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Pugwash

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Everything posted by Pugwash

  1. Lower left side of the screen above the game date time is a box with the word LOCATION in it next to it is your current location. Click on the box and a new menu appears. If the HSD menu does not appear then it is not configured, not in the cargobay or your crew / systems don't meet the requirements.
  2. Just keep assigning Engineers to repair it now and again. Once your RE's AI reaches 85 purchase the J.A.C that will sort out the problem if you haven't fixed it by then.
  3. Raiders will attack anything. So just keep an eye out for them Neutral (Blue), Friendly (Green) or even Hostile (Red) shoot them on sight. Remember you just can't trust a Raider. Also watch out for "Neutral" S Stations and docking at Neutral or Friendly S Station if the is a Hostile S Station in the same zone.
  4. quote:Originally posted by Cc: Why not sell items that are not used? How do you raise over 3 million credits without selling them?
  5. The problem with the current incarnation of MP is that there is no incentive to nurture your crew. Combat Kits I don't need them I sell them won't be playing long enough to need to re equip my marines, Nutripacks I don't need them I sell them, wont be playing long enough for my crew to starve to death, Medipack sell most of them just keep a few for emergencies Vacpacks I don't need them so I sell, wont be playing long enough for all my crew to die from infections radiation. Spare Parts and repair minerals don't need them if I have to do repairs I'll dock at my base. Probes don't need them the server chat window gives me all the info I need. STS & AMP missiles don't need them won't be going planet side to fight. Mines don't need them and can spend the money on better things. So at the start of a MP session I have well over 3 million to spend on Iridium, Plutonium, Radine and a few STS missiles and to hell with my crew and CC, I'll just continue to remain under cloak until they all have been fried then go on a suicided mission. If my crew or CC get is in a bad way I'll just start afresh with a new CC and crew. quote:Originally posted by Supreme Cmdr: Looks like I need to make some revisions to the use of cloak in mp games? e.g. I could make it either consume 2x more Iridium So this action will have no effect on the way I play as I can stock up with over 500 units of Iridium which is 5 times more than I need to fry my crew. quote:or I could have it auto de cloak after a period of continuous operation.This would curtail my operations somewhat but if you can immediately re cloak not much point. Preventing a CC from cloaking or remaining under cloak while radiation is above a certain level or crew members are suffering from radiation would be another way to go. You will be continuously modifying and adjusting things in MP which IMHO is pointless until a player actually cares what happens to his CC and crew.
  6. quote:Originally posted by Stardate: MY RE just reached an AI of 75 and configured the HSD and T.M.C.D. I can't use either one. The T.M.C.D. is because my CE has an AI of 73, but the HSD should work, I think. Is it located on the bridgeviewer like in BC3000ad or is it in another place? I can't find/use it anywhere on the bridge. The HSD works I've used it while testing earlier in this thread, if as you've said your crew / systems meet the requirements just select the destination from the LOCATION hotspot drop down menu. T.M.C.D.won't work until you meet the minimum requirements your CE's AI is only 73 quote:Originally posted by Stardate: Is there something I could be overlooking?Yes this post referring to the ENN updated Appendix entry. quote:Originally posted by Supreme Cmdr: The appendix is contradictory (I have now corrected it). It should read quote:This device enhances the ship's hyperjump engines. When installed, hyperjumps require only 10 units of Radine (regardless of the engine/reactor types) and the recharge rate is instantaneous. So you always use 10 units of Radine per HJ when the ENN is installed no matter what engine and reactor are installed. quote:Originally posted by Supreme Cmdr: quote: This unit is a reactor system upgrade. It has a very low Radine fuel consumption rate and unlike other reactors, consumes no Radine during HyperJumps. Now without the ENN installed the reactor uses no fuel during HJ but your engine still does so fuel consumption per jump is related only to the engine type fitted.
