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Posted

Not sure if this is the proper place for this, but...

I'm in the Saturn region, which has only one entrance/exit: a jumpgate. However, when I try to jump out of the system, I can't. My ship just flies right on through the gate as if it's not even there, and I remain in the Saturn region. Can anyone tell me what I need to do to make the gate operate correctly? Thanks much.

Posted

Can you tell if you were flying in manual or autopilot mode? I have the same problem some times when I fly myself the ship,sure im not doing it correctly.The autopilot always manages to jump thought(wich indicates the AI is smarter than me )

Hope it helps

Posted

You have to target the gate in your NID computer to jump...... otherwise you only flies by....

Posted

Also, if you are navigating the ship manually, the CVD needs to be in VID mode (the gate will be displayed). If the AI is navigating, it doesn't matter if the CVD is in VID mode.

Posted

Thanks. I'll give this a try, although I'm pretty sure I had the gate targeted and in the vid. I had just HJ'ed to it.

But maybe not. We'll see.

Posted

Yes, yes, yes! Thanks, guys, and especially Spindoktor. Not only does the gate have to be targeted, it has to be showing in the vid. Not sure why that is, although it may be explained in the manual and I just forgot. I'll read up on it tonight before I go to sleep. Thanks again!

Posted

It has to show in the VID because it would mean that the NID is active and so you could use navigation object......

NID = Navigation Computer Interface

Just what I was trying to say.....

Posted

quote:


Originally posted by mudpuppy:

Yes, yes, yes! Thanks, guys, and especially Spindoktor. Not only does the gate have to be targeted, it has to be showing in the vid. Not sure why that is, although it may be explained in the manual and I just forgot. I'll read up on it tonight before I go to sleep. Thanks again!


It has to be that way because if it was automatic, then while doing combat near a jump anomaly, you could jump unintentionally. So, by targeting it and making if visible in the CVD, you know that if you are within range, you're going to jump.

It is explained in the manual

Posted

quote:

Originally posted by mudpuppy:

Not sure if this is the proper place for this, but...

I know this is off topic but I like your Fleet Sig and the NLF description. Reminds me of something from Hitchhikers guide to the galaxy or is it from that?

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