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Blades

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Everything posted by Blades

  1. [RP] You claim to have a warriors heritage, yet you talk like a frightened old woman. I tire of you bold claims and attempts to squirm out of trouble. I hope for your sake your masters are as obsequious as you, or you may find they take offense to your sniveling, unlike the Orion Fleets amusement. And next time you try to invade, be sure to take the short cut into our territories. We'll be waiting first in line for you. [/RP]
  2. [RP] quote: Your commander of Orion has already been called back to Galcom HQ for a little talk, will you be the next to get your Supreme Commanders wrath? Ah, you're intelligence, much like you ability to please women in bed, is inadequate. You'll find that it was Commander Epsilon 5, not I that was recalled to GHQ to represent Orion in a J.O.C summit to discuss your *ahem* warty behinds, and the best method of which to give it a short, sudden kick. quote: But if you would like to test your mettle, come on over to the Gammulan Sector, Defensive Advisor Advil would be more then happy to make your last memories, shall we say, memorable... Oh I see, so now you're inviting us into your territory, rather than you trying to take ours once again? I wouldnt recomend that my wet nosed little Hobgobolin, because you may find the Orion Fleet taking you up on that offer. And you dont want that. Remember the ass whupping you got during that last two wars? For the biggest, most advanced race in the galaxy, you sure seem to have a nasty knack of falling short of your objectives. May I suggest somthing more worthy of your time? Hows about teaching your women NOT to drag their knuckles along the floor behind them - and for gods sake no more of those awful war chants. It's turning our milk sour. [/RP] Bite me
  3. Well, it's good to see the Gamms are recruiting all the lunatics .... I thought Jaguar was bad enough.
  4. Hehehe, thats funny. Those audio clips are going into the show tonight.
  5. quote: Right now WE are not at war with YOU unless YOU start something right now. If you do not bother us we will not bother you....... Heh, wuss.
  6. ... did somebody just pass by here with a pipe?
  7. My O my, aren't we all smug now we got our Stormcarrier's. Pfft! If it's not those Insurgent bunnies blowing smoke, it's the damned Gammulans tryin to start a ruck. Well, may as well use the same speech on you boneheads as I do Rattlers cronies. *Ahem* Bwahahahahahahahaha! You are but toys to be discarded by the mighty Commanders of the Orion Fleet. You're furrowed brows and constipated grimaces will earn you nothing but the pity of small children. Yeah, that'll do to start. Go Orion!
  8. quote: Ack! A Rogue star burst! Wraith has a Rogue star burst on its hands! Call in Orion's elite "Kill everything, whether it's moving or not" strike force! Ah, sorry chaps. My bad. The starburst/wraith combo graphic looked fine on it's own, but wasnt designed to be incorporated into another image. At least, not back in my Stilletto days. Is that rag still around, Tac?
  9. Depending on which fleet you eventually join, you will probably be assigned one and a wing/Battle Group. You'll probably get one of the smaller ships to start. Carriers are probably going to be few and far between and you'll have to do a lot of hard work before you'll deserve being assigned somthing like a Battlecruiser or Firestorm. If you join Orion, you wont even get a command to start off with. Sure, you'll get simulated command training, but you wont get to actually take one out yourself until you graduate from the Academy. Even then, it will probably be in a small cruiser until you prove in the field that you are capable of taking care of expensive GalCom hardware.
  10. quote: Hey Blades since I'm a wing leader (sort of) can I have a Megaron? Heh, short answer, no. Long answer, no, but that may change depending on availability of Fleet Resources on the fleet servers. Im thinking (hopeing) that the larger capitol ships will be few and far betwen, but there will probably be an abundance of cruisers about. Ideally, BG Commanders will have the biggest ships available in the fleet, with the regular commanders being assigned the more abundant classes. Since the BG Commander is responsible for the entire groups deployment as well as overseeing the operation from TacOps rather than simply gettin in and slugging it out it makes sense that they command one of the more potent vessels. Anyway, until we have an idea as to how many of each class of ship will be available in on the fleet servers, I'd hold up on that Megaron for the time being. BTW, that Firestorm is mine. Nobody taking her out on a joy ride.