  7. Thanks, must be my end then. I haven't change the config of the router but none of my networked PC's can connect to the channel or web page maybe its my ISP. I'll probably take the router out later and direct connect and see if I still have the problem. Edit: After just over 7 hours it's all working again and I never got round to makeing any changes to the network guess it was my ISP. [ 07-09-2004, 06:30 PM: Message edited by: Pugwash ]
  8. quote:Originally posted by DREADA: quote:Originally posted by dreadx:: Reed had the sense to come through the gate under cloak. These are intens moments if you are playing bunny like me. I saw a discharge at my six but couldn't engage it in fear of hitting pugwash. Then I heard a loud boom. And I pressed ACCEPT.That Reed continues to do Wraith proud! We practiced similar tactics in training before jumping to Palean a few days ago and...... oh never mind http://dreada.tripod.com/BC3000AD.htm But he disconected from the server while I was pounding him.
  9. Is this a problem at my end or has GameSurge gone down temporarily? I've tried several irc clients and even thier web site http://www.gamesurge.net/ but cannot connect? Google's not throwing up anything relevant yet either.
  10. I've been playing since BC3000 2.08 late starter I still even in UC once I fill all 10 game slots copy off the entire saved game folder and rename it with the current date, sometimes I even have to put the time on them as well.
  11. Been there got the T-shirt I have spare wireless mice, rechargeable batteries and a fast lol I say fast 5hour charger but still get caught out. Just hope the keyboards don't need new batteries at the same time as the mice.
  12. I know I'm going over old ground here and repeating what was said in this thread Everyone read this, Sig's, what they are for but I must emphasise what the requirements of this community are. SC had a brief flirtation with allowing authorised images in signatures yesterday, I managed to persuade him to go back to only allowing authorised race, fleet logos, mottos and images. The main problem I could foresee apart from SC or CAT member wasting time vetting images, mottos, signatures etc is that some people would always try to bend the rules, trying to figure out which signatures had been authorised and which hadn't would have been a nightmare to police that's before we even think about acceptable content. Although a large number of our community members are American and/or exmilitary/military personnel we are truly a multinational, multi-cultural community, what is inoffensive to one member may be highly offensive to another. You all know what it's like on some of the forums out there, I did/do not want this forum to start down that slippery slope. Just to reiterate quote:Originally posted by Jaguar: Commanders, A number of us moderators, you know us by our rank to the left, are noticing a LOT of unauthorized sig's. Graphics, Gif's, unauthorized fleets etc. These sigs must be changed to either show an authorized fleet etc, or removed entirely, with just your system specs there. This board is a specific board, it is for a specific game, and for a specific purpose, any sig that is not showing that particular purpose must be removed ASAP. If it is NOT specifically authorized, then it should not be here. Please remove those sigs ASAP, you have 24 hours, after that, things will get rough. Moderators, please feel free to edit this post and add your own comments, etc. Thanks, If you want to exert your own personality you can choose your Avatar image there are plenty to choose from. We do not encourage you to use your own Avatar there's a good selection on this server. If you absolutely must have your own individual Avatar these images are a good place to start to see exactly what is acceptable. Be warned if your Avatar resides on an external server and it is down for more than a few days your profile may be deleted without warning Avatars should be in GIF format at 48x48 pixels and 256 colours Should be in good taste ie not offensive to religious belief, ethnic origin or gender that's not an exhaustive list but a good starting point. Any reasonable complaint concerning Avatar content that means stating a valid reason may result in the users profile being deleted. This is a family forum so humour and content should be aim at the lowest common denominator ESRB Rating Teens. Further reading for our newer forum member and those with short memories Logos Things to remember when doing animated gif sigs Profile Avatars Thread subjects And Profile Signatures Avatar Hosting AVATAR I don't need to invite comments I know you'll speak your minds. Thanks for your time.
  13. Have a look at the GBS-II /GBS-III section of mthe forum.
  14. one of the reasons could be that you can not have more than 10 characters in your profile name or msn just look at mine can not type past the 'a'.
