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Supreme Cmdr

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Everything posted by Supreme Cmdr

  1. Quite a good adaptation of this sci-fi short story (was published back in the '50s I think). Fast paced and furious. I give it an 8/10
  2. Just brilliant!! Most of you won't know who the hell John Nash is, but it won't ruin the film for you. [ 01-08-2002: Message edited by: Supreme Cmdr ]
  3. quote: Originally posted by Epsilon 5: ...and my question? ....doesn't warrant a reply other than : Read the manual and the appendix data.
  4. quote: Originally posted by Oban: It really wasn't that bad of a review. The reviwer indicated you need patience and imagination, and that you enjoy the experience more if you role play your chraracter. That is all very true and accurate.The review to me is more or less an admission that the reviewer hinmelf has none of the above attributes. Having said that he still gave the game a decent rating. I loved the part about the brain exploding. Cheers I agree
  5. Send your comments to Martin Korda, the reviews editor(his email address is in the mag) and he has asked me to wait until I receive the copy and then to contact him again. Here is my email to him. There's nothing confidential about any of this. Martin, this is FYI. As you can see from Richie's emails below, I was NEVER advised nor contacted about ANY problems with the game. The 45% score from PCZ (the lowest ever!!) makes me think that there was some nefarious goings on regarding that whole furor over me giving PCG one month exclusives to the BCM demo's back in mid 2001. An incident that spawned a lot of arguments and dissent between Richie and I. I have all the emails related to that and would forward them to you if you'd like. I would NOT like to think this is what happened; but I just don't know what to think. BCM is very system intensive and so far, NONE of the reviews (updated today with two more) have cited the problems that the review states. To the extent that you guys okayed the inclusion of a Microsoft crash screen shot with a caption. An OS BSOD can originate from ANY driver issue on the machine and not necessarily from the game. I am currently working on a new soapbox article about this farce and won't publish it until I get the review in my hands; as I want to get the big picture. To say that I am extremely disappointed, would be an understatement. I feel as if I have been ambushed. You are the reviews editor and I'm tasking you to find out WHAT the hell happened. I demand that the game be reviewed again; or at the very least an editorial note be made. cheers =========== From: "Richie" To: "Derek Smart" Subject: RE: Battlecruiser Millennium v1.0.01 Final Patch Released Date: Mon, 26 Nov 2001 14:43:58 -0000 X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2911.0) Importance: Normal Hello Chap. We got copies of BCM in last week - cheers for that - and we're making headway into the review. Just a quick question though, which is; will the game be available in the UK? I know it's only through EB in the States, but will those outside be able to get it from one of those ancient shop-type places (EB only), or do they have to order it from your website (US$54, I believe)? Thanks Richie, PCZ ============ From: "Richie" To: "Derek Smart" Subject: RE: Battlecruiser Millennium Review Date: Thu, 29 Nov 2001 17:37:59 -0000 X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2911.0) Importance: Normal We seem to be doing fine thanks, after an infuriating start farting about with drivers and such. Getting quite into it now. There's two of us on the case; me overseeing things with my space sim head on and Prezzer, our in-house hardcore flight sim expert, doing all the hard work. I should be able to get a score for you by Xmas and I'll send you a couple of mags in the new year. Cheers - Richie ============== [ 01-08-2002: Message edited by: Supreme Cmdr ]
  6. quote: Originally posted by Badgerius: Well, as we approached, it became apparent that all of the structures were floating about 30 feet in the air! Funny you should mention that, I came across that one the other day and was planning on investigating it. Thanks for reminding me. I think the positions of the those buildings is not being updated when you switch from one map view to the current....this is more apparent if you were first viewing a target in the external camera view and then back to the forward view. The camera is not being reset and the models repositioned (since the map you were viewing in the ext cam is probably different from the one you are actually on).
  7. quote: Originally posted by Badgerius: Then, using TacOps, I gave all the marines orders to take out a single structure on the base. A landing pad. I figured that the last thing I wanted was the raiders launching fighters against my shuttle. You know, thats the first time I've seen someone actually mention doing this. Most just assume that those intercept fighters and troops come from thin air. In fact, taking out bunkers, barracks and launch pads should be top priority for any base incursion. [ 01-07-2002: Message edited by: Supreme Cmdr ]
  8. quote: Originally posted by SmileyMan: PS - SC, dunno if my comments in the other forum on group selecting units affected your feature list for XP1, but thanks all the same - it's already on my buy list! Not particularly. And it won't work the way you describe because the current interface is designed differently. What I had in mind is similar to the current Support Units Locator. [ 01-07-2002: Message edited by: Supreme Cmdr ]
  9. quote: Originally posted by Cmdr Nova: Appendix->artifacts.html 1. Thats not the manual 2. It is accurate as written
  10. heh, check GNN for the scoop on this review [ 01-26-2002: Message edited by: Supreme Cmdr ]
  11. Final score was 74% For you folks in the UK, the mag hits the streets this week I think.
  12. quote: Originally posted by Cmdr Nova: but there won't be an icon that shows up, like the appendix says. Which part of the manual?
