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Case

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Everything posted by Case

  1. Rolled back and reinstalled .14 I am still getting the same crash where it just exits to desktop shortly after displaying the 3000AD logo. No error message.
  2. Just to confirm, I have the latest DirectX runtime as well.
  3. Please reread my post. I was able to download .14 after you posted your new .XML file. The date on my .exe's are 27/04/06 3:12PM and 3:13PM for the single player and MP .exe respectively.
  4. Not sure what is happening. I run the Game Updater, and it just kicks out after I click 'Next'. It's behaving like there isn't any new patch after .13. I rolled back to .12, and updated. It updated fine to .13. I ran the updater again, and same result. Not sure if the problem is on my end here or what? Is anyone else having problems? Thanks!
  5. No Joy, Crash to desktop after the 3000AD logo is shown, with no error. I noticed some .log files in my game folder if you want to have a look at those...
  6. Email sent.
  7. Excellent, done. I was unaware that the rollback of the .ini file allowed to go back to multiple earlier versions, I thought it was for the purpose of only reapplying the current patch. My apologies for misreading your post on this. Thank you for your patience. If needed, I will help out testing the next 1.00.14 patch once it is sorted out next week. Cheers!
  8. Good news on determining the root cause on this one SC. I hate to ask, but do you have a link to the 1.00.13 patch? I don't have a backup copy due to my screw-up (see previous post). I searched around, but none of the download locations keep older patch files. I normally wouldn't even ask, but I was hoping to get some practice time in before my training sessions with Wraith Fleet. I totally understand if you won't do this, and please just delete this post if that is the case. Thanks!
  9. Typo, 'Plan D' of course. I got the FP error running your latest SP and MP executables. No more testing for me until I have a nap....
  10. I was just able to test "Plan B". I got the same result from both MP and SP.
  11. This is where my problem comes in. I typically back up all my patches to my file server, I thought I did this, and deleted the patch files in the game directory. Basically, I don't have an older patch version to go back to due to my own carelessness. If there was a location to download the .13 patch, I will give this a go. Let me know, Thanks.
  12. Ok, I lied. The one Marine instant action scenario I tested didn't actually make it as far as 'loading completed', it stopped on 'loading palean script' as mentioned in my testing notes.
  13. I had a chance before work to run a few tests. I followed the instructions above, I never did get a bcgfxdebug.log file, only the ucdebug.log. Also, everytime it crashes for me, it is on the loading screen and it stops after 'loading complete', so I have tried to tell you what is the last script I saw loading. I have to alt-tab to get the floating point error to display, and when I click 'ok' on it UC closes. Anyway, here are the results: Loading Instant Action - Homeland Insecurity - Stopped at 'Loading Completed', last thing before that I saw was 'loading rovarix?' ucdebug.log ----------- Script action for GAL/DIP SATCOM:signal signal...event 6 adding 20 minutes Adding one-off event for 04/04/3035 21:20 at 04/04/3035 21:00,() Reset planets Initialise palette probe 0 status is 6 probe 0 itm is 196 Leaving restart() Launch from station : '' Opaque texture: MARS.tga (1024,512)loaded Opaque texture: trail.tga (64,64)loaded Opaque texture: flare_blue_contrail.tga (64,64)loaded Loading Instant Action - Through the fire - Stopped at 'Loading COmpleted', last thing I saw was 'loading palean' ucdebug.log -------------- Script action for GAL/DIP SATCOM:autogen autogen now OFF Reset planets Initialise palette probe 0 status is 6 probe 0 itm is 196 Leaving restart() Launch from station : '' Opaque texture: JUPITER.tga (1024,512)loaded Opaque texture: MTYPE01.tga (1024,512)loaded Opaque texture: trail.tga (64,64)loaded Opaque texture: flare_blue_contrail.tga (64,64)loaded Loading Instant Action - Marine -Training (1st Instant Action) - Stopped at 'Loading palean script' ucdebug.log -------------- Loading group MP_NZONEZ.3DC Script action for GAL/DIP SATCOM:set_race Script action for GAL/DIP SATCOM:set_caste Script action for GAL/DIP SATCOM:set_rank Script action for GAL/DIP SATCOM:set_career Script action for GAL/DIP SATCOM:set_region Script action for GAL/DIP SATCOM:set_playername Loading group MARINE_INFANTRY.3D Init dynamic:MARINE_INFANTRY.3D(MARINE_INFANTRY) --------- Inventory for person id: 0 -- 2:MEDPAK 2:NUTRIPAK 2:ARMOR REPAIR UNIT 1:FPI-ARMOR_LGT 1:FPI-DIE 1:FPI-JETPACK 1:FPI-TDU 1:FPI-WDU 5:FPW-AMMO-DUC4 8:FPW-AMMO-T1CLIP 1:FPW-SCAT1 PISTOL 6:FPW-GRENADES_F 1:FPW-GPMG MACH GUN ----------------------------------------- Loading New Roam and Explore Scenario - default settings - Stopped at 'Loading Completed' ucdebug.log ------------- Script action for GAL/DIP SATCOM:signal signal...event 2 adding 1440 minutes Adding one-off event for 04/05/3035 21:00 at 04/04/3035 21:00,() Script action for GAL/DIP SATCOM:alliance Script action for GAL/DIP SATCOM:alliance Reset planets Initialise palette probe 0 status is 6 probe 0 itm is 196 Leaving restart() Launch from station : 'GALCOMHQ' Opaque texture: EARTH.tga (1024,512)loaded Opaque texture: trail.tga (64,64)loaded Opaque texture: flare_blue_contrail.tga (64,64)loaded
  14. Hard to say on the weekends, especially for the next few. I guess for now, let's say I am unavailable on weekends for the most part until further notice. If I had some notice, I could make Sunday evenings free over the next couple weeks (>3:00AM GMT).
  15. I just wanted to chime in and say I am having the same error. I have tried all the steps in this thread, and still get the error after trying to start a brand-new ROAM scenario. I will try the next fix that you post here SC, and report back my results. Cheers!
  16. Commander Case checking in. Available later most evenings (3:00AM GMT). Mon-Wed are 'better' days, can also possibly make some times during the weekends.
  17. Thank you for the intro Strategic Commander Zwycky. I have been a LONG time lurker (got in trouble at work for single-handedly getting the 3000AD website consistently in the top ten surfed sites, even before the first game was released). I will do my best to rise to the challenge that I am sure Wraith Fleet will provide for me. Look forward to meeting many of you online. Cheers!
  18. Sure, now my province's claim to fame is a Pork billboard (funny though ....) At least this has faded into the past: http://www.answers.com/topic/dick-assman
  19. I'm surprised he kept his cool as well as he did considering....
  20. Thanks Scriv, Just added the DVD to my 'Must Buy' list when it comes out. Cheers!
  21. Interesting link, Personally, I went to see 'Kong', and loved it. Since I have installed a Front Projection system at home, I have noticed that it is affecting how often I go out to the movies. That combined with the price of admission and I find myself trying to decide if a movie is worth paying money to see in the theatre over waiting for it to come out on DVD.
  22. This one is on the top of my Christmas list. I have played both Forgotten Battles and Sturmovik, and I am looking forward to spending some quality time with this one. Interesting link on the piracy SC, I am wondering if a system like Half-life 2 is going to grow in popularity over the years. It is a shame that Oleg may not be able to produce anymore sims due to this problem.
  23. Big fan of IL2:Sturmovik and Forgotten Battles, really looking forward to this one as well.
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