  15. If this is the card you have Diamond Viper 770 it's not supported. You need a card that supports Vertex shaders read this thread for supported cards and visit the link your card is a NV5 chip set. On a side note for all those posting in Tech support (I've seen this many times) please do fill in the driver section your profile is can be very helpful when trying to track down issues [ 06-13-2004, 05:16 PM: Message edited by: Supreme Cmdr ]
  16. I'm part way through it, haven't touched it for some weeks now. I'm not just doing a straight conversion but adding: more scripted attackers, more time for each mission (in an attempt to give you time to get your crews AI up) some extra missions (planned) adding back the original TOD4 plugging all the loopholes I can think of I may take another look at it later this week. Think I finished TOD1 and part of TOD2 but have an extra event I scripted not working correctly.
  17. quote:Originally posted by cdrhardboot: I finally made a good amount of credits and was interested in upgrading my pimp ride. So i looked in the Appendix but the part about the Upgrades doesn't work, its also unreadable, the black text blends in. I only have the option of Storm Carrier even after switching the base class. and it wont show me any of the info for that anyway. I tried re downloading the file, still same problem. I have tried searching for info on this "bug" but nothing. i have searched for info on upgrades and found nothing (happily).I'm guessing your talking about the downloadable PDF appendix it's a conversion of the standard installed HTML appendix, why not just use the htm appendix. Look under Start > Programs > DreamCatcher > Universal Combat > Docs > Manual Appendix or even navigate to the file directly, standard install path (yours may vary) would be C:Program FilesDreamCatcher3000ADUniversal CombatDocsappendixappendix.html The code does not work with all browsers (certainly works with the big 2 and a couple of others)I suggest using IE >5 or Netscape
  18. Looks like Chvik needs to clear his PM's can't send him one at the moment
  19. Looks like @ChanServ has lost its settings it's no longer giving operator status ?
  20. quote:Originally posted by Supreme Cmdr: quote:Originally posted by Pugwash: I could of sworn I checked it with Opera. Out of interest which browser doesn't this code work with? That doesn't work with Opera either. I have the licensed latest 7.50 Build 3778 version. Download it yourself and see. Meant to reply to this a few days ago but forgot Did some research about Opera they don't support ActiveX so none of the new dynamic tables will work with that browser.
  21. quote:Originally posted by Supreme Cmdr: He doesn't even need to check that file because the trade items section of the appendix CLEARLY indicates what cargo bay items go in. That table is not compatible with some browsers. e.g. I doesn't work with Opera. I could of sworn I checked it with Opera. Out of interest which browser doesn't this code work with? It's far simpler, needs IE 4 and above(I made no attempt to try and make it cross browser compatible, or even check it with other browsers), has the data in a separate txt (csv) file so is easier to maintain,there's still a problem when sorting some of the integer columns, seems to treat them as strings but over all it's far simpler, (little over 20 lines to create the dynamic table, and around 6 lines each for the sort, and filter functions), loads faster, sorts faster.
  22. Anyone want to sort this out? quote:From mIRC logSession Start: Tue Jun 01 00:00:00 2004 Session Ident: #battlecruiser [16:09] * ChanServ has left #battlecruiser (#battlecruiser registration expired.)
  23. Still around been busy writing a php program (a little over 5500 lines so far) it reads in the ini files from the bcm, bcmg and uc data directories + objdefs.scr from gbs2 ,3 and at the end produces 5 html pages for each of the games. The pages all have dynamic tables in them that are sortable and rely on an external data source file. I've moved away from the Mysql database as my ISP wont allow connection to one So now whenever a patch comes out and the data changes all I have to do is run the program then upload the new files Still got some work to do on a few pages yet and a bug to fix in the sort code. I've not replaced my old web pages yet the is a redirect from the home page after 10 seconds so all the direct link still work.
  24. quote:Originally posted by Marvin: If Pugwash would post the bitmap, instead, it should be pretty easy to change the colors using MS Paint (assuming the bitmap is clean ... the background needs to be all the exact same color of black). No unfortunately the background is many shades of black so it means going in and filling with white what you can then cleaning up all the rest. It is probably easier to start from the white background and add the grid, planets and name tags.
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