  13. quote: Originally posted by insecttoid3: on that note...i was just flying along to wraith station. as i was going i noticed that my shuttle 4 wasnt ready to launch. when i went to my tactical computer and looked at my marines, i discovered that, while all the marines in my other shuttles had fatigue factors of 2-3, the 3 marines in my shuttle 4 had fatigue factors in the 90's. they also had life factors in the 80's. ive had NO intruders in this particular game so that makes you wonder... If you read the manual, you won't have to wonder. A high FF affects the LF and lowers it.
  14. quote: Originally posted by Guardian452: My RC1 save games do work, but who knows what naughtiness they might invoke down the track. edit: I just noticed that SC wrote "save game are unaffected", but I'm not sure if that was directed at my Q or info on the patch script update. If you use RC1 saved games with the final 1.0.04, you'll come to regret it. In fact, the patch deliberately deletes all files in the SAVE folder. My post above about saved games being unaffected, was in reference to those who already had saved games from the final 1.0.04. Applying the script update will not affect those saved games.
  15. quote: Originally posted by Mythandril: Hi, Have a Turtle Beach Santa Cruz PCI card with the latest certified drivers (all in profile)and I cannot hear the bridge chatter (am running latest version of BCM). OK. So its those cards and I think Nova has some on-board card and he can't hear the chatter either. quote: Derek, Since I am a compulsive LURKER and seldom post would just to take this opportunity to give you some major KUDOS on BCM. Oh, thanks
  16. The next person to post any tech support issue related to games which have been altered by cheats, is getting banned from the site. Phantom, this goes double for you. I just deleted one of your threads. First warning Last warning
  17. quote: Originally posted by Mythandril: I apologize in advance if I have wasted your time.Cheers, Myth You have. Go read the announcements thread.
  18. Well then, post in this thread; which seems to have been created specifically for that purpose. Me? I'm watching that thread because I like to watch myself laugh (as depicted by my monitor reflection). Anyway, I'm going to be publishing the BCM XP1 feature list in the coming week. [ 01-06-2002: Message edited by: Supreme Cmdr ]
  19. quote: Originally posted by Melcar: Ok, what did I start here? heh, can't you tell? E5's lost it. Literally.
  20. quote: Originally posted by Epsilon 5: I know what OTS mean, but after all it's a nuclear warhead, and nukes CAN blow in space, since they don't need air, and it can go in space (since it's launched from space and I've seen it make U-turns, so it can manoeuver in space. Siddown!
  21. quote: Originally posted by XenoZohar: I think he just means being able to use missles with the DAMAGE capability of an OTS... which is stupid, in my opinion. "OOp, that station's trying to kill me! Better lob a few nukes at it." heh, considering that he's always clamouring about the game being too easy, the stations too easy to destroy/capture etc, one has to wonder what he's thinking at any one time.
  22. quote: Originally posted by Tac: Do these dual turret mounts (2 guns in 1 turret?) mean each gun tracks and fires independantly (aka, 1 gun can be firing left, the other one to the right at the same time)? Yes
  23. quote: Originally posted by Epsilon 5: Weird question, but why can't you use nuclear warheads (OTS missiles) against starstations? You've gotta be kidding me. Do you know what the OTS prefix stands for?
  24. quote: Originally posted by Cmdr Nova: I don't either, but IIRC, it was removed. The files are still there for the chatter, but you just can't hear it.Either that, or I'm having a problem, too. Haven't given the chatter much thought, so I just now noticed it. It wasn't removed. I can't hear them on my Santa Cruz rig either. I'm thinking this is a driver problem. Lets see if we can isolate it. Who else cannot hear the background chatter when activated in CONFIG? Set the soundfx volume to 10 and crank up your speakers just to be sure. If you can hear it, what sound card + driver do you have? If you cannot hear it, what sound card + driver do you have? Make sure the above info in your profile are updated and CURRENT. I'll just look there. [ 01-06-2002: Message edited by: Supreme Cmdr ]
  25. quote: Originally posted by Commander Phantom: Is this happening to anyone else? I just downloaded the latest patch and when I click new game or try to restore a game. BCM just seems to lock up and do nothing. Make sure that you have applied the patch properly and that there are NO files in the SAVE folder after patching. If there are ANY files in that folder, it means that the patch was NOT executed from the BCM install folder...contrary to patching instructions.
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