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Korono Lakeela

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Everything posted by Korono Lakeela

  1. Ok, I noticed that I don't have a sig, heck I don't have a computer. I tried to delete the post above since it does not comply with this boards standards. But I am not allowed. I apologize.
  2. Well, I will go far as to admit that we are a heavy-handed bunch. Innocent people get in the way and they get hurt, that is how war is. To go wave flags and send troops somewhere is to invite it. War is not pretty, especially over here. We are hardly terrorists.
  3. Sending me to Iraq with no armor on my humvee, and he won't even sign my death letter. Support the troops.
  4. To me this is the best RPG for a console since they ported "Buck Rogers: Countdown to Doomsday" to the Sega Genesis. I am just wrapping up a lightside career (37 hours) and when that final credit rolls I am going to do it all again. This is a game done right....
  5. Well, the game is pretty good, but as a support role player, it can be kind of annoying. What they need to do IMO is something like they do in Black Hawk Down. On the map they should somehow indicate which member of your squad is a medic or engy. Just replace the green dot with a red cross, or but a symbol next to the member number on the map. It would really make things a little easier than screaming "I'M a MEDIC!" etc. Also, if you have revive, it would allow other squad members who get popped to know that they can be revived instead of going all the way back to a spawn pt. Little things like that would do TONS for the game.
  6. Look out for me I am generally the VS character "Osbo" the medic on the Emerald servers. Fighting tonight was pretty viscious between NC and VS.
  7. The movie is R rated for a reason, just because it is "The Matrix" does not mean it has to conform to what we *think* it's standards are, we have only 1 movie to go on....thats it. And if a parent can't handle a little sexual reference...why are they exposing little Susie to an operator getting impaled by a bulkhead, or somebody getting popped in the forehead with a silver bullet? The sex scene and tribal dance/orgy bit kinda reminded me of the religious fervor/orgy in Dune. I thought the movie was deeper than some may give it credit for...The Morpheous the reverand scene followed by the orgy/dance thing really brought out the religious(faith/hope/etc) and animalistic nature of humanity. And while parents may want a PC version of this, like a speech or maybe a fuzzy rabbit singing a song, if you want to symbolize the sharp contrast between the living and the machines, show humanity being the creatures/beings/animals that make them human, even if it seems raw. I thought it was very artistic. Even if Morpheous did have something of a ridiculous voice during his speech. And a thing that made me really dig the W brothers direction was the fact that while they put this big emphasis on faith and fate, as so feverishly represented by Morpheous, I really dug towards the end they went.....OOOPS....."faith ain't everything!"..... Thing that makes this series interesting is that it has the balls to be provocative and smart on top being a first rate action flick. [ 05-16-2003, 02:12 PM: Message edited by: Korono Lakeela ]
  8. Saw it....it rules The W brothers know what they are doing....stay until the end of the credits, they show a Revolutions teaser, at least they did here. In a nutshell....forget the hype, if you liked the first one, you will probably like this one. It is exactly what a sequel should be....not something thrown together to make a buck off a franchise. Of course, this is just my opinion. The whole thing makes me think of a live action anime. [ 05-15-2003, 05:05 PM: Message edited by: Korono Lakeela ]
  9. Ok, Turns out my problem with the crashing was a hardrive that has developed a bit of a flaw, it is minor, but enough to mess with the game. I have transferred it over to my other HD, and the save games sometimes do some wacky things, but I can work around it if I back them up diligently. At least I can play now. I really dig how smooth it runs now at high resolutions, having a blast, thanks SC... And extra thanks to all that helped me out.
  10. Straded, I think you may be on to something. The problem has begun to manifest itself in a non-BCMG enviroment. I think perhaps I may have picked up a nasty somewhere, so I think it is time for a re-format. Thank you Emmett and Gallion for you help on this too. I look forward to diving back into the game once my PC has been cleansed.
  11. Thats a copy. I run the game at 1024x768 and 1280x1024, does not make a difference. As for the saved game corruption. It doesn't matter if I save at the start or while into the game. It will crash even if I don't save, and if I hit "resume" upon reboot, the same result will happen as a "restore". I will update the sound driver and post the info and results when I get home from work tonight. Will keep you informed... Much appreciated...
  12. Hey Guys, I think I may have a crash issue of my own that is a little different than this one. My system profile is nearly up to date, the only thing that I need to change is the video driver version, which is now 43.45. (I have to find my old BCM serial number so I can log in and update my profile to reflect BCMG) The issue is with BCMG. I will start a game and save it right away, it does not matter if it is roam or campaign. After a while of playing, the computer will suddenly reboot and when I start the game up again and try to load my last saved game, it will make it to the "Game Loaded-OK" screen and then BAM! Reboot. When I start the game after this second reboot my profile and saved games have been deleted. I have done a full uninstall/reinstall, and played again. Not long into the game it will do this again. It happens anywhere, whether I am in TacOps, logged into a base, or just flying around. I am certain that everything is up to date in my profile, other than now having the latest drivers for my GeForce (43.45). Has anyone else had this issue? I don't mean to invoke wrath or anything, and I hope this post makes sense. [ 04-18-2003, 03:23 PM: Message edited by: Korono Lakeela ]
  13. Yeah, I lurk so hard I forget my own name sometimes!
  14. Ahhhhh...tearing open the box on yet another BC title....will the obsession ever cease? Dig the marching Marine pic on the CD.
