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Supreme Cmdr

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Everything posted by Supreme Cmdr

  1. The VCF has been fully updated for all final fixes going into 1.0.08. I think I have tracked down the Sygan Triangle phenomenon to a bug in the terrain height calculation in the PTE2 engine and have alerted Darrin to it. It seems to be a precision loss over time and this accumulates across large distances and depending on the speed of travel across the terrain as well. This probably explains why I couldn't reproduce it - but I noticed another similar anomaly which is related, hence the conclusion. Once I get a fix, I'll incorporate it, test it again and have the tester who reported it (and can reproduce it reliably), run it through and see. Once thats fixed, 1.0.08 should be baked...assuming that report from Lighting Bold Missy, about artifacts, is in fact a bug. I don't want ANY open bugs in this version because the next major patch (which is about two months away for the public) is the mp patch. The last official patch (1.0.07) was in March and this major 1.0.08 which consists of some bug fixes and a bunch of tweaks is the most advanced update yet. I did most of the tweaks in 1.0.08 with mp in mind. You'll recognize these tweaks when you see them. [ 10-07-2002, 10:50 AM: Message edited by: Supreme Cmdr ]
  2. Thanks for the heads up, cadet
  3. You were supposed to be providing steps for reproducing issues with a specific artifact or artifacts. So (a)WHICH ones are incorrect? (b)WHY do you think it works incorrectly? ©HOW are determining that it does in fact operate incorrectly? And you didn't indicate what your RE's AI level is. EPs not being allocated have NOTHING to do with the version you are running. Why? Well, because there haven't been ANY revisions in this respect in either 1.0.07 nor 1.0.08 Beta. I can't help you with your game crashing problem wrt save/restore. You have to research that one on your own. So read the forum discussion on it. If you haven't corrupted your files and your display driver is stable, you should have no problems restoring saved games. And if you were paying attention, you'd know that you can backup your saved games and just use CONTINUE to continue games; and manually restoring your saved games (and using CONTINUE again) if you can't use the built-in save/restore. This information is documented in the archives. Read it. [ 10-06-2002, 04:05 PM: Message edited by: Supreme Cmdr ]
  4. Mother. But then I'd expect you to know that. You do know who she is, right? I just tried it with a new game. Works just fine. Until you provide exact steps for reproduction, I'm not opening a report on this. I am NOT interested in your on-going game because I have NO idea what you've done to it. Rubbish. (a) if you can't remember details about the post you are reporting dont frigging post ( it works. READ the appendix and you'll know why. Unless you actually took the time to record your current EP prior to the capture and record it again after the capture, you have no way of knowing that it doesn't work. And since you can't even post accurate info regarding items you are reporting, I find it highly unlikely that you'd take the time to make a note of the pre/post capture EPs. Works fine. The issue surrounding save/restore was traced back to video drivers, acceleration etc due to the mode switching. This is very well documented here. Try reading it. You have NO business reporting issues on Beta release patches. The current official patch is 1.0.07 - and even then, I see nothing in this post that would cause a difference between either version. The point I'm making is that if you've botched the installation of a Beta patch, I won't be surprised. Ships with armor or shields will bounce of other targets depending on their speed. This is will documented. In fact, sometimes this would fail (depending on the frame rate) and cause them to sometimes breach the target. [ 10-06-2002, 02:38 PM: Message edited by: Supreme Cmdr ]
  5. quote: Originally posted by Crush: just wanted to add that i have also noticed that some artifacts can be used without researching them, first thing i get is the TA shield and it works with no research. And when exactly were you ladies planning on reporting it (in the proper forum) with descriptions on how to reproduce it 100%? I've just deleted two posts in this thread. This is not the thread of this and if I see another bug report in the wrong forum, I'm banning the person without a warning.
  6. quote: Originally posted by Grayfox: ok remember the first time people said taking stations was easy??? anyone??? buehler? buehler?? i do... here we go again... *gets out notepad* time to make another kill list ahahahaha!! yep, I remember that one He thinks he's smart; trying to hide wish list items inside what he thinks are design issues. And Adam is correct in his assumption. They are things he wishes were different. In my book, that makes them wish list items. No? That said... The capture method will be revised in BCG. At the very least, it will include the transporting of marines to the target station and hoping they don't get killed. I discussed this once before. Their success determines whether or not you capture the station. And you can monitor their progress from Perscan (whether they are in a target station, base or capital ship). So, I'm not going to do anything to change this in BCM games. If you think its easy to shoot down anything, then you should play using your own method of difficulty: don't upgrade any of your ship systems; don't use cloak, only use wimpy missiles, don't use artifacts etc etc The last time I checked, you can't use artifacts unless they had been researched by the RE. Are you sure this is happening? If so, on which artifacts? You had better be certain of this, because if you send me on a wild goose chase - and waste my time - you're going to regret it. I can't keep making stations more and more powerful. Its just going to ruin the game for everyone. If you're good, be joyful about it. Nothing wrong with that. We've already had this debate and the result was even more powerful stations. A lot of people whined about it. I don't plan on revising it again. The way the artifacts work will not be modified. You have two choices (1) use them (2) or don't. The EP and ranking system will not be modified. quote: just more pointing out things that may have been over-looked! rubbish! They're things you wish were different. Nothing wrong with that, but don't try to hide this and think we're stupid and won't notice. [ 10-06-2002, 08:44 AM: Message edited by: Supreme Cmdr ]
  7. quote: Originally posted by Litvyak: after all when MP comes out I can't be flying fighters that I'd be embarassed to be seen in LMAO!!! Don't worry, Jason is overhauling ALL the crafts, that includes fighters too. In fact, the Starmonk is one of those with completely new redesign I think.
