Cmdr Nova
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Everything posted by Cmdr Nova
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Well, you get the picture.... Uh, where are the trader guys? It's them that's going to be in this.
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You don't have to register yet. All you need is your sig for now, if you don't want to make a commitment. Traders and Commercial characters should be able to be in the same (company?). A company would be the best thing to call it. Let's just say guild for now, since I'm not really sure what they want.
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Perfectly said Spuzzum. But still, would the Terran police be sorta affiliated with Galcom, the same way the entire police force is sort of bonded with the US Military, or even the UN? I mean the FBI, still goes after international criminals that aren't US citizens, because of its affiliation with the UN. State police can also help the FBI, too (though most stay out of the way). IMO, the Terran-Caste Police are pretty much like the FBI. They take the entire caste, and not one planet. Comparison: FBI takes entire country, state/county/town(city) police take their area. Still wondering......
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quote:Posted by Epsilon 5 I think there should be much more indies around... it's always fun to attack a bunch of uncoordinated enemies and it makes more sense. Fun to attackuncoordinated enemies? Well, there won't be a lot of uncoordination once we're done.... And exactly who are your enemies? And even if police are sorta sided with Galcom, we still can take down bad Galcom commanders, if it is necessary. Then again, that doesn't mean we're one sided to the Insurgents, either. I'm warning everyone to watch their actions in multiplayer, from the start..... Uh, who are we technically friendly/neutral with in multiplayer???? Any fleet guys with the answer, out there? [ 07-08-2001: Message edited by: Cmdr Nova ]
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Nice to hear from you again, Akuma. Heh, Foss must have his hands full. Well, Akuma (I know you're there, too Foss), there really isn't much to catch up on in the RP. I've been out for a week, and only 2 posts were made. We really DO have to get the RP moving. --- (may god have his mercy on our dear friend, Cmdr. David Foss, and his struggle to keep his sanity in real life....) Lol, she actually convinced you to get the internet in your place? How much nagging did it take? She says days, but, you can take more than that. Heh, I feel for you, dude. [ 07-06-2001: Message edited by: ]
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Well, the first success in Indie Organization has been finished (by me!)!! My police logo has been accepted by tacops for official use! Well, this is definitely a sign of things to come. Soon, there will be enough of us, and at least the universe will finally be diverse as it's supposed to. Since I'm basically a police only for RP (since I can't really play multiplayer on my small modem), I can help with the propaganda of getting members and starting a new organization. I mean, hey, someone has got to fight the fleet propaganda, they make us look too small, and bad. Well, with one milestone in Indie Organization behind us, I firmly believe we (indies), have a definite and strong future ahead, against the political tribulations of fleets. I'll be here to help almost every day. Let's get started building this guild! I mean even if it's a trader/commercial one, it's still an indie one! Let's all pitch in and then we can also focus on those guilds for mercs--that was my first project (which failed due to lack of support) back in the "Know Your Role" topic..... Power to the Indies, FOREVER!!
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Hah! It's better to get the word right from the source, so read this!!!: quote:Subj: BC Tactical Operations Date: 7/6/2001 12:45:20 PM Central Daylight Time From: [email protected] (GALCOM) To: [email protected] Approved ______________________________ At 01:38 PM 7/6/2001 -0400, you wrote: Okay, I've modified it accordingly. Thanks for the advice, and here is my latest revision. Silver has turned out the best results so far. Once again, thanks for your time. Commander Alec Nova___________ _______________ BC Tech Support Battlecruiser Millennium Imagine It. Do it. No limits. Hah!! Joy!! The first success in Indie Organization! Soon others will follow.........
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It was a temporary solution to the question on fleets and organizations of the Gammulan military, for RP purposes. In the Indie RP, The Independent Way, one of the characters was a Gammulan Military commander. The problem was that you can't seem to register this under any of the groups in the Fleet DB. The discussion took place here. Fleet Database...... You can read Into the Fire, Act 1 Here.
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The guys told me to try silver. I'll submit later today. Hopefully I won't have to work on it so much. I don't have any more time on my hands.
