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Spindoktor

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Everything posted by Spindoktor

  1. Just some quick feedback after viewing the first movie... Amazing!! The ship models look great as expected but I loved the shield and hull damage particle effects. Also, space seemed so much more rich and realistic than BCM. It had a certain depth to it thats hard to explain. Seemed more vast or something. Great job! Downloading the rest...
  2. Alright, enough with all this techno mumbo jumbo. Cough em up, Supreme Commander!
  3. I'm a little late reading this thread... (And I gotta say, its a little weird) I feel like I'm late for a great party. But anyway, welcome Aidan!
  4. quote: I can make an 30 min movie to about 175-200MB using 640*480 resulution. using anyithing higher than that will result in massive CPU usage. As stated above, the game runs at a minimum, 800x600.
  5. quote: It is a universe of smugglers and businessmen, of bounty hunters and travellers, from countless worlds. All striving to make their mark on a universe in constant flux. It is a dangerous place, with threats both from within and beyond. After years of conflict, an uneasy peace has settled across the many worlds, as humans and aliens strive to live together in harmony. Is it me, or does this sound like it was ripped from Babylon 5's opening cinema?
  6. quote:Originally posted by Supreme Cmdr: OK, this is bad. Very bad I gotta say, I found this piece hilarious! Robowhore, LMAO! What a butcher job.
  7. quote: and then a planetary air/ground combat one showing how to manage your troops using the new Troop Orders menu etc. I love this idea. Looking forward to whatever you put together.
  8. quote: Ok, is it just me or is it a little hard to hit another fighter with your fighter's main gun? It takes some practice before you become effective dogfighting with fighters. I like to soften them up with a missile or two but its not that hard to take them out completely with your guns. The trick is to match speeds, and then use the afterburner and retro rockets to get close enough until the target lead designator (TLD) indicates you are in optimum range by displaying a dot in the middle of the box. Its a lot easier if you can get on his six. Position your fighter until the TLD is directly on his ship and he's toast.
  9. I'm with LostInSpace. I have my own questions but look forward to finding out on my own rather than seeing some of these questions answered. For instance, I want to know if bubbles will rise to the surface if my AE farts while underwater but I'll refrain from asking.
  10. Use the search function. I remember this issue being raised 2 or 3 months ago and there were some good answers to what you can do.
  11. And then there's the other question on everyone's mind... WHY would you want to play these games?
  12. quote:Anyone else with this problem? I received a courtesy email from them a couple of days ago with a release date change from 11/13 to 11/20. Of course, thats not a cancellation. From their helpdesk: quote: It is becoming increasingly difficult to obtain verification information from banks outside of the U.S. and Canada. All customers outside of the U.S. and Canada must contact their credit card issuing bank and ask them to release address verification information to EBgames.com. Without this verification we will be unable to process your International order. Could that be your problem?
  13. Those birds.. especially 777.. look like turkeys! Is this a hint we will be shooting turkeys in UC in a couple of weeks?!? WOOHOO!
  14. Congrats on the new n00bie, err baby! Don't forget, the minute he can hold a bottle, put a joystick in his hand.
  15. I would say that is very good advice Jag.
  16. Repairing at a station is not instantaneous. You could launch the damaged shuttle and then shoot it up (killing at least one marine needed to pilot it), and then buy a replacement at a station. Maybe thats what you mean? If so, I wouldn't want to be a crew member on your CC.
  17. quote: Can't your wife hold off for a few more days? And if that doesn't work, offer to hire a male fill-in in the event both child and UC are "released" on the same day. I mean, you can always have another kid, but UC's release is only going to happen once.
  18. quote: Can somebody at least tell me (with SC approval) the key combo to match speed with target? D
  19. quote: BTW, where on this website do you offer to register? registration page how to add your system profile to your sig.
  20. quote: I know this is an old thread, but could someone send me a scanned copy of the keyboards command sheet to [email protected] Delta1, this is really not cool without getting permission from the owner of the copyright. I'd delete it before the SC sees it and blows a gasket.
  21. Go into tacops and give it the tow command with you as its target. It will come around to you close enough for you to re-enter it. Ummm, this has never happened to me but I know it works. There may be other ways, thats the beauty of the BC design.
  22. New thread up on the GG boards. Once again, the thread only lasted about 3 posts before the get-a-lifers showed up to offer their articulate, insightful comments. I hope to survive long enough to witness a UC/BC thread outside the 3000AD domain, which remains 100% game related. Do I have too much faith in humanity?
  23. Actually there is some advantage to getting in and trading with a shuttle. You can do trade runs much faster with a shuttle because of the shorter HJ recharge time. Just remember to park your CC in a safe place and leave it HALTed.
  24. WW2 games you say? How does this one grab you?
  25. quote: Well is it possible!? Yes or no?? Or do gammulan ships just keep on constantly spawning all the time and they never stop. Is there a set limit? is there a capacity?Isn't this the kind of thing you want to find out by playing the game? Personally, knowing all this before the game even hits my hard drive would sap a ton of the fun from the game.
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