  8. quote: Originally posted by Grayfox: ok... not sure where to post this one. Go here
  9. What?!?! Now would anyone even think that?? As if I didn't have better things to do with my time.
  10. Here are some John Doe resources I found. I hope it takes off like The X-Files. Also, I just found out that Dominic Purcell was in MI:2!?!? Now am gonna go watch it because I clearly don't remember him being in it (as a nemesis no less!) Fan site with some BIO and an ET interview Fox Forums [ 10-05-2002, 10:13 AM: Message edited by: Supreme Cmdr ]
  11. Hey!! That looks cool!! btw, how come my channel topic keeps changing? Looks like Gudihl usually catches it and restores it.
  12. quote: Originally posted by Cruis.In: did anyone else see Boomtown...? SC was it just me or were most of the actors pretty bad... No, its not just you. It didn't fit the hype. We'll see what the next installment brings. Me? I'm waiting for 24 which is out on 10/29!! Did anyone catch Firefly last night? Man, it was hilarious!! It does seem to be getting better and better. Joss is really a genius. As always, John Doe was frigging great and Tom Sizemore proves once again that he does fit the profiles of the characters he plays. Last night's Robbery Homicide Division was exceptional Michael Mann. In fact, tonite I'm gonna whip out my Heat DVD and watch it as loud as I can cuz I'm HOME ALONE!!!! wooohooo!!!
  13. Been using it for a while now and the only problem it has in BCM/BCG is that with AA turned on, the main menu flickers. Once you get past the main menu, everything works fine. They are aware of it and looking into fixing it in the driver. Something to do with writing directly to the backbuffer with AA enabled. Are you getting that?
  14. quote: Originally posted by Epsilon 5: quote:The final 1.0.08 patch is almost a reality. Check the VCF.A little OT, but have you considered my proposal I did yo you by email a while ago? If you're talking about the ability to cancel hyperdrive after you've activated it - no, I'm not going to do it. Especially since I'd have to give NPCs the ability to do it. Its simple: Look before you jump.
  15. There's was an issue in the Beta that causes a problem in some scenarios. I've since fixed it but am not going to release another interim patch. The final 1.0.08 patch is almost a reality. Check the VCF.
  16. quote: Originally posted by Sebbish: In this shot what is that green ball by the fighter? Some sort of new energy weapon launched by stations? Its coming from the damageFX on that fighter
  17. It looks like its going to miss us (Fort Lauderdale, FL) but this much. I think we'd still get the bad weather though.
  18. He's probably running the Beta 1.0.08 patch. Ignore him.
  19. Oh dear, the lunacy continues and now I wish I hadn't looked. Nevermind, carry on!
  20. I liked Robbery Homicide Division After watching Boomtown last night, I'm left wondering what exactly the critics are raving about?
  21. LMAO!
  22. Dear Lord, when will the madness end?
  23. quote: Originally posted by kiloton: SC, I have been playing the heck out of BCM lately and having quite the good time. This makes me wonder, will there be pre-orders for BCG (and BCM:G, for that matter) and if so, any ideas from which retailers and if there will be a special promo deal like there was when we pre-ordered BCM (the cool map poster)? I think if you could tell us you already would have but I just thought I would ask as I am curious and looking forward to both games, especially BCG. Thanks, Ken I'm not sure about pre-orders and such. Thats up to the distributor of the products. You should still be able to pre-order from EB when their sales pages go up however. As for promo maps, we'll probably do the same for BCG, but not for BCM Gold. BCMG is going to retail for about $19.99. And at that price, I don't plan on spending money on any promos etc because its not worth it.
  24. Yeah, the second Fastlane was ok Last night I caught the season premiere of CSI. Nothing Earth shattering though. I caught Without A Trace afterwards (also by Bruckheimer) and it was quite good. While I was waiting for CSI to start, I caught Scrubbs. I watch is every now and then if it happens to be on. But last night I caught the begininning and watched the whole thing (8.30pm - 9pm) and it was hilarious as the other snippets I had seen. Too bad its not getting that much publicity.
  25. LMAO!!!
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