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Well, here it is. Submitting this revision to Tacops. I'll give you a full fledged preview. quote: -------------------- Commander Alec Nova (Terran/Police) UCV-White Eagle, Gazer-1 Starstation (Pluto) [email protected] "There is a theory which states that if ever anyone discovers exactly what the Universe is for and why it is here, it will instantly disappear and be replaced by something even more bizzare and inexplicable..... There is another which states that this has already happened" Douglas Adams (1952 - 2001) It's URL: http://members.aol.com/CommanderNovaUCV/police_logo.jpg I hope you all like it........ [ 08-18-2001: Message edited by: Cmdr Nova ]
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Alrighty then. Uh, what are your settings in the Display Settings->Advanced page? [ 07-06-2001: Message edited by: Cmdr Nova ]
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quote:[rp] U should have stayed as as merc Nova. Why da hell would u wanna b a cop? Hope u won't turn up red on my scanners. I got friends too u know. Reconsider your caste options. The merc caste is the way to go. [/rp] Well well.... In the RP I'll reveal it soon. Remember that in the RP I never met you, and technically wasn't friends with you, or any player mercs. quote:--------------- unless you guys formed a mercenary company which is entirely possible............. --------------- Oh, there will b one in the future. --------------- I'll run a standard Cargo Manifest scan... I prefer to blow up smugglers rather than escort them.......... --------------- [rp] Try that on me and you'll b FATAL'ly destroyed. [/rp] You really think you can organize a guild that soon? Hah..... [rp]Distant Future UCV-White Eagle Well, old friend, you have crossed the wrong people. Hah, Friend! FATAL THIS! (Out of nowhere an OTS Nuke slowly descends upon the newly built Merc Guild HQ........) Colson? Nova here. Mission accomplished. [/rp] Spuzzum, I'm behind you 100%. Also, Tacops said the text that said "Police" on my logo plan was hard to read. I'm going to change the color, and I'm wondering what it should be. --- In Real Life, I decided to switch my character to cop, because it sounded like fun to work undercover. I'll be around in RP..... [ 07-06-2001: Message edited by: Cmdr Nova ]
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lol. I have no official comment as a police officer, but off the record, that's a wonderful RP idea. Don't know about multiplayer yet.
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[rp] Ah, don't worry man. I'm only in for undercover work. Simple delinquency doesn't appeal to me. [/rp] Thanks for liking my logos, man. Tacops says the Police text is a little blurry/hard to read (dark text on dark background). I'll create a final version that everyone should like........ The First Non-Affiliated (Indie) Logo! We're almost there!
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I decided to make another topic for this, because this problem affects a lot of Video Cards and more people may possibly get affected by it. Here goes..... The HUD problem that I experienced is most likely a driver problem. The HUD, and the Support Craft icons on the right flash, and some are invisible (flashing too fast?). Also, I get the ground texture layer problem, outlined in the Troubleshooting FAQ, and the first IA would start to load, show the sequence of leaving the station, and kick back to windows. These only happened in episode 2. I have these system specs: Celeron 500 64mb System Ram All In Wonder 128 (Rage 128 Based) Windows ME Direct X 8 Crivens has reported this problem with his Rage Fury card, and Baloogan has reported it with his Rage Pro Turbo. quote:Posted by crivens: Hmmmmm, the HUD graphics flash sparodically (is that a word? it came to mind). The movement keys dont work, so my little character wont go anywhere or do anything. --- Anyway, I tried downloading official ATI drivers for my Fury and I disabled the options in the BIOS according to the FAQ, but the HUD graphics are still screwed up. Oh and my keyboard seems to be ok now - I was getting some strange things happening but that's been happening a lot recently anyway. Damn Windows is all messed up. quote:Posted by Baloogan: Hi I d/l ed this demo yesterday, but i cant get it to work... All it does is flash my icons, and stop working, not locked but the demo is not working, Speks: Celeron 366, 64 MB NVRAM ATI Rage Pro Turbo Anyone have this same problem? Only happens with E2, E1 still works fine... I strongly believe it is a Rage problem, considering the fact that most of the ATI Rage cards are based on the same driver set. All of the following are based on either of the Rage Chipsets (even the most recent ones), which use the driver. Quote from ATI Rage 128 Driver Page (latest revision): quote:Windows 98/ME Display Driver build 4.13.7078 RequirementsWindows 98, Windows 98 SE or Windows ME DirectX 8.x or higher SupportsALL-IN-WONDER 128 PRO ALL-IN-WONDER 128 RAGE FURY PRO RAGE FURY RAGE MAGNUM RAGE 128 RAGE 128 PRO XPERT 2000 PRO XPERT 2000 XPERT 128 XPERT 99 I'm writing and sending in Problem Report to ATI, soon. I also think everyone else with the problem to also send it, too. If your card isn't ATI, then tell me on this topic. If you have an above card and you don't have this problem, also post here. Any information will help. ATI Problem Report Info If enough of us send in reports, then they'll start listening to us. --- A side note, Episode 1 worked and still works fine. The reason for this is because E1 used Direct X 7, instead of the newer DX8. [ 07-05-2001: Message edited by: Cmdr Nova ]
