeed, but I fear the answer will be no at least for UCAWA. Maybe a good suggestion for something to implement in UCO.
  3. VEEEEEEEERY LOOOOOONG....LOL!
  4. I'm glad I'm getting a G71 GeForce 7900....
  5. quote: Originally posted by Supreme Cmdr: No problem. I've changed the subject anyway. So anyone asking about BCMG mp, can post in here. But just watch, someone is going to create another thread about it. I can't wait. LOL! I sense that soon.... For the rest.....
  6. I was already intrigued in going to see that movie, now good reasons are stacking... I guess I'll have to go.
  7. quote: Originally posted by Supreme Cmdr: In fact, I'm surprised that an admin didn't delete the thread. I didn't do that just because he was asking if someone was hosting a game server and he could have been lucky with that having someone to answer....I'm regretting leaving that post up....
  8. ROTFLMAO! How come I missed this topic until now?!!
  9. You'll not be banned just for that kind of behaviour; unless if it will happen more than once. Consider yourself warned, an uncommon privilege here. I did not respond because I had nothing to say to answer you that you already didn't know; assuming you already read some topics as you stated. However if you would like to hear that again, here you are.... The BCMG servers have been converted to UC first and UCAWA later. There is no more BCMG servers available unless someone privately put it up and set it as public. Period. Anyone can privately put up a server, you too if you want your organization to have a place where to play. The official servers are reserved to fleet operations and beside no fleet or organization is allowed apart from the estabilished ones that are here per SC's order and commissionment. I didn't stated this before as I wouldn't want to sound too strict to a new member but now I sincerely feel the need to clear this in advance to avoid further misunderstanding. You're free to set up a division in your clan for this game but you'll not got any official recognition of your fleet. That's all I can add on the matter. And this is why I didn't answer before. Take care and behave politely, we have a very low tolerance on this board. [ 03-20-2006, 08:55 AM: Message edited by: DennyMala ]
  10. That's why I'm fearing that tendency.....I'll end up stopping to buy games and play them unfortunately.
  11. Kids are always admirable, even in that situation they see the glass half full....
  12. I like better games that are hard to learn that those easy to learn but difficult to master like the perfect example you did with chess. My kind of game is the one that will really absorb you when learning gameplay and that will let you develop your strategies and techniques, giving you lot's of options. And for that I need a lot of controls, or it will be a hell of a job to get things done. Just think of a tactical shooter where you don't have a mouse, a keyborad to issue command to your team or men, the ability to lead easily from corners, to select a weapon od item without having to cicle every one in your inventory....it's not what I'm searching. Optimizing controls is one thing, arcading the game is another.
  13. quote: Originally posted by Supreme Cmdr: I don't think the AI fires on shuttles. I need to check if I changed that or not. Shuttles are not a threat, since they can't attack. Unless the NPC ships is being attacked, it won't fire on the shuttle. As I said I didn't checked that yet but I'm pretty sure in the past games they would have been destroyed..... I know 'cause I've already tried that tactics myself back in the BCMG days....
  14. You're absolutely true on all your statements. On my point of view, I stated my reasons. I don't like many kind of games, sport or racing are not appealing to me to say two, so for what it's regarding tactical games and simulations I need a PC with a lot of jeys and commands to "feel" the game. This is about deepth and immersion. I don't like arcade and easy learnt games; I prefer games that will keep my brain active along with the eyes and reflexes, like building up your character in a RPG, or plan an assault in a tactical shooter (that ufortunately are bacoming alway more of a FPS than they used to be... ) Consoles and PC cater to very different audience IMHO.
  15. Have a nice one $iLk!!
  16. Well, I'm glad you're ok and for all other lucky shots people around may have got. Sorry for who god a bad hand, this is something you can't face whatever you do to prevent; mother nature is way too powerful.
  17. I didn't use that words to avoid starting a flame....but it's what I was thinking..... The only thing I'm not sure about is the firing arc of the WARMY PTAs......not sure if there is one firing up/forward and able to hit the shuttle when it's towing it. For the rest of the ships, many have that one so the shuttle is melted steel if it tries that.
  18. Luky that the enemy PTA did not rip your shuttle apart.....it is sounding strange here....
  19. My system is expandable too if the need will arise. It will only take one or two pieces to boost performance furter. I can add SLI, dual core and RAM any moment.
  20. I finally got the hang of it and ordered the upgrade hardware for my rig; here what the next week will bring me: [*]ASUS P5LD2 i945P Fsb1066 DDR2Ch SATA Raid PCI-E [*]Intel PENTIUM 4 3,4 GHz 650 Socket 775 cache L2 2048KB FSB 800MHz 64bit [*]2GB DIMM DDR2 667Mhz [*]Creative Sound Blaster X-Fi XtremeMusic [*]ASUS Nvidia G70 GF7800GTX 256Mb VIVO HD-TV PCI-E [*]Western Digital WD2000JS 200GB SATA2 8MB I hope to be able to to run problem free for a couple of years with this.
  21. I'm going to get the collectors edition on launch. I'm upgrading my machine this week to be able to run the next generation of games for a couple of years to come.
  22. Becouse you can do whatever mission you want deciding it yourself as comander of your ship and fleet (if you have the required rank). That's all about roleplay. If you want pregenerated missions just play the ACM campaign. That's how the game was designed and how the SC wants it to work.
  23. Actually it's going pretty well. I'm there from 1st of september 2004 and many features has been added to enhance the feeling. Crucial steps are to be released shortly as production of ships/vehicles/goods/droids and combat is approaching. The interesting thing is that even with a limited functional game (not all is implemented yet) thee are a very active and cohese web of sites, forums and organizations that performs RP and in game play. I really suggest to check it out even if you're not a SW fan. The game itself may not be the strong point of all this but you'll get captured in the multiple activities that are game-connected.
  24. Many new features have been coded and implemented in the game. If someone is interested just check it out. A bump a year will keep away the tears.... (Hope the SC won't kill me for this... )
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