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Gallion

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Everything posted by Gallion

  1. Communcations can be included in a script. In which case the C keyboard command would work. However, this is a scripting nightmare in my experience and not worth the effort. I hate canned, non-flexible, communications in any game's (not just the BC series) campaign or mission. Gets to predictable. Granted it would make somethings in the BC series more realistic; i.e. a diplomat that actually is funtional. Bottom Line: No comms in the BC series until the SC releases a new product. When? When its ready TTFN
  2. quote:Because I think it might be a bug. This is not a bug, it is a documented feature. TTFN
  3. Moved this to tech support. Need video card type and driver version. If you are running a nVidia v-card, use the Det4 21.83 WHQL. TTFN
  4. quote:How accurate is Gallion's estimate? Do you folks know what approx. (approximately) means? Fairly correct; near to the actual. Two (2) hours +/- one (1) hour and the AI will increase by one (1). I had this documented for one session that lasted 30 game hours near the end of the beta. I had some (few) marines with AI levels between 30 and 35. Intruders did not stand a bloomin' chance Believe it or not, Resnig actually gets competent with time and a few cloning proceedures TTFN [ 11-24-2001: Message edited by: Gallion ]
  5. Cant do this - yet. Mayhaps in a future BC release. Until then, only talking that is done is with weapons fire No miscommunications there IMO TTFN
  6. Look on your hard drive for: c:program file3000adbattlecruiser..... When you find it, in zip the bcm1001_script_update.zip file into the BCM root directory - this is the same directory where bcm.exe is located. When asked "are you sure you want to overwrite this file" (or words to that effect) select Yes twice. TTFN
  7. Whats this button do....? Oooops Cool, Tx SC TTFN
  8. I take it that the only way to fix a botched Mod is to unintall/install BCM correct? Unless one has backed up pertinant files and whatnot. But then again that would reuire that the modder(s) actually know what the heck they are doing. Endless rabble I know. Bottom Line - Modders beware! The SC does not tolerate stupidity TTFN [ 11-23-2001: Message edited by: Gallion ]
  9. X-Wing - Blowing up my first ISD Daggerfall - making my own Vampire Blade BC3K - getting a script to actually work BCM - listening to the curses from those that play my script ;p TTFN [ 11-23-2001: Message edited by: Gallion ]
  10. quote:Every one of his advertizers, his ISP and his host, are going to get a letter from my attorney. And until and unless I get a public apology and the libel ceases, I will do it. ------------ I just got off the phone with both of my attorneys and they say that I should just file a complaint and not even send them a warning. ... That's it SC, hit the bugger with a double whammy. Hit were it hurts from two fronts - the legal and the financial quote:But they cautioned that it could cause allienation between myself and other gaming sites, and whether I want to take the risk. I wouldn't worry about this to much. The only detrimental thing that I can see coming out of this is that now those sites would be held accountable for the conduct of their forums IMO. As far as risk goes, it is risky enough just waking up in the morning Until some visible action is taken, nothing will ever reduce the libel and slander that permeates most forums on the net these days. TTFN
  11. Do the math To wit - an increase of one (1) point of AI for approx. every two (2) hours of gametime. At least this is what I saw when I was keeping records for Officer and Pilot AI levels. TTFN
  12. quote:Request Landing Clearance Request denied! TTFN
  13. Xion Techasu - you're in Welcome to Our Nightmare TTFN [ 11-22-2001: Message edited by: Gallion ]
  14. quote:Working on the docs actually. w00t! I can hear the curses already TTFN
  15. .... and MP TTFN
  16. Stroman - install the nVidia XP WHQL v21.83 drivers for Win9x and report the results. TTFN
  17. Commander Gretsinger ... Welcome to Our Nightmare TTFN
  18. WickedGl will NOT do anything for BCM on a voodoo5 v-card. The v5, to include all v-cards based on a 3dFx chipset, is a dead v-card now that 3dFx is history. The easiest way to rectify this is to upgrade the v-card to one that supports Dx8.x Do NOT expect the SC to support an obsolete v-card. TTFN [ 11-22-2001: Message edited by: Gallion ]
  19. This only applies to those that the shoe(s) fit Blades TTFN
  20. I will post the link(s) to one of my easier scripts as soon as the SC releases the GBS-II scripting tools in this thread. Stay tuned TTFN
  21. NOW is when ALL you FC types - or their designated reps - out there need to start checking the Fleet DB for new recruits daily. I approved several recruits in the Fleet DB that had been waiting in the registration approval queue for several days. Let's get with the program folks TTFN [ 11-22-2001: Message edited by: Gallion ]
  22. Built new comp system. Planning next screamer already (this one is toooo sllllooowwww) Refining my script TTFN [ 11-22-2001: Message edited by: Gallion ]
  23. No time compression JJ. You only need 50,000 EP to get Fleet CC. TTFN
  24. For Carriers I like the Violon - look at the appendix and you will see why. For Cruisers I likes the Garid - it is just a tank when fully upgraded Fighters - I like the P21 TTFN
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