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quote:Posted by Epsilon 5: (07-04-2001 19:34) One thing bothers me: Can traders and commercial band together to make a corporation or guild, or they must stay separate? E5, I think the answer is that they can combine. IMO, if Galcom has multi-race, then a corporation should be able to be multi-caste. I could be wrong, considering I've only been here for 4 months. Any fleet veterans around? --- quote:Posted by Outlaw: (07-04-2001 21:48) [rp] Heh, just b sure not to abuse your police "authority" upon us or I'll b the next merc to b a "cop killer". [/rp] [rp]Outlaw, I wouldn't let that happen to any old friends....[/rp] Considering I'm an ex-merc, that's going to be a great RP dilemma to use in the future. I can't wait! [ 07-04-2001: Message edited by: Cmdr Nova ]
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Yep, us indies have to help each other out. Also, you can put in ubb code in your sig, too like bolding your name and ship name. Using UBB Code, that's how you put in the logo(s) (see my sig). Us indies only have the Race Logo for now. I'll make sure we have some sort of guild or group before BCM comes out. See UBB Code Page: http://www.3000ad.com/cgibin/ultimatebb.cg...b=ubb_code_page
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Will try those brand new beta drivers soon, just for the heck of it.
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Sent #4 into Tacops today. Watch it BCFreak. Were going to be out there.
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Hah! sent in my idea for police logo to tacops today.
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Transfering some important info to here. quote:Posted by Cmdr Nova: quote: ---------------------------------------- Originally posted by Supreme Commander, on the New Commander thread quote: ------------------------------- You have your work cut out for you. If you want a unified gif you become a fleet. Guess what? Not possible with "indies". ------------------------------- Indies can have theirs I think, its just that I don't want it abused. I mean, you could have several Raider caste factions, all with a different insignia. Then again, who said there was anything organized about Raiders anyway? ---------------------------------------- Hmmm. Just wanted to bring this up. C'mon, the SC said it................. If someone makes up some sort of name, I can make an animated gif, when I get around to it. If it isn't abused, like Derek said. And, if its okay with him. quote:Posted by Charles Lindsey: quote: ---------------------------------------- How much is too much? (ie: how many is too many) ---------------------------------------- The premise is that you will be able to cooperate in BCM. So if You (Shingen), Outlaw, and Nova decided to band together, play online together, create a gif, and use it when posting that would be cool. Another group of guys would do the same. I can foresee many (however many different, consistent groups there are) different gifs being used. Just so long as every indie doesn't create his own gif I think all is cool. quote: ---------------------------------------- Are we limited to one 'indie guild' (with one logo) or are we able to build a few. (I don't want a whole lots of different 'sects' floating around, each with thier own logos, but I don't want to be limited to just one guild/logo for indies...(unless it's really kewl!)) ---------------------------------------- No you are not limited to one "indie guild". In fact, that's what I am stating what I feel would almost be considered a fleet. You guys are supposed to be diverse. You should have several "sects" floating around. So if several of you play together regularly then you should post under one "sect" name and use the same gif. Talk to Tac. He has played in several online WWII combat flights sims from what I read and he would probably have some good advice about such "sects" . Now who has the minutes from the last meeting? The indie guys were going to be called something. Sect isn't quite right but I forget. Anyone have that info off the top of their head? quote:Posted by Supreme Commander: Yep. I say it would actually go under corporation in the logo page. Look at the steps above and then read up on those old conversations, to help. Its a hard thing to do, making a corporation/guild. I hope you suceed where I failed...... There just weren't enough interested mercs at the time. Now I've set my sights on Police organizationing. Like that's even a word. Check Fleet Related Discussions and check Police Caste if you want to. There might be some info that relates to a Trader Caste Organization. [ 07-04-2001: Message edited by: Cmdr Nova ]
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If you want an official guild/corp/(fleet) or whatever you said made, first make your sig in good form. Here is the most common: quote: Name (Race/Caste) Prefix-Ship Name, Home Station (Station's Planet) "Quote" Logos (Race->Organization->Fleet->Wing) OR (Race->Corporation) The Quote part is optional for a proper sig. The Organization->Fleet->Wing only is used for Galcom/Earthcom/Insurgency members at this time, and most still don't have fleet or wing logos yet (but who knows; soon we will have one of our own organizations). Prefixes are as follows: GCV = Galcom Command Vessel ICV = Insurgent " " ECV = Earthcom " " UCV = Undesignated Command Vessel So if you're not in Galcom/Earthcom/Insurgency, then your an indie, and are a UCV (hmmm both police and criminal have the same prefix; heh, something to think about). You can also use this for your ship part quote:Prefix-Ship Name (Ship Type) If you read the Asset Choices Page, you'll find out that you (as a trader) can only select an unarmed transport. Read up on the Ship Types (does anyone know where to get them?), they were in the Episode 1 demo. Also look at the Galaxy Map if you want to chose a homebase, because since you're an indie, you don't have a higher ranking officer to chose it for you. --- Next, Register in the Fleet DB Here: http://www.bc3000ad.com/fleets/db/ First click register, and it will take you through the process. The username field is your Message Board username (Holo Z'lani). Okay, you can't create a fleet. You're an Indie. One of us non-affiliated guys. Don't buy into their propaganda on how great they are. What you want is a Corporation, or maybe a Guild. If you want to create a guild, get some other trader or commercial people to support you and send in the idea in. Who to send it to, I don't really know cuz this is something we indies still haven't done yet. Can someone shed light on this? If they okay it, you should (must?) make a logo. Read excerpt from Logo Page: quote:All user created fleet, corporation, wing and logos for similar groups, must be submitted to Tactical Operations for approval, before they can be used. All user created material designed for use in 3000AD products, become the property of 3000AD, Inc. It has to be 74x88 pixels, and should use black as the background color. --- No one has ever done this before, and I was trying to make a merc guild before I went cop, but no one really strongly supported it. Check "Know Your Role" Page 3, and start reading from the 4th message on. The information above is what I've gathered in my short 4 months here. Good luck, and see you in the stars. Also, if you traders get some cargo stolen, you know who to call............ (Sheesh, that was the longest message I have ever written...) [ 07-04-2001: Message edited by: Cmdr Nova ]
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Baloogan, is that prob with the ingame icons? Or the main menu? Mine is ingame, and I believe it's a Rage problem. I have a Rage 128 (16mb Video Ram), which has been working with all direct x games I've played. --- Upgraded to latest drivers. Some help, but no avail. IA1 finally starts to run, then after you leave the station, when the cockpit is supposed to show, it kicks to windows. Still have ingame HUD and icon glitching. --- In episode 3, I went up, and exited the planet, and it went to windows, too. --- Yes, I truly beleive it is the ATI Rage that is causing it, but I, too, am curious as to how I got E1 to run, and can still play it right now. [ 07-04-2001: Message edited by: Cmdr Nova ]
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quote:Posted by crivens Hmmmmm, the HUD graphics flash sparodically. Same prob here. Episode 1 works fine, but it's E2 that has that problem. My system: Celeron 500 64MB Ram ATI All-In-Wonder 128 (Rage 128 Chipset) Windows ME Default Drivers DirectX 8 Will try upgrading drivers tonite. First IA loads, and kicks me to windows when it's supposed to start playing. The 3 others have strange flashing HUD, all icons flashing, and menu (the blue ingame menu when you click on an icon on the left) is transparent/flashing too. The huge moving box glitch on the ground is present, too, but read FAQ and know about ATI's driver problems with that. [ 07-03-2001: Message edited by: Cmdr Nova ] [ 07-03-2001: Message edited by: Cmdr Nova ]
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Well Spuzzum, it is Canada Day, after all (at least for another 2 hrs here in Scarborough). Still thinking about what style to use. I think Chav's got a good idea..... [ 07-04-2001: Message edited by: Cmdr Nova ]
