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Supreme Cmdr

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Everything posted by Supreme Cmdr

  1. quote: Er, I'll have to get SC to answer that one. Not sure what you mean entirely. But referring to ship loadouts heh, am left scratching my head on that one, too.
  2. I use my own proprietary file format. And yes, there is a MAX 2.5/3.0 plugin to convert to .3D format. This plugin will be released with the GBS after BCM is released.
  3. quote: BC 3000 Is this a valid name Its not. And thats the problem. Go read the BC3K help file please.
  4. quote: I suppose the only negative thing I could say about the game demo so far is the lack of interaction with other craft, i.e. I can not communicate with them. It would be nice in my opinion, to tell the Gamm to back off or be prepared for a fight (Sorry, I prefer Picard's approach to Kirk's. )or be able to verbally request docking instead of hitting ctrl-d. But I suppose the interaction with you crew serves to fill in the quiet void of space. I can see why it would not be necessary for multiplayer but some people do not play well with others. These were all part of my original design docs - but alas, there is only so much that I can put in the game, and still have room for the kitchen sink ....but, since you are new to the BC series, then you probably are not aware of my track record for putting in freebies in my patches. So, you never know what may show up in a later patch.
  5. Thats odd. They should be dead and listed as such in the CSD. Unless you happened to look at it before it was updated. FC = Fighter Craft OC = Other Craft e.g. ATV, CAV etc SC = Shuttle Craft
  6. Thanks for hijaaking the thread, ladies quote: By the way, which language did the SC use to write BC3K and BCM? BC3K: MASM Watcom C/C++ AILOG (my own language) BCM: MSVC AILOG
  7. Delete it and create a new one
  8. quote: on a hunch i loaded up the "official" 6.50 drivers and the game now runs flawlessly Had you actually read the FAQ, you would have saved yourself the hunch and some time+aggravation.
  9. quote: after reading the VCF, I noticed that support for the 3DFX Voodoo 3 4 and 5 is WIP No its not. BCM requires DX8 drivers. NONE of the Voodoo cards supports DX8. As such, they are UNSUPPORTED and you use it at your own risk. Demo Episode 1 supports both DX7 and DX8. Demo Episode 2 and higher, which use the final BCM kernel, are DX8 only.
  10. Its call 'props' And what does a hacker look like? ps: please edit your post and remove the profanity.
  11. Pretty good. Saw it on the same night as Evolution (I like to get movies out of the way ). John makes up for the Battlefield Earth farce. Hugh Jackman, as always, is pretty authentic in it, as the Mitnick type hacker.
  12. I got dragged to go and see when it opened. Its pretty good. A 4/5 rating from me.
  13. The Jag Uar username has been deleted. Please pick a different one. Case closed
  14. GCO will be, at a minimum, a year away from going Gold, after BCM ships. Since that will probably be the last title in the Battlecruiser franchise, its going to be kick-ass.
  15. quote: Wow, I almost sound profound there. Profound and blindingly obvious, I'd say. But still profound nonetheless. Anyway, all I care about is that someone likes the game enough to want to buy it and play it. It doesn't have to be their all time favorite or even their best game. Gamers are diverse in a lot of ways, so this is expected. Besides, I don't want much. [ 06-15-2001: Message edited by: Supreme Cmdr ]
  16. They're not worried about coming out at the same time frame as BCM are they? Nah, that can't be it
  17. The BMT Micro (my e-commerce host) link for purchasing or pre-ordering BCM for gamers outside the US/Canada (for the first 90-days, folks in these territories won't be able to buy the game from us), goes live next week. Shipping to anywhere in the world, is $9. And the price is set at $45.00. I lowered it, in order to offset the shipping costs for the international BC fans. Also, this only includes the CD-ROM and printed manual. No box. If you want the box, you have to wait until I wrap up the deal am working on, which will have BCM released in Europe, sometime after BCM ships in the US.
  18. quote: Ditto for me on that VCF. I sure wish that some of those WIP issues second section from the bottom would get "retired" though. I'm sure SC's nailed some chunk of them and the way they just sit there makes me nervous... I use that list so that the testers can keep track of what not to harrass me for. Everything for the game is in. All we're doing now is general crunch mode clean-up, bug fixes (very few left, as you can tell, and mostly obscure ones) and wrapping up WIP items. In fact, I expect to promote most of that WIP section in the next 2-3 updates. I just released another VCF update to go with today's Beta release. Its coming...fast!
  19. Nothing to do with BCM. Either you don't have DX8 installed or you don't have the correct AVI playback codecs. In which case, download and install DX8 as well as the latest version of Media Playe, which contains all the required codecs.
  20. hehe, just what the forum needs...a nick war. As if the General Discussion forum wasn't diverse enough btw, Jag Uar, try the BC3K help file
  21. You have a TNT2 card. Read the FAQ in the video section under nVidia
  22. quote: I'm actually not looking at any release date. When it's done, it will be done. It looks like the team is really close, but more than anything, I want SC to be totally and completely satisfied that the game is ready to be released. He's double and triple checked everything, and he's happy. If that means it's released mid July, then so be it Yep. And from where I'm sitting, the EB page hasn't been updated yet. Yes, it IS getting done in June folks (all things being equal), but until its done, it ain't done. So, quit the countdown, unless you want to keep correcting it.
  23. That is indeed correct. Installshield is weird like that. You see, the demo expands to about 230MB when installed. So, the installer needs to have about 2x that to expand, then install the files.
  24. I have uploaded them here
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