  15. Let me at 'em
  16. I think mods may help save this game. Right now there is a huge push of player mods. Apparently this game was made to be easily accessible. I mean, in 3 days the players have already made a UI that is far easier on the eyes and there is already a player micromanagement mod in beta form. I really do think with player determination and a few quality patches...this game could turn around. It's sad that players have to fix the game....but who else would you really want doing it? heh!
  17. Well, with as gunho the designers are about the game, I fore-see some major patches coming out to improve it. MOO has some rabid fans (me included), and won't take some of the flaws sitting down. I see this one becoming a post-patch classic.
  18. There are things that are more pressing for our economy, I agree. But I say, either fund it adequately, or don't fund it at all. But right now, that doesn't matter.
  19. Well, that is what you get. A 22 year old Shuttle and a space program that doesn't get the funding it should. This was bound to happen, these are old space craft, not DC-3s. My sympathys to the family. More lost heroes of the last frontier.
  20. quote:The 5th "X" is.....eXpectance!!Well, as long as it doesn't happen to be "eXpenditure", I will be happy! [ 11-15-2002, 08:23 PM: Message edited by: Korono Lakeela ]
  21. Well, preordered my copy of MOO3, I really hope this 5th "X". Is all they hype it to be. I am really tired of clones. I have to say though that the level of political detail in this latest installment has the potential to be very fun.
  22. quote: The Supreme Commander sez: Damn!! You should've taken some shots of that firing squad!! I know!! Next time this happens...and it WILL!, I will do it up all fancy and load up some shots for yah.
  23. quote: Originally posted by the Supreme Commander: I can't see why that would happen. I have already explained how station PTA turrets work. As for ground forces, if they don't see you, they won't engage. They're not super human. Unless I'm missing something? Ok, I had a feeling that I was in the dark about the station PTA's, I am sorry and will search for your post. Maybe I am lucky, but I have beamed down, walked right into the center of an enemy base and blown down barracks and other military buildings without being noticed. On the issue of the cloak raids, I guarantee, that everytime I attack a station or at ODS under cloak, I am ignored and free to pound them into rubble without fear of detection. Perhaps someone could try and reproduce this for me, so I can be sure this is an issue. I know that something is up, it works everytime for me. I am not trying to push this issue to be annoying, but this happens to me everytime and I feel it is worth mentioning. ...now where did I put that airlock fun-pass?... [ 12-21-2001: Message edited by: Korono Lakeela ]
  24. I was curious about something but was afraid to ask about it because I didn't want to come off as complaining. I also didn't want to potentially add another thorn to Derek's well-prodded side! But I can't keep my mouth shut about it any longer.... I noticed that when I come in to engage an enemy starstation, they will lob a few missles at me, and kick out the fighters, but they don't seem to let loose with the cannons. When I watch NPCs engage starstations they are ripped to shreds in short order by the station's guns. Now when I come in, I am ignored by them, and it makes taking or blowing up the station rather easy. Am I blind, or is this done to keep players from whining about difficulty? I also see this when I drop my Alter Ego down to bother my arch enemies on a planet's surface. They seem to take no notice of my player as I walk around and lay waste to everything in sight (as long as the ammo holds out). But if I go down with a company of marines, then the fireworks begin. Is this done to keep framerates reasonable by not having a swarm of ground pounders fly out at the mere sight of one Galcom commander? Or to keep people from getting cut to shreds in an instant? Either way, it would be cool to have to tackle some marines when I pull off these little covert assualts with the most important member of the crew. Lastly, I don't know if this is a bug or anything, but it is a pretty nasty cheat. Heck this could be how the game works, so I apologize in advance. But, when I use my cloak and attack a starstation or an ODS, I am completely ignored as I fire away with the cannons. Now I read in the manual that when you fire you become momentarily visible, wouldn't one be open to an all out butt-kicking by the starstation or ods if he opened fire? This is especially nasty if I sneak up on a starstation cloaked as he won't even launch fighters throughout the whole attack. Hopefully, the system stays clean during my assualt I can walk in and take the station without any real problem or risk of having it re-destroyed by avenging fighters. I was thinking that if my station started to take a beating from unknown sources, I would start to launch sorties to find it! Now, I love this game with a passion, but these are just little observations that I feel, in my humble and easily ignorable opinion, if covered would increase the intensity of this already over-the-top program. Or these could very well be the ramblings of a computer game masochist! Thanks for your time! [ 12-21-2001: Message edited by: Korono Lakeela ]
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