  11. Give him a break, chief. He's Canadian.
  12. If an indie who signs on with Intercorp violates the terms and conditions of any agreement with the Orion Fleet, that individual will be held responsibile. If the transgresion is serious enough to warrant further action, Intercorp directors (Those responsible for their members playing by it's own rules/agreements with fleets) will be held accountable. Orion has discussed some terms with Intercorp which would allow for a beneficial working relationship between the two. It would offer mutual protection in times of extreme emergency, as well as other benefits of such an association. However, Orion will not deal with Intercorp members who, as DeSylva stated above, are of criminal association or are known to be agressive to harmless castes within GalCom controlled space. Assasins will never be tollerated at Orion, so it is advised that these individuals stay well clear of Alpha Centauri. Intercorp can profit from working with the fleets, or it can suffer through through not. Whatever they decide, they are better off working with us, and accepting any contractual restrictions that the fleet imposes. If they dont, well, the fleets will get by. Intercorp, however may find itself alienated or subject to legal, but lenghty random ship inspections. Hey, it's not a threat. It's business. Im sure you can appreciate that.
  13. Better still, go see The Man. Thats me by the way. If you think you got what it takes to make it in Orion (And no, not everybody can cut it - we got no time for casual gamers and those that want a free ride) send me an email at [email protected] and I'll check you out in more detail. Dont apply if you not in for the long haul. We take the most commited, enthusiastic and talented commanders only. If you think you up for it, I'll be hearing from you shortly. If not, have a good (If less interesting) career in one of the other fleets.
  14. Epsilon 5, those assumptions of yours are one thing but are not sanctioned by the Orion Fleet. I have been in discussions with Riga concerning the relationship between Intercorp and Orion and they shall be made public when appropriate. One policy I will make public at this time is that the Orion Fleet will never render assistance or other support Assasin castes and those that deal with them.
  15. Designing standards for things like shipboard duties, common engagement protocols is not what this is about. What it's about is setting in place sme ground rules that everyone participating should adhere to. Im talking about things such as not randomly creating a set of new technologies that are not minor additions/alterations for existing tech. For example, in PS, I took the games most powerful weapon - The R.A.N.D.O.M device and had it mounted on an OTS weapon which was in turn mounted on a cloakable probe. Somthing like this - although stretching the existing technology we are familiar with in the a little wasnt such a leap, as say a 37km superstarship and a chronoton weapon. Things like the probe weapon are fine - providing it is realistic (in the sense that anything is pretty much realistic in a sci-fi setting providing it can be explained in some way or another) whereas island sized starships and time weapons are not. You have to gauge the leap in technology from the current, established era, to whatever time frame you are running the RP in. Notice the technology history of BC? Things advanced very slowly for the most part. With the introduction of new races and new ideas into the fold, technology improves with leaps and bounds but NOT to the degree where fantastical technologies can exist. Progress from steam to nuclear power in a relative short space of time is one thing, but a missile weapon to chronoton weapons with the ability to remove people and places from history is quite another. When developing technology, it's fine to make it an extension of an existing system. If it's augmented in any way, it should do so with a negative attached. The Graff Spee, for example, has exceptional stealth abilities. This is countered by some very depressing negative effects which usually come into play when Gallion RP's. Nothing you augment or create can be a readily available and common place item. It's has to be experimental, prone to malfunctions or a single plot device that is unlikely to be repeated in the future. Of course, people should have creative liscence to develope different tech - so long as it realistic to a certain degree. Bad guys tend to have all the great toys, so this should also be taken into consideration with an RP. Bad guys never really win, so sooner or later, their toys and plans for world domination will fail due to the players actions. There are, of course, other things to be taken into consideration. Like character interaction with other players. Nobody wants to have other people writing on their behalf, making statements of taking actions that the player might not agree with. If you want to RP the actions of a character not under your legitimate control, talk to the player concerned or restrict the discussion/actions of the character you are interacting with to the established norms for that character. NEVER have somthing unplesent happen to another players character unless you have discussed it with the player first. Anyway, this is getting longer by the second, and although Id love to go on all day with this, not every point can be covered just now and not every point is in agreement. For now, common sense should be applied to any given RP. If you want to write epic stories, feel free. If you want to do somthing that might not be in line with the established RP norms around here, seek advice from one of the RP old timers. One very important thing :- If you are planning on running an RP which will have repercussions that span the galaxy, always (and I mean always) ask permission from the SC before composing anything. In PS, I shocked the RP community by announcing within the RP that the SC's AE character was assasinated. Yes, I got an awful lot of flack for this, but before I did this I talked to the SC and asked permission to do so. It's that simple. Dont mess with the established history of the game. Dont create new and fantastical technologies to wow your friends with. Dont run RP's where a player may speak for or injur/kill another players character without first discussing it with the person concerned. These are the three most basic and least abused rules to RP. The rest are suggestions, tips etc gleamed from a lot of BC RP experience from those of us that have entered the murky depths of RP thus far. More when it's finished.
  16. If the database will accept your application, then dont worry about it. If it wont, it's because it's been put on hold until the MP patch is released. I dont think it's being enforced just yet, so if you wanna get yourself signed up, do so quickly.
  17. Ah right, thats cool. You're dead Jaguar.
  18. quote: Always gotta take a stab at Blades when given the opportunity. What? What did I do? Sheesh, you're so mean to me.
  19. Ah yes, first contact with the boss. Flip a coin. Anyway, im in discussions regarding having a working draft of these rules with those involved. Once in place, they will need to be strictly adhered to, or RP mods would have to make corrections.
  20. Speaking of my little NWW, are you ready with the second draft of your documentation yet? I'm having Badger draft the completed work into PDF format for easy distribution, but it needs to be done soon.
  21. Thats mighty fine hair splitting, and if you ask me that excuse wont cut it with Derek, or any of us who have been doing this since the begining. The reason there are these unwritten (so far - more on that in a sec) rules is to protect the integrity of the BC franchise. We have been told we can RP within the confines that Derek has loosley set for us. Well, those loose confines have been interpreted in many different ways over the last couple of years. Sometimes they are bent a little to facilitate a certain lot device. Usually when this happens you approach the old man himself before posting anything which may incur his wrath. The RP old timers amongst us know what we can get away with, which is why it's usually us that compose these epics to start with. You newbies (no offence) havent had to go through the RP hell that a lot of us have endured for the last few years to develope a working and reliable system that we believe everyone should adhere to. As I said before, it's been an unwritten rule that we observe, but with the release of BCM and the huge influx of RPers that are gonna hit us in the near future, I (and others) now believe it is time to put in some concrete rules as to how and what can be done in RP. This isnt being done to limit peoples creative endevours, but to moderate it in a fashion that protects THE GAME, it's history, characters and future. We all want to better the game, contribute to it's development in RP but we cant do this unless it's done correctly. So I am proposing the establishment of an RP council of sorts to establish ground rules for RPing as well as setting up a standard that everyone should conform to. Now this isnt a sudden idea or anything. It's somthing that has concerned me for a long time now, and in discussions regarding this with some others (You know who you are) we have all come to the same conclusion regarding what needs to be done. Although this is by no means definate, it's somthing that should be done. Expect somthing sanctioned later.
  22. Not that I want to piss on anybody shoes here, but from what I've read so far, I think you are going to have a major problem with keeping to the established rules for RP gaming in the BC universe. Before you procede any further, I would strongly suggest you outline your premis, present it to one of the RP old timers around here (Myself, DeSylva, Gallion or Chavik as a suggestion) and have it (And it's technology, historical info etc) approved well before you run this any further. If you didnt already know (And Im assuming you dont) there is only so much you can get away with when composing an RP story like this. If you need a more detailed explanation, I suggest you contact one of those mentioned above for guidance.
  23. Hello? Is nobody listening to me? What have I got to do to make you guys settle down? Do I have to make you my *****es? DO I, HUH, HUH?!?
  24. ... yeah, thats right. Fembots. Secrets out. Now you can understand why Badger has been *occupied* of late.
  25. Hello hello *warning Will Robinson, warning* Hello hello ... there is no JOC. There never has been any JOC. There neither has been, nor ever will be a JOC. You are dreaming, under the influence of drugs or alcahol or have been submitted to a dubious sexual experience. Read my lips ... there is no